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The code was wrong, because it deleted the ChartItems in the
main UI thread, not the render thread. This would delete the
QSG nodes in the UI thread and then crash on mobile.
Therefore refactor this part of the code by adding the
items to be deleted to a list that will be deleted by the
render thread.
As a drop in replacement of std::unique_ptr, implement
a silly ChartItemPtr class, which auto-initializes to null.
This turns the deterministic and easily controlled memory
management into a steaming pile of insanity. Obviously,
this can be made much more elegant, but this has to do for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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All series are converted to QSG. Thus, the pointer to the
QGraphicsView can be removed from the common base class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The original plan to reuse the ChartPixmapItem for the
scatteritems was dumped, because it is unclear if the
textures are shared if generated for each item.
Instead, a new ChartScatterItem was created, where all
items share the same textures (one for highlighted,
one for non-highlighted). This means that the rendering
of the scatter items is now done in the chartitem.cpp
file, which feels like a layering violation. Not good,
but the easiest for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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A small step in converting from QGraphicsScene to QQuickItem.
This is the second item to be converted (after the legend)
and for now items are drawn in order of creation, which means
that the infobox is on top of the legend. This will have
to be made deterministic in follow-up commits.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The series were passed a pointer to the QGraphicsScene to add
their item. In the future these items will be replaced by
QSGNodes. To add these, the series need a reference to the StatsView.
Therefore pass it in the constructor. Once everything is
replaces by QSGNodes, remove the QGraphicsScene member.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Android and iOS use qmake, so add the code to the .pro file.
This also removes all remnants of QCharts includes and uses and all the
references to QCharts in our various build systems.
That was a brief but extremely useful detour.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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It turns out that the wrong base class was used for the chart.
QQuickWidget can only be used on desktop, not in a mobile UI.
Therefore, turn this into a QQuickItem and move the container
QQuickWidget into desktop-only code.
Currently, this code is insane: The chart is rendered onto a
QGraphicsScene (as it was before), which is then rendered into
a QImage, which is transformed into a QSGTexture, which is then
projected onto the device. This is performed on every mouse
move event, since these events in general change the position
of the info-box.
The plan is to slowly convert elements such as the info-box into
QQuickItems. Browsing the QtQuick documentation, this will
not be much fun.
Also note that the rendering currently tears, flickers and has
antialiasing artifacts, most likely owing to integer (QImage)
to floating point (QGraphicsScene, QQuickItem) conversion
problems. The data flow is
QGraphicsScene (float) -> QImage (int) -> QQuickItem (float).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Replace by custom implementation, with the ultimate goal to
remove the QtCharts module. This doesn't yet display axis
titles or a grid.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Implement a simple scatter series for plotting two numerical variables
agains each other. Since the scatter symbols may overlap, on hover
multiple dives are shown in the information box. If the box
would become too large, only the first few dives are shown followed
by "and X more".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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