From 05435d64aa3a019c3a3d05ca6a112b44daf5195d Mon Sep 17 00:00:00 2001 From: Dirk Hohndel Date: Wed, 21 Jun 2017 21:12:19 -0700 Subject: Android build: work around odd build problem with missing rand() I don't quite understand why this isn't correctly substituted to lrand48() by the header file, but patching it in the source is easy enough. Signed-off-by: Dirk Hohndel --- packaging/android/build.sh | 3 +++ 1 file changed, 3 insertions(+) (limited to 'packaging/android') diff --git a/packaging/android/build.sh b/packaging/android/build.sh index c08d8b5f3..06e7d5e02 100755 --- a/packaging/android/build.sh +++ b/packaging/android/build.sh @@ -243,6 +243,9 @@ fi if [ ! -e "$PKG_CONFIG_LIBDIR/libgit2.pc" ] ; then # We don't want to find the HTTP_Parser package of the build host by mistake perl -pi -e 's/FIND_PACKAGE\(HTTP_Parser\)/#FIND_PACKAGE(HTTP_Parser)/' libgit2-${LIBGIT2_VERSION}/CMakeLists.txt + # also, with libgit-0.25.1 and ndk-14b we see an odd build failure with a missing rand() symbol + # trivial workaround is to just call lrand48() + perl -pi -e 's/seed = rand/seed = (int)lrand48/' libgit2-${LIBGIT2_VERSION}/src/cache.c mkdir -p libgit2-build-"$ARCH" pushd libgit2-build-"$ARCH" cmake -DCMAKE_SYSTEM_NAME=Android -DSHA1_TYPE=builtin \ -- cgit v1.2.3-70-g09d2