From ca07f45561aecf788dfbbbda9e36135f6fae69d2 Mon Sep 17 00:00:00 2001 From: Tomaz Canabrava Date: Tue, 14 Jan 2014 16:01:17 -0200 Subject: Added a new Namespace to deal with Animations and related functions. Since the animation methods are fairly the same for any QGraphicsItem, I created a new namespace named 'Animations' that should handle all of the specific Animation Functions there, and the programmer has to call those functions from the objects. Good thing is that this reduces boilerplate code. Signed-off-by: Tomaz Canabrava Signed-off-by: Dirk Hohndel --- qt-ui/profile/divelineitem.cpp | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) (limited to 'qt-ui/profile/divelineitem.cpp') diff --git a/qt-ui/profile/divelineitem.cpp b/qt-ui/profile/divelineitem.cpp index 9ceea1e70..834c1b8e3 100644 --- a/qt-ui/profile/divelineitem.cpp +++ b/qt-ui/profile/divelineitem.cpp @@ -1,4 +1,5 @@ #include "divelineitem.h" +#include "animationfunctions.h" #include DiveLineItem::DiveLineItem(QGraphicsItem *parent) : QGraphicsLineItem(parent) @@ -8,17 +9,10 @@ DiveLineItem::DiveLineItem(QGraphicsItem *parent) : QGraphicsLineItem(parent) void DiveLineItem::animatedHide() { - QPropertyAnimation *animation = new QPropertyAnimation(this, "opacity"); - connect(animation, SIGNAL(finished()), SLOT(deleteLater())); - animation->setStartValue(1); - animation->setEndValue(0); - animation->start(QAbstractAnimation::DeleteWhenStopped); + Animations::hide(this); } void DiveLineItem::animateMoveTo(qreal x, qreal y) { - QPropertyAnimation *animation = new QPropertyAnimation(this, "pos"); - animation->setStartValue(property("pos").toPointF()); - animation->setEndValue(QPointF(x, y)); - animation->start(QAbstractAnimation::DeleteWhenStopped); + Animations::moveTo(this, x, y); } -- cgit v1.2.3-70-g09d2