Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-28 | QML UI: take device pixel ratio into account when scaling pixmaps on iOS | Dirk Hohndel | |
This way warning icons and tank change icons and other event markers are no longer ridiculously tiny on retina screens. Oddly this doesn't appear to be needed on Android, only on iOS. Fixes #1033 Signed-off-by: Dirk Hohndel <dirk@hohndel.org> | |||
2016-03-07 | Clean up more unused variables | Tomaz Canabrava | |
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org> | |||
2015-10-30 | Move qt-ui to desktop-widgets | Tomaz Canabrava | |
Since we have now destkop and mobile versions, 'qt-ui' was a very poor name choice for a folder that contains only destkop-enabled widgets. Also, move the graphicsview-common.h/cpp to subsurface-core because it doesn't depend on qgraphicsview, it merely implements all the colors that we use throughout Subsurface, and we will use colors on both desktop and mobile versions Same thing applies for metrics.h/cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |