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path: root/subsurface-core/dive.h
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2016-01-04Cloud storage: fix potential crash when avoiding reloading dive listGravatar Dirk Hohndel
If we loaded the dive list from cache and then try to figure out if the remote repository had anything different, we were being super stupid if the SHA was identical... we had already cleared the dive list by the time we decided that we didn't need to load things. Granted, the model was still populated (oops), but the backend data structure was cleared and accesses to it (e.g., when drawing the profile) would cause things to crash. The helper function duplicates some code, but trying to not duplicate the code made things even harder to read. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-03Prevent gaschange tank icons from using garbage coords.Gravatar K. \"pestophagous\" Heller
Tank icons were shown at incorrect spots on the profile when the DiveEventItem object held a pointer to a struct event even after the struct event at that address had been freed. When internalEvent is a pointer to freed memory, internalEvent->time.seconds could have all kinds of crazy values, which get used in member function DiveEventItem::recalculatePos to place the tank at bad x coordinates. The DiveEventItem(s) no longer store a pointer to memory that they do not own. This way, no matter how the path of execution arrives into slot recalculatePos, we never need fear that the DiveEventItem will dereference a garbage pointer to a struct event. Fixes #968 Signed-off-by: K. Heller <pestophagous@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-18Location service: instantiate location provider in the desktop UIGravatar Dirk Hohndel
We still aren't doing anything with it, but at least it's there now. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move all core-functionality to subsurface-coreGravatar Tomaz Canabrava
And adapt a new CMakeLists.txt file for it. On the way I've also found out that we where double-compilling a few files. I've also set the subsurface-core as a include_path but that was just to reduce the noise on this commit, since I plan to remove it from the include path to make it obligatory to specify something like include "subsurface-core/dive.h" for the header files. Since the app is growing quite a bit we ended up having a few different files with almost same name that did similar things, I want to kill that (for instance Dive.h, dive.h, PrintDive.h and such). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>