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Apparently qmake can't tell that #include "version.h" and #include
"libdivecomputer/version.h" are not the same thing. Instead of spending
another bunch of hours on fixing the buildsystem I decided to just cleanup
the spots where we actually use the version file and rename it to
ssrf-version.h.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This may seem like a really odd change - but with this change the Qt tools
can correctly parse the C files (and qt-gui.cpp) and get the context for
the translatable strings right.
It's not super-pretty (I'll admit that _("string literal") is much easier
on the eye than translate("gettextFromC", "string literal") ) but I think
this will be the price of success.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Most of this is Gtk related, some of it is helpers that we don't need
anymore. I love the diffstat.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This compiles and looks about right, but it doesn't appear to work, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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- remove the build flags and libraries from the Makefile / Configure.mk
- remove the glib types (gboolean, gchar, gint64, gint)
- comment out / hack around gettext
- replace the glib file helper functions
- replace g_ascii_strtod
- replace g_build_filename
- use environment variables instead of g_get_home_dir() & g_get_user_name()
- comment out GPS string parsing (uses glib utf8 macros)
This needs massive cleanup, but it's a snapshot of what I have right now, in
case people want to look at it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Those preferences removed ( basically the ones about visibility of
the List View of the Table ) are now managed by the Qt Settings
system, and thus there's no need to have them there. wich gave us
a pretty good cleanup.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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This is really nice to have when looking at specific coutures of a dive
or events.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The Command line execution of Subsurface happened before the
GUI was created, this leaded to various bugs by me(tm) over
time. This patch seems to fix all of those, by reusing the
same code for GUI interaction and CommandLine interaction.
I had to rework how the main.c worked, it used to be C code
calling C++ code, and this is non desirable, since C doesn't
really understand C++.
I Moved all of C-related code to 'subsurfacestartup.c/h' and
created a tiny wrapper to call it, so all of the C code is still
C code, and the new main.cpp calls the mainwindow->loadFiles and
mainWindow->importFiles to get rid of the bugs that happened before.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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