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2015-11-02Preferences: hook up the UI page with the preferences structureGravatar Dirk Hohndel
With this the new date and time formats mostly work Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-02Create date and time formats preferencesGravatar Dirk Hohndel
Now we can actually change them in preferences instead of just deriving them from the language set. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Make the skeleton Facebook plugin and make sure it is loadedGravatar Tomaz Canabrava
Currently we need to copy manually the plugin dynamic library to the /plugins folder. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Populate the MainMenu with social network actionsGravatar Tomaz Canabrava
The magic happens here: We are iterating over the plugins and populating the main menu with all actions provided by them. Currently we can't test this as we don't have a single plugin. Next patch series of commits will be adding the Facebook plugin. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Start the Plugin ManagerGravatar Tomaz Canabrava
This bit of code will try to load all plugins avaliable. Now I need to port a Facebook plugin for this new system, then I'll delete the old preferences widget. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Add a PluginManager classGravatar Tomaz Canabrava
This class is currently very small but the reason of existence is to allow subsurface to be easily extendable via plugins. The current type of plugin that I'm making is Social Network, but another possibilities: - Dive Simulation Algorithm - Import/Export Filters - Profile Overlays Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Fix the ISocialNetworkIntegration interfaceGravatar Tomaz Canabrava
I missed a few virtuals there. :) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Add an interface for Social Network InterfacesGravatar Tomaz Canabrava
The Social Network plugins need an interface file to describe the expected behavior of it, this little header file will serve for that. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move qt-ui to desktop-widgetsGravatar Tomaz Canabrava
Since we have now destkop and mobile versions, 'qt-ui' was a very poor name choice for a folder that contains only destkop-enabled widgets. Also, move the graphicsview-common.h/cpp to subsurface-core because it doesn't depend on qgraphicsview, it merely implements all the colors that we use throughout Subsurface, and we will use colors on both desktop and mobile versions Same thing applies for metrics.h/cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move all core-functionality to subsurface-coreGravatar Tomaz Canabrava
And adapt a new CMakeLists.txt file for it. On the way I've also found out that we where double-compilling a few files. I've also set the subsurface-core as a include_path but that was just to reduce the noise on this commit, since I plan to remove it from the include path to make it obligatory to specify something like include "subsurface-core/dive.h" for the header files. Since the app is growing quite a bit we ended up having a few different files with almost same name that did similar things, I want to kill that (for instance Dive.h, dive.h, PrintDive.h and such). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>