Age | Commit message (Collapse) | Author |
|
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like
include "subsurface-core/dive.h"
for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
I keep trying to get to consistenct.
Completely hopeless.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
This patch adds the ability to export selected dives only in the worldmap
exporter. After Miika added the export dialog in commit 7dc642860def
("Implementing export dialog") and exporting only selected dives became a
choice while exporting.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
This patch adds the world map exporter.
- add worldmap-save.c that writes the html to the file
- use Google maps v3 API to put the place marks on the map
- add worldmap-options.h to contain some settings for the JS which will
make it easier for those to be changed
- add save HTML action in the mainwindow user interface
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|