# cmake based build of Subsurface # Uncomment his to see all commands cmake actually executes # set(CMAKE_VERBOSE_MAKEFILE ON) project(Subsurface) cmake_minimum_required(VERSION 2.8.11) # global settings set(CMAKE_AUTOMOC ON) include(cmake/Modules/MacroOutOfSourceBuild.cmake) MACRO_ENSURE_OUT_OF_SOURCE_BUILD( "We don't support building in source, please create a build folder elsewhere and remember to run git clean -xdf to remoev temporary files created by CMake." ) #Options regarding usage of pkgconfig option(LIBGIT2_FROM_PKGCONFIG "use pkg-config to retrieve libgit2" OFF) option(LIBDC_FROM_PKGCONFIG "use pkg-config to retrieve libdivecomputer" OFF) option(LIBGRANTLEE_FROM_PKGCONFIG "use pkg-config to retrieve grantlee" OFF) option(LIBMARBLE_FROM_PKGCONFIG "use pkg-config to retrieve marble" OFF) #Library Handling option(FORCE_LIBSSH "force linking with libssh to workaround libgit2 bug" ON) #Options regarding disabling parts of subsurface. option(NO_MARBLE "disable the marble widget" OFF) option(NO_DOCS "disable the docs" OFF) option(NO_PRINTING "disable the printing support" OFF) option(NO_USERMANUAL "don't include a viewer for the user manual" OFF) #Options regarding enabling parts of subsurface option(FBSUPPORT "allow posting to Facebook" ON) option(BTSUPPORT "enable support for QtBluetooth (requires Qt5.4 or newer)" ON) option(FTDISUPPORT "enable support for libftdi based serial" OFF) # Options regarding What should we build on subsurface option(MAKE_TESTS "Make the tests" ON) #Extra features option(SMARTTRAK_IMPORT "enable building SmartTrak divelogs import tool (requires glib2 and libmdb)" OFF) SET(SUBSURFACE_TARGET_EXECUTABLE "DesktopExecutable" CACHE STRING "The type of application, DesktopExecutable or MobileExecutable") LIST(APPEND SUBSURFACE_ACCEPTED_EXECUTABLES "DesktopExecutable" "MobileExecutable") SET_PROPERTY(CACHE SUBSURFACE_TARGET_EXECUTABLE PROPERTY STRINGS ${SUBSURFACE_ACCEPTED_EXECUTABLES}) #verify if Platform is correct and warn on wxit with example. list (FIND SUBSURFACE_ACCEPTED_EXECUTABLES ${SUBSURFACE_TARGET_EXECUTABLE} _index) if (${_index} EQUAL -1) message(FATAL_ERROR "Requested platform not supported, please use one of the following: ${SUBSURFACE_ACCEPTED_EXECUTABLES} inputted value was: ${SUBSURFACE_TARGET_EXECUTABLE} Example: -DSUBSURFACE_TARGET_EXECUTABLE=DesktopExecutable") endif() add_definitions(-DSUBSURFACE_SOURCE="${CMAKE_SOURCE_DIR}") #evenrything's correct, moving on. set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${${PROJECT_NAME}_SOURCE_DIR}/cmake/Modules ) # # TODO: This Compilation part should go on the Target specific CMake. # if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 ") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 ") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Intel") # using Intel C++ elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") # using Visual Studio C++ endif() # pkgconfig for required libraries find_package(PkgConfig) include(cmake/Modules/pkgconfig_helper.cmake) # The 'HandleFindXXX' are special libraries that subsurface needs # to find and configure in a few different ways because of a few # developers that prefer pkg-config over CMake, so we try to make # everyone happy. It also sets some variables for each library, so # if you think a module miss anything, take a look on the specific # module file. include(cmake/Modules/HandleFindGit2.cmake) include(cmake/Modules/HandleFindLibDiveComputer.cmake) if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "DesktopExecutable") include(cmake/Modules/HandleFindMarble.cmake) include(cmake/Modules/HandleFindGrantlee.cmake) include(cmake/Modules/HandleUserManual.cmake) endif() include(cmake/Modules/HandleFtdiSupport.cmake) include(cmake/Modules/HandleVersionGeneration.cmake) include(cmake/Modules/RunOnBuildDir.cmake) pkg_config_library(LIBXML libxml-2.0 REQUIRED) pkg_config_library(LIBSQLITE3 sqlite3 REQUIRED) pkg_config_library(LIBXSLT libxslt REQUIRED) pkg_config_library(LIBZIP libzip REQUIRED) pkg_config_library(LIBUSB libusb-1.0 QUIET) if(SMARTTRAK_IMPORT) pkg_config_library(GLIB2 glib-2.0 REQUIRED) pkg_config_library(LIBMDB libmdb REQUIRED) endif() include_directories(. ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_BINARY_DIR} ${CMAKE_BINARY_DIR}/desktop-widgets ) # Project Target specific configuration should go here, # if the configuration is too big or would disrupt the normal code flux, # move it somewhere else (another file) and include it. if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "DesktopExecutable") if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(SUBSURFACE_TARGET Subsurface) else() set(SUBSURFACE_TARGET subsurface) endif() remove_definitions(-DSUBSURFACE_MOBILE) elseif(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable") if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(SUBSURFACE_TARGET Subsurface-mobile) else() set(SUBSURFACE_TARGET subsurface-mobile) endif() list(APPEND QT_EXTRA_COMPONENTS Quick) list(APPEND QT_EXTRA_LIBRARIES Qt5::Quick) add_definitions(-DSUBSURFACE_MOBILE) endif() if(ANDROID) set(NO_PRINTING ON) list(APPEND QT_EXTRA_COMPONENTS AndroidExtras) list(APPEND QT_EXTRA_LIBRARIES Qt5::AndroidExtras) set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -llog) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") # add pthread to the end of the library list on Linux # this is only needed on Ubuntu # but shouldn't hurt on other Linux versions # in some builds we appear to be missing libz for some strange reason... set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -lz -lpthread) elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") execute_process( COMMAND sh scripts/get-version linux WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE SSRF_VERSION_STRING OUTPUT_STRIP_TRAILING_WHITESPACE ) find_library(APP_SERVICES_LIBRARY ApplicationServices) find_library(HID_LIB HidApi) set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} ${HID_LIB}) set(EXTRA_LIBS ${APP_SERVICES_LIBRARY}) set(ICON_FILE ${CMAKE_SOURCE_DIR}/packaging/macosx/Subsurface.icns) if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable") set(MACOSX_BUNDLE_INFO_STRING "Subsurface-mobile") set(MACOSX_BUNDLE_BUNDLE_NAME "Subsurface-mobile") else() set(MACOSX_BUNDLE_INFO_STRING "Subsurface") set(MACOSX_BUNDLE_BUNDLE_NAME "Subsurface") endif() set(MACOSX_BUNDLE_ICON_FILE Subsurface.icns) set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.subsurface-divelog") set(MACOSX_BUNDLE_BUNDLE_VERSION "${SSRF_VERSION_STRING}") set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${SSRF_VERSION_STRING}") set(MACOSX_BUNDLE_LONG_VERSION_STRING "${SSRF_VERSION_STRING}") set(MACOSX_BUNDLE_COPYRIGHT "Linus Torvalds, Dirk Hohndel, Tomaz Canabrava, and others") set_source_files_properties(${ICON_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources") set(SUBSURFACE_PKG MACOSX_BUNDLE ${ICON_FILE}) elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows") set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} -lwsock32 -lws2_32) remove_definitions(-DUNICODE) add_definitions(-mwindows -D_WIN32) endif() if(BTSUPPORT) list(APPEND QT_EXTRA_COMPONENTS Bluetooth) list(APPEND QT_EXTRA_LIBRARIES Qt5::Bluetooth) endif() find_package(Qt5 REQUIRED COMPONENTS Core Concurrent Widgets Network Svg Test LinguistTools Positioning ${QT_EXTRA_COMPONENTS}) set(QT_LIBRARIES Qt5::Core Qt5::Concurrent Qt5::Widgets Qt5::Network Qt5::Svg Qt5::Positioning ${QT_EXTRA_LIBRARIES}) set(QT_TEST_LIBRARIES ${QT_LIBRARIES} Qt5::Test) #disable bluetooth if Qt version is ancient. if (BTSUPPORT AND "${Qt5Core_VERSION_STRING}" STRLESS "5.4.0") set(BTSUPPORT OFF) message(STATUS "Turning off Bluetooth support as Qt version ${Qt5Core_VERSION_STRING} is insufficient for that") list(REMOVE_ITEM QT_LIBRARIES Qt5::Bluetooth) endif() if(BTSUPPORT) add_definitions(-DBT_SUPPORT) endif() #set up the subsurface_link_libraries variable set(SUBSURFACE_LINK_LIBRARIES ${SUBSURFACE_LINK_LIBRARIES} ${LIBDIVECOMPUTER_LIBRARIES} ${LIBGIT2_LIBRARIES} ${LIBUSB_LIBRARIES}) qt5_add_resources(SUBSURFACE_RESOURCES subsurface.qrc) # include translations add_subdirectory(translations) add_subdirectory(core) add_subdirectory(qt-models) add_subdirectory(profile-widget) if(SMARTTRAK_IMPORT) add_subdirectory(smtk-import) endif() if (${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "DesktopExecutable") add_subdirectory(desktop-widgets) endif() # create the executables if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable") set(MOBILE_SRC mobile-widgets/qmlmanager.cpp mobile-widgets/qmlprofile.cpp subsurface-mobile-main.cpp subsurface-mobile-helper.cpp ) qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc) # When building the mobile application in Android, link it and Qt will do the rest, when doing the mobile application on Desktop, create an executable. if(ANDROID) add_library(${SUBSURFACE_TARGET} SHARED ${SUBSURFACE_PKG} ${MOBILE_SRC} ${SUBSURFACE_RESOURCES} ${MOBILE_RESOURCES}) else() add_executable(${SUBSURFACE_TARGET} MACOSX_BUNDLE WIN32 ${SUBSURFACE_PKG} ${MOBILE_SRC} ${SUBSURFACE_RESOURCES} ${MOBILE_RESOURCES}) endif() target_link_libraries( ${SUBSURFACE_TARGET} subsurface_profile subsurface_models subsurface_corelib ${SUBSURFACE_LINK_LIBRARIES} ) elseif(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "DesktopExecutable") set(SUBSURFACE_APP subsurface-desktop-main.cpp subsurface-desktop-helper.cpp ) source_group("Subsurface App" FILES ${SUBSURFACE_APP}) if(ANDROID) add_library(${SUBSURFACE_TARGET} SHARED ${SUBSURFACE_PKG} ${SUBSURFACE_APP} ${SUBSURFACE_RESOURCES}) else() add_executable(${SUBSURFACE_TARGET} MACOSX_BUNDLE WIN32 ${SUBSURFACE_PKG} ${SUBSURFACE_APP} ${SUBSURFACE_RESOURCES}) endif() if(SMARTTRAK_IMPORT) set(SMTK_IMPORT_TARGET smtk2ssrf) add_executable(smtk2ssrf smtk-import/smtk_standalone.cpp ${SUBSURFACE_RESOURCES}) target_link_libraries(smtk2ssrf smtk_import) endif() target_link_libraries( ${SUBSURFACE_TARGET} subsurface_generated_ui subsurface_interface ${FACEBOOK_INTEGRATION} subsurface_profile subsurface_statistics subsurface_models subsurface_corelib ${SUBSURFACE_LINK_LIBRARIES} ) add_dependencies(subsurface_statistics subsurface_generated_ui) add_dependencies(subsurface_interface subsurface_generated_ui) add_dependencies(subsurface_profile subsurface_generated_ui) add_dependencies(subsurface_generated_ui version) endif() add_dependencies(subsurface_corelib version) # add platform specific actions if(CMAKE_SYSTEM_NAME STREQUAL "Windows") add_custom_command( OUTPUT ${CMAKE_BINARY_DIR}/qt.conf COMMAND echo \"[Paths]\" > ${CMAKE_BINARY_DIR}/qt.conf \; echo \"Prefix=.\" >> ${CMAKE_BINARY_DIR}/qt.conf ) add_custom_target( generate_qtconf DEPENDS ${CMAKE_BINARY_DIR}/qt.conf ) add_dependencies(${SUBSURFACE_TARGET} generate_qtconf) endif() # build an automated html exporter add_executable(export-html EXCLUDE_FROM_ALL export-html.cpp ${SUBSURFACE_RESOURCES}) target_link_libraries(export-html subsurface_corelib ${SUBSURFACE_LINK_LIBRARIES}) # install Subsurface # first some variables with files that need installing set(DOCFILES README ReleaseNotes/ReleaseNotes.txt SupportedDivecomputers.txt ${CMAKE_BINARY_DIR}/Documentation/user-manual.html ${CMAKE_BINARY_DIR}/Documentation/user-manual_es.html ${CMAKE_BINARY_DIR}/Documentation/user-manual_fr.html ${CMAKE_BINARY_DIR}/Documentation/user-manual_ru.html ) FILE(STRINGS "subsurface_enabled_translations" QTTRANSLATIONS_BASE) if(NOT DEFINED QT_TRANSLATION_DIR OR QT_TRANSLATION_DIR STREQUAL "") set(QT_TRANSLATION_DIR ${Qt5Core_DIR}/../../../translations) endif() set(QTTRANSLATIONS "") foreach(QTTRANSLATION ${QTTRANSLATIONS_BASE}) if(NOT ${QTTRANSLATION} STREQUAL "") set(QTTRANSLATIONS ${QTTRANSLATIONS} ${QT_TRANSLATION_DIR}/${QTTRANSLATION}) endif() endforeach() # now for each platform the install instructions if(ANDROID) # Android template directory include(${QT_ANDROID_CMAKE}) add_qt_android_apk(${SUBSURFACE_TARGET}.apk ${SUBSURFACE_TARGET} PACKAGE_SOURCES ${CMAKE_BINARY_DIR}/android-mobile ) elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(APP_BUNDLE_DIR "${SUBSURFACE_TARGET}.app") if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable") set(EXTRA_MACDEPLOY_ARGS "-qmldir=${APP_BUNDLE_DIR}/Contents/Frameworks/qml ") endif() set(MACDEPLOY_ARGS "${EXTRA_MACDEPLOY_ARGS}-executable=${APP_BUNDLE_DIR}/Contents/MacOS/${SUBSURFACE_TARGET} -always-overwrite") set(RESOURCEDIR ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Resources) set(PLUGINDIR ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/PlugIns) install(DIRECTORY marbledata/maps DESTINATION ${RESOURCEDIR}/data) install(DIRECTORY marbledata/bitmaps DESTINATION ${RESOURCEDIR}/data) install(DIRECTORY Documentation/images DESTINATION ${RESOURCEDIR}/share/Documentation) install(FILES ${DOCFILES} DESTINATION ${RESOURCEDIR}/share/Documentation) install(DIRECTORY theme DESTINATION ${RESOURCEDIR}) install(DIRECTORY printing_templates DESTINATION ${RESOURCEDIR}) install(FILES ${TRANSLATIONS} DESTINATION ${RESOURCEDIR}/translations) install(FILES ${QTTRANSLATIONS} DESTINATION ${RESOURCEDIR}/translations) install(FILES ${CMAKE_SOURCE_DIR}/gpl-2.0.txt DESTINATION ${RESOURCEDIR}) # this is a HACK if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "DesktopExecutable") install(DIRECTORY ${Grantlee5_DIR}/../../grantlee DESTINATION ${PLUGINDIR}) endif() # this is a hack - but I don't know how else to find the macdeployqt program if it's not in the PATH string(REPLACE moc macdeployqt MACDEPLOYQT ${QT_MOC_EXECUTABLE}) install(CODE "execute_process(COMMAND ${MACDEPLOYQT} ${APP_BUNDLE_DIR} ${MACDEPLOY_ARGS})") # and another hack to get the QML Components in the right place if(${SUBSURFACE_TARGET_EXECUTABLE} MATCHES "MobileExecutable") install(CODE "execute_process(COMMAND mkdir -p ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/qml)") install(CODE "execute_process(COMMAND cp -a ${_qt5Core_install_prefix}/qml/QtQuick ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/qml)") endif() if(NOT NO_MARBLE) # more hackery - this time for QtXml which is needed by libssrfmarblewidget install(CODE "execute_process(COMMAND cp -a ${_qt5Core_install_prefix}/lib/QtXml.framework ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Versions/5/Headers)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Headers)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml.prl)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/Versions/5/QtXml_debug)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml_debug)") install(CODE "execute_process(COMMAND rm -rf ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml_debug.prl)") install(CODE "execute_process(COMMAND install_name_tool -id @executable_path/../Frameworks/QtXml ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml)") install(CODE "execute_process(COMMAND install_name_tool -change @rpath/QtCore.framework/Versions/5/QtCore @executable_path/../Frameworks/QtCore.framework/QtCore ${CMAKE_BINARY_DIR}/${APP_BUNDLE_DIR}/Contents/Frameworks/QtXml.framework/QtXml)") endif() install(CODE "message(STATUS \"two ERRORS here about libmysqlclient and libpq not found are harmless\")") elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows") # Windows bundling rules # We don't have a helpful tool like macdeployqt for Windows, so we hardcode # which libs we need. # "make install", copies everything into a staging area # "make installer", uses makensis to create an installer executable set(WINDOWSSTAGING ${CMAKE_BINARY_DIR}/staging) install(DIRECTORY marbledata/maps DESTINATION ${WINDOWSSTAGING}/data) install(DIRECTORY marbledata/bitmaps DESTINATION ${WINDOWSSTAGING}/data) install(DIRECTORY Documentation/images DESTINATION ${WINDOWSSTAGING}/Documentation) install(FILES ${DOCFILES} DESTINATION ${WINDOWSSTAGING}/Documentation) install(DIRECTORY theme DESTINATION ${WINDOWSSTAGING}) install(DIRECTORY printing_templates DESTINATION ${WINDOWSSTAGING}) install(FILES ${TRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations) install(FILES ${QTTRANSLATIONS} DESTINATION ${WINDOWSSTAGING}/translations) install(FILES ${CMAKE_SOURCE_DIR}/gpl-2.0.txt ${CMAKE_SOURCE_DIR}/packaging/windows/subsurface.ico DESTINATION ${WINDOWSSTAGING}) install(TARGETS ${SUBSURFACE_TARGET} DESTINATION ${WINDOWSSTAGING}) install(FILES ${CMAKE_BINARY_DIR}/qt.conf DESTINATION ${WINDOWSSTAGING}) install(DIRECTORY ${CMAKE_INSTALL_PREFIX}/lib/grantlee DESTINATION ${WINDOWSSTAGING}) if(NOT DEFINED MAKENSIS) set(MAKENSIS makensis) endif() # the script we created above is now added as a command to run at # install time - so this ensures that subsurface.exe has been # built before this is run install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER} -DSUBSURFACE_TARGET=${SUBSURFACE_TARGET} -DSUBSURFACE_SOURCE=${CMAKE_SOURCE_DIR} -DSTAGING=${WINDOWSSTAGING} -P ${CMAKE_SOURCE_DIR}/cmake/Modules/dlllist.cmake)") # create the subsurface-x.y.z.exe installer - this needs to depend # on the install target but cmake doesn't allow that, so we depend # on the fake target instead add_custom_target( fake_install COMMAND "${CMAKE_COMMAND}" --build . --target install DEPENDS ${SUBSURFACE_TARGET} ) add_custom_target( installer COMMAND ${MAKENSIS} ${WINDOWSSTAGING}/subsurface.nsi DEPENDS fake_install ) elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux") install(DIRECTORY marbledata/maps DESTINATION share/subsurface/data) install(DIRECTORY marbledata/bitmaps DESTINATION share/subsurface/data) install(FILES subsurface.debug DESTINATION bin) install(FILES subsurface.desktop DESTINATION share/applications) install(FILES icons/subsurface-icon.svg DESTINATION share/icons/hicolor/scalable/apps) install(DIRECTORY Documentation/images DESTINATION share/subsurface/Documentation) install(FILES ${DOCFILES} DESTINATION share/subsurface/Documentation) install(DIRECTORY theme DESTINATION share/subsurface) install(DIRECTORY printing_templates DESTINATION share/subsurface) install(FILES ${TRANSLATIONS} DESTINATION share/subsurface/translations) install(TARGETS ${SUBSURFACE_TARGET} DESTINATION bin) if (SMARTTRAK_IMPORT) install(TARGETS ${SMTK_IMPORT_TARGET} DESTINATION bin) endif() if(DEFINED LIBMARBLEDEVEL) install( CODE "file(GLOB SSRFMARBLE_SHLIBS \"${LIBMARBLEDEVEL}/lib/libssrfmarblewidget.so*\")" CODE "file(INSTALL \${SSRFMARBLE_SHLIBS} DESTINATION ${CMAKE_INSTALL_PREFIX}/lib)" ) endif() endif() if (MAKE_TESTS) add_subdirectory(tests) endif()