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Dirk had done most of the work already. I just needed to add some
trickery to install the system translations in case cross-mingw32
didn't provide it.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was the easiest: all the file names are already in a variable and
we don't need to install the Qt translations since we're using a system
Qt.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The install rule that qmake generates was of the form:
-$(INSTALL_DIR) icons packaging/windows/icons
The first time you run make install, packaging/windows/icons doesn't
exist, so /usr/bin/install understands it as the name to be given to the
dir being installed. However, when you run make install a second time,
/usr/bin/install understands it as the target directory, so it copies
icons into the packaging/windows/icons dir.
We need to teach qmake not to add the dir name. Inspecting the source
code reveals:
if(fi.isDir() && project->isActiveConfig("copy_dir_files")) {
if(!dst_file.endsWith(Option::dir_sep))
dst_file += Option::dir_sep;
dst_file += fi.fileName();
}
This option is enabled by default on all the win32-* targets.
So if we remove the "copy_dir_files" config, it won't append the source
name. The qmake manual says this about that option: "Enables the install
rule to also copy directories, not just files.", which doesn't help us
much. Probably just stale documentation.
Fixes #325
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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subsurface.pro already useses that.
For consistency with the app, we use swap 4 spaces with
a tab character for indentation.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We need to espace the backslash with '\\' on win32.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We need the marble data to go into a subdirectory of /usr/share/subsurface
and we need to search for both data and marbledata when trying to find the
theme.
Fixes #310
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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And increase our list of plugins to be deployed to include the GIF and
SVG image plugins, the SVG icon engine and the CJK text codecs.
The install rules now iterate over the plugin list and deploy the
plugins in the right path in the staging area. The plugins must also
be scanned for dependencies (Fedora's qjpeg4.dll depends on
libjpeg-62.dll, which neds to be copied to the staging area).
Finally, fix qt.conf needed to be fixed.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Also fix the dependency / ordering issue with running makensis
Fixes #252
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The default behaviour is to skip files that don't exist. It does that
to decide whether to create an $(INSTALL_FILE) rule or an
$(INSTALL_DIR) one. We need to add a setting so that it will ignore
the not-found error.
Found in Qt 4's own doc/doc.pri:
# Install rules
htmldocs.files = $$QT_BUILD_TREE/doc/html
htmldocs.path = $$[QT_INSTALL_DOCS]
htmldocs.CONFIG += no_check_exist directory
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is seriously flawed. makensis is run twice for some reason. I also
noticed that the data and xslt directories under packaging/windows aren't
created when running make install. Running
make -f Makefile.Release install_marbledir install_deploy
works, but obviously this should be taken care of by the dependency.
The installed binary under Windows is not finding its icon, the
translations are missing... lots of work left to do here.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Only tagged releases should get the short version number.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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\$^ or $(DESTDIR_TARGET) do not expand for some reason,
but also we cannot use $$DESTDIR, $$TARGET, or $$DESTDIR_TARGET
because these are empty. So what we use is a hardcoded path
(debug/release) and a target with an .exe suffix on win32.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is much harder than it should be...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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I don't know why. Working around the issue by using $^ (all
dependencies) and listing the files to be processed as dependencies for
the rule.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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There was one extra backslash that got passed to sed, which meant it
matched a literal dollar sign.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Apparently SED isn't set on Windows-native Makefiles. And for some
reason, $(CC) wasn't getting expanded properly -- it expanded to "cc",
even though it is set at the beginning of the Makefile to "gcc".
Reported-by: Lubomir I. Ivanov
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Now the Makefile should automatically detect when it needs to create a specific
.qm file and do the right thing to create it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This runs lrelease against the .ts files and automatically recreates the .qm
files if any of the .ts files changes.
This also moves the .ts files into the translations directory.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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'share' is under Subsurface.app - you don't need a 'subsurface' directory
under 'share'.
This also installs the processed translations.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Should be /Applications (plural)
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Qt-only Marble expects the data to be on applicationDirPath() + "/data".
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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Only implemented for Windows for now. On Mac, macdeployqt copies all
imageformat plugins on its own.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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Unix developers, look away... this is how it's done on Windows: the
binary loader searches $PATH for the DLLs, so let's reuse the same
variable. This simplifies the command-line a little.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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On Linux distros, it seems, objdump is configured to read Windows
executables (BFD architecture "pei-i386"), so we don't need to find an
alternate / cross-compile version. But leave the code here in case we
run into a distro that does things differently.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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Similar to ldd on Linux.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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This is probably the most complex part of the new buildsystem. This
adds the following targets:
- Linux:
make install - installs to $(prefix) (default: /usr)
The install path can be changed during make install time.
- Windows:
make install - installs Subsurface and its dependencies to
packaging/windows.
- Mac:
make mac-deploy - populates Subsurface.app with the dependencies
make install - mac-deploy + install Subsurface.app to /Application
make mac-create-dmg - mac-deploy + creates Subsurface-$VERSION.dmg
Signed-off-by: Thiago Macieira <thiago@macieira.org>
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