// SPDX-License-Identifier: GPL-2.0 #include "command_divelist.h" #include "desktop-widgets/mainwindow.h" #include "desktop-widgets/divelistview.h" #include "core/divelist.h" #include "core/display.h" // for amount_selected #include "core/qthelper.h" #include "core/subsurface-qt/DiveListNotifier.h" #include "qt-models/filtermodels.h" #include namespace Command { // Generally, signals are sent in batches per trip. To avoid writing the same loop // again and again, this template takes a vector of trip / dive pairs, sorts it // by trip and then calls a function-object with trip and a QVector of dives in that trip. // Input parameters: // - dives: a vector of trip,dive pairs, which will be sorted and processed in batches by trip. // - action: a function object, taking a trip-pointer and a QVector of dives, which will be called for each batch. template void processByTrip(std::vector> &dives, Function action) { // Use std::tie for lexicographical sorting of trip, then start-time std::sort(dives.begin(), dives.end(), [](const std::pair &e1, const std::pair &e2) { return std::tie(e1.first, e1.second->when) < std::tie(e2.first, e2.second->when); }); // Then, process the dives in batches by trip size_t i, j; // Begin and end of batch for (i = 0; i < dives.size(); i = j) { dive_trip *trip = dives[i].first; for (j = i + 1; j < dives.size() && dives[j].first == trip; ++j) ; // pass // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way. QVector divesInTrip(j - i); for (size_t k = i; k < j; ++k) divesInTrip[k - i] = dives[k].second; // Finally, emit the signal action(trip, divesInTrip); } } // This helper function removes a dive, takes ownership of the dive and adds it to a DiveToAdd structure. // If the trip the dive belongs to becomes empty, it is removed and added to the tripsToAdd vector. // It is crucial that dives are added in reverse order of deletion, so that the indices are correctly // set and that the trips are added before they are used! DiveToAdd DiveListBase::removeDive(struct dive *d, std::vector &tripsToAdd) { // If the dive to be removed is selected, we will inform the frontend // later via a signal that the dive changed. if (d->selected) selectionChanged = true; // If the dive was the current dive, reset the current dive. The calling // command is responsible of finding a new dive. if (d == current_dive) { selectionChanged = true; // Should have been set above, as current dive is always selected. current_dive = nullptr; } DiveToAdd res; res.idx = get_divenr(d); if (res.idx < 0) qWarning() << "Deletion of unknown dive!"; // remove dive from trip and site - if this is the last dive in the trip // remove the whole trip. res.trip = unregister_dive_from_trip(d); if (d->dive_site) diveSiteCountChanged(d->dive_site); res.site = unregister_dive_from_dive_site(d); if (res.trip && res.trip->dives.nr == 0) { remove_trip(res.trip, &trip_table); // Remove trip from backend tripsToAdd.emplace_back(res.trip); // Take ownership of trip } res.dive.reset(unregister_dive(res.idx)); // Remove dive from backend return res; } void DiveListBase::diveSiteCountChanged(struct dive_site *ds) { if (std::find(sitesCountChanged.begin(), sitesCountChanged.end(), ds) == sitesCountChanged.end()) sitesCountChanged.push_back(ds); } // This helper function adds a dive and returns ownership to the backend. It may also add a dive trip. // It is crucial that dives are added in reverse order of deletion (see comment above)! // Returns pointer to added dive (which is owned by the backend!) dive *DiveListBase::addDive(DiveToAdd &d) { if (d.trip) add_dive_to_trip(d.dive.get(), d.trip); if (d.site) { add_dive_to_dive_site(d.dive.get(), d.site); diveSiteCountChanged(d.site); } dive *res = d.dive.release(); // Give up ownership of dive // Set the filter flag according to current filter settings bool show = MultiFilterSortModel::instance()->showDive(res); res->hidden_by_filter = !show; add_single_dive(d.idx, res); // Return ownership to backend invalidate_dive_cache(res); // Ensure that dive is written in git_save() // If the dive to be removed is selected, we will inform the frontend // later via a signal that the dive changed. if (res->selected) selectionChanged = true; return res; } // This helper function calls removeDive() on a list of dives to be removed and // returns a vector of corresponding DiveToAdd objects, which can later be readded. // Moreover, a vector of deleted trips is returned, if trips became empty. // The passed in vector is cleared. DivesAndTripsToAdd DiveListBase::removeDives(DivesAndSitesToRemove &divesAndSitesToDelete) { std::vector divesToAdd; std::vector tripsToAdd; std::vector sitesToAdd; divesToAdd.reserve(divesAndSitesToDelete.dives.size()); sitesToAdd.reserve(divesAndSitesToDelete.sites.size()); for (dive *d: divesAndSitesToDelete.dives) divesToAdd.push_back(removeDive(d, tripsToAdd)); divesAndSitesToDelete.dives.clear(); for (dive_site *ds: divesAndSitesToDelete.sites) { int idx = unregister_dive_site(ds); sitesToAdd.emplace_back(ds); emit diveListNotifier.diveSiteDeleted(ds, idx); } divesAndSitesToDelete.sites.clear(); // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h). // Therefore, collect all dives in an array and sort by trip. std::vector> dives; dives.reserve(divesToAdd.size()); for (const DiveToAdd &entry: divesToAdd) dives.push_back({ entry.trip, entry.dive.get() }); // Send signals. processByTrip(dives, [&](dive_trip *trip, const QVector &divesInTrip) { // Check if this trip is supposed to be deleted, by checking if it was marked as "add it". bool deleteTrip = trip && std::find_if(tripsToAdd.begin(), tripsToAdd.end(), [trip](const OwningTripPtr &ptr) { return ptr.get() == trip; }) != tripsToAdd.end(); emit diveListNotifier.divesDeleted(trip, deleteTrip, divesInTrip); }); return { std::move(divesToAdd), std::move(tripsToAdd), std::move(sitesToAdd) }; } // This helper function is the counterpart fo removeDives(): it calls addDive() on a list // of dives to be (re)added and returns a vector of the added dives. It does this in reverse // order, so that trips are created appropriately and indexing is correct. // The passed in vector is cleared. DivesAndSitesToRemove DiveListBase::addDives(DivesAndTripsToAdd &toAdd) { std::vector res; std::vector sites; res.resize(toAdd.dives.size()); sites.reserve(toAdd.sites.size()); // Now, add the dives // Note: the idiomatic STL-way would be std::transform, but let's use a loop since // that is closer to classical C-style. auto it2 = res.rbegin(); for (auto it = toAdd.dives.rbegin(); it != toAdd.dives.rend(); ++it, ++it2) *it2 = addDive(*it); toAdd.dives.clear(); // If the dives belong to new trips, add these as well. // Remember the pointers so that we can later check if a trip was newly added std::vector addedTrips; addedTrips.reserve(toAdd.trips.size()); for (OwningTripPtr &trip: toAdd.trips) { addedTrips.push_back(trip.get()); insert_trip(trip.release(), &trip_table); // Return ownership to backend } toAdd.trips.clear(); // Finally, add any necessary dive sites for (OwningDiveSitePtr &ds: toAdd.sites) { sites.push_back(ds.get()); int idx = register_dive_site(ds.release()); // Return ownership to backend emit diveListNotifier.diveSiteAdded(sites.back(), idx); } toAdd.sites.clear(); // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h). // Therefore, collect all dives in a array and sort by trip. std::vector> dives; dives.reserve(res.size()); for (dive *d: res) dives.push_back({ d->divetrip, d }); // Send signals. processByTrip(dives, [&](dive_trip *trip, const QVector &divesInTrip) { // Now, let's check if this trip is supposed to be created, by checking if it was marked as "add it". bool createTrip = trip && std::find(addedTrips.begin(), addedTrips.end(), trip) != addedTrips.end(); // Finally, emit the signal emit diveListNotifier.divesAdded(trip, createTrip, divesInTrip); }); return { res, sites }; } // This helper function renumbers dives according to an array of id/number pairs. // The old numbers are stored in the array, thus calling this function twice has no effect. // TODO: switch from uniq-id to indices once all divelist-actions are controlled by undo-able commands static void renumberDives(QVector> &divesToRenumber) { for (auto &pair: divesToRenumber) { dive *d = pair.first; if (!d) continue; std::swap(d->number, pair.second); invalidate_dive_cache(d); } // Emit changed signals per trip. // First, collect all dives and sort by trip std::vector> dives; dives.reserve(divesToRenumber.size()); for (const auto &pair: divesToRenumber) { dive *d = pair.first; dives.push_back({ d->divetrip, d }); } // Send signals. processByTrip(dives, [&](dive_trip *trip, const QVector &divesInTrip) { emit diveListNotifier.divesChanged(trip, divesInTrip); }); } // This helper function moves a dive to a trip. The old trip is recorded in the // passed-in structure. This means that calling the function twice on the same // object is a no-op concerning the dive. If the old trip was deleted from the // core, an owning pointer to the removed trip is returned, otherwise a null pointer. static OwningTripPtr moveDiveToTrip(DiveToTrip &diveToTrip) { // Firstly, check if we move to the same trip and bail if this is a no-op. if (diveToTrip.trip == diveToTrip.dive->divetrip) return {}; // Remove from old trip OwningTripPtr res; // Remove dive from trip - if this is the last dive in the trip, remove the whole trip. dive_trip *trip = unregister_dive_from_trip(diveToTrip.dive); if (trip && trip->dives.nr == 0) { remove_trip(trip, &trip_table); // Remove trip from backend res.reset(trip); } // Store old trip and get new trip we should associate this dive with std::swap(trip, diveToTrip.trip); add_dive_to_trip(diveToTrip.dive, trip); invalidate_dive_cache(diveToTrip.dive); // Ensure that dive is written in git_save() return res; } // This helper function moves a set of dives between trips using the // moveDiveToTrip function. Before doing so, it adds the necessary trips to // the core. Trips that are removed from the core because they are empty // are recorded in the passed in struct. The vectors of trips and dives // are reversed. Thus, calling the function twice on the same object is // a no-op. static void moveDivesBetweenTrips(DivesToTrip &dives) { // We collect an array of created trips so that we can instruct // the model to create a new entry std::vector createdTrips; createdTrips.reserve(dives.tripsToAdd.size()); // First, bring back the trip(s) for (OwningTripPtr &trip: dives.tripsToAdd) { dive_trip *t = trip.release(); // Give up ownership createdTrips.push_back(t); insert_trip(t, &trip_table); // Return ownership to backend } dives.tripsToAdd.clear(); for (DiveToTrip &dive: dives.divesToMove) { OwningTripPtr tripToAdd = moveDiveToTrip(dive); // register trips that we'll have to readd if (tripToAdd) dives.tripsToAdd.push_back(std::move(tripToAdd)); } // We send one signal per from-trip/to-trip pair. // First, collect all dives in a struct and sort by from-trip/to-trip. struct DiveMoved { dive_trip *from; dive_trip *to; dive *d; }; std::vector divesMoved; divesMoved.reserve(dives.divesToMove.size()); for (const DiveToTrip &entry: dives.divesToMove) divesMoved.push_back({ entry.trip, entry.dive->divetrip, entry.dive }); // Sort lexicographically by from-trip, to-trip and by start-time. // Use std::tie() for lexicographical sorting. std::sort(divesMoved.begin(), divesMoved.end(), [] ( const DiveMoved &d1, const DiveMoved &d2) { return std::tie(d1.from, d1.to, d1.d->when) < std::tie(d2.from, d2.to, d2.d->when); }); // Now, process the dives in batches by trip // TODO: this is a bit different from the cases above, so we don't use the processByTrip template, // but repeat the loop here. We might think about generalizing the template, if more of such // "special cases" appear. size_t i, j; // Begin and end of batch for (i = 0; i < divesMoved.size(); i = j) { dive_trip *from = divesMoved[i].from; dive_trip *to = divesMoved[i].to; for (j = i + 1; j < divesMoved.size() && divesMoved[j].from == from && divesMoved[j].to == to; ++j) ; // pass // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way. QVector divesInTrip(j - i); for (size_t k = i; k < j; ++k) divesInTrip[k - i] = divesMoved[k].d; // Check if the from-trip was deleted: If yes, it was recorded in the tripsToAdd structure. // Only set the flag if this is that last time this trip is featured. bool deleteFrom = from && std::find_if(divesMoved.begin() + j, divesMoved.end(), // Is this the last occurence of "from"? [from](const DiveMoved &entry) { return entry.from == from; }) == divesMoved.end() && std::find_if(dives.tripsToAdd.begin(), dives.tripsToAdd.end(), // Is "from" in tripsToAdd? [from](const OwningTripPtr &trip) { return trip.get() == from; }) != dives.tripsToAdd.end(); // Check if the to-trip has to be created. For this purpose, we saved an array of trips to be created. bool createTo = false; if (to) { // Check if the element is there... auto it = std::find(createdTrips.begin(), createdTrips.end(), to); // ...if it is - remove it as we don't want the model to create the trip twice! if (it != createdTrips.end()) { createTo = true; // erase/remove would be more performant, but this is irrelevant in the big scheme of things. createdTrips.erase(it); } } // Finally, emit the signal emit diveListNotifier.divesMovedBetweenTrips(from, to, deleteFrom, createTo, divesInTrip); } // Reverse the tripsToAdd and the divesToAdd, so that on undo/redo the operations // will be performed in reverse order. std::reverse(dives.tripsToAdd.begin(), dives.tripsToAdd.end()); std::reverse(dives.divesToMove.begin(), dives.divesToMove.end()); } // Turn current selection into a vector. // TODO: This could be made much more efficient if we kept a sorted list of selected dives! static std::vector getDiveSelection() { std::vector res; res.reserve(amount_selected); int i; dive *d; for_each_dive(i, d) { if (d->selected) res.push_back(d); } return res; } void DiveListBase::initWork() { selectionChanged = false; } void DiveListBase::finishWork() { if (selectionChanged) // If the selection changed -> tell the frontend emit diveListNotifier.selectionChanged(); for (dive_site *ds: sitesCountChanged) emit diveListNotifier.diveSiteDiveCountChanged(ds); } // Set the current dive either from a list of selected dives, // or a newly selected dive. In both cases, try to select the // dive that is newer that is newer than the given date. // This mimics the old behavior when the current dive changed. static void setClosestCurrentDive(timestamp_t when, const std::vector &selection) { // Start from back until we get the first dive that is before // the supposed-to-be selected dive. (Note: this mimics the // old behavior when the current dive changed). for (auto it = selection.rbegin(); it < selection.rend(); ++it) { if ((*it)->when > when && !(*it)->hidden_by_filter) { current_dive = *it; return; } } // We didn't find a more recent selected dive -> try to // find *any* visible selected dive. for (dive *d: selection) { if (!d->hidden_by_filter) { current_dive = d; return; } } // No selected dive is visible! Take the closest dive. Note, this might // return null, but that just means unsetting the current dive (as no // dive is visible anyway). current_dive = find_next_visible_dive(when); } // Rese the selection to the dives of the "selection" vector and send the appropriate signals. // Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or // null if "seletion" is empty). void DiveListBase::restoreSelection(const std::vector &selection, dive *currentDive) { // To do so, generate vectors of dives to be selected and deselected. // We send signals batched by trip, so keep track of trip/dive pairs. std::vector> divesToSelect; std::vector> divesToDeselect; // TODO: We might want to keep track of selected dives in a more efficient way! int i; dive *d; amount_selected = 0; // We recalculate amount_selected for_each_dive(i, d) { // We only modify dives that are currently visible. if (d->hidden_by_filter) { d->selected = false; // Note, not necessary, just to be sure // that we get amount_selected right continue; } // Search the dive in the list of selected dives. // TODO: By sorting the list in the same way as the backend, this could be made more efficient. bool newState = std::find(selection.begin(), selection.end(), d) != selection.end(); // TODO: Instead of using select_dive() and deselect_dive(), we set selected directly. // The reason is that deselect() automatically sets a new current dive, which we // don't want, as we set it later anyway. // There is other parts of the C++ code that touches the innards directly, but // ultimately this should be pushed down to C. if (newState && !d->selected) { d->selected = true; ++amount_selected; divesToSelect.push_back({ d->divetrip, d }); } else if (!newState && d->selected) { d->selected = false; divesToDeselect.push_back({ d->divetrip, d }); } } // Send the select and deselect signals processByTrip(divesToSelect, [&](dive_trip *trip, const QVector &divesInTrip) { emit diveListNotifier.divesSelected(trip, divesInTrip); }); processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector &divesInTrip) { emit diveListNotifier.divesDeselected(trip, divesInTrip); }); bool currentDiveChanged = false; // If currentDive is null, we have no current dive. In such a case always // signal the frontend. if (!currentDive) { currentDiveChanged = true; emit diveListNotifier.currentDiveChanged(); } else if (current_dive != currentDive) { currentDiveChanged = true; // We cannot simply change the currentd dive to the given dive. // It might be hidden by a filter and thus not be selected. if (currentDive->selected) // Current dive is visible and selected. Excellent. current_dive = currentDive; else // Current not visible -> find a different dive. setClosestCurrentDive(currentDive->when, selection); emit diveListNotifier.currentDiveChanged(); } // If anything changed (selection or current dive), send a final signal. if (!divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged) selectionChanged = true; } void DiveListBase::undo() { auto marker = diveListNotifier.enterCommand(); initWork(); undoit(); finishWork(); } void DiveListBase::redo() { auto marker = diveListNotifier.enterCommand(); initWork(); redoit(); finishWork(); } AddDive::AddDive(dive *d, const QString &newDS, bool autogroup, bool newNumber) { setText(tr("add dive")); // By convention, d is "displayed dive" and can be overwritten. d->maxdepth.mm = 0; d->dc.maxdepth.mm = 0; fixup_dive(d); // Create new dive site if requested. if (!newDS.isEmpty()) { struct dive_site *ds = alloc_dive_site(); ds->name = copy_qstring(newDS); d->dive_site = ds; divesToAdd.sites.emplace_back(ds); } // Get an owning pointer to a copied or moved dive // Note: if move is true, this destroys the old dive! OwningDivePtr divePtr(clone_dive(d)); divePtr->selected = false; // If we clone a planned dive, it might have been selected. // We have to clear the flag, as selections will be managed // on dive-addition. // If we alloc a new-trip for autogrouping, get an owning pointer to it. OwningTripPtr allocTrip; dive_trip *trip = divePtr->divetrip; dive_site *site = divePtr->dive_site; // We have to delete the pointers to trip and site, because this would prevent the core from adding to the // trip or site and we would get the count-of-dives in the trip or site wrong. Yes, that's all horribly subtle! divePtr->divetrip = nullptr; divePtr->dive_site = nullptr; if (!trip && autogroup) { bool alloc; trip = get_trip_for_new_dive(divePtr.get(), &alloc); if (alloc) allocTrip.reset(trip); } int idx = dive_table_get_insertion_index(&dive_table, divePtr.get()); if (newNumber) divePtr->number = get_dive_nr_at_idx(idx); divesToAdd.dives.push_back({ std::move(divePtr), trip, site, idx }); if (allocTrip) divesToAdd.trips.push_back(std::move(allocTrip)); } bool AddDive::workToBeDone() { return true; } void AddDive::redoit() { // Remember selection so that we can undo it selection = getDiveSelection(); currentDive = current_dive; divesAndSitesToRemove = addDives(divesToAdd); sort_trip_table(&trip_table); // Though unlikely, adding a dive may reorder trips mark_divelist_changed(true); // Select the newly added dive restoreSelection(divesAndSitesToRemove.dives, divesAndSitesToRemove.dives[0]); // Exit from edit mode, but don't recalculate dive list // TODO: Remove edit mode MainWindow::instance()->refreshDisplay(false); } void AddDive::undoit() { // Simply remove the dive that was previously added... divesToAdd = removeDives(divesAndSitesToRemove); sort_trip_table(&trip_table); // Though unlikely, removing a dive may reorder trips // ...and restore the selection restoreSelection(selection, currentDive); // Exit from edit mode, but don't recalculate dive list // TODO: Remove edit mode MainWindow::instance()->refreshDisplay(false); } ImportDives::ImportDives(struct dive_table *dives, struct trip_table *trips, struct dive_site_table *sites, int flags, const QString &source) { setText(tr("import %n dive(s) from %1", "", dives->nr).arg(source)); struct dive_table dives_to_add = { 0 }; struct dive_table dives_to_remove = { 0 }; struct trip_table trips_to_add = { 0 }; struct dive_site_table sites_to_add = { 0 }; process_imported_dives(dives, trips, sites, flags, &dives_to_add, &dives_to_remove, &trips_to_add, &sites_to_add); // Add trips to the divesToAdd.trips structure divesToAdd.trips.reserve(trips_to_add.nr); for (int i = 0; i < trips_to_add.nr; ++i) divesToAdd.trips.emplace_back(trips_to_add.trips[i]); // Add sites to the divesToAdd.sites structure divesToAdd.sites.reserve(sites_to_add.nr); for (int i = 0; i < sites_to_add.nr; ++i) divesToAdd.sites.emplace_back(sites_to_add.dive_sites[i]); // Add dives to the divesToAdd.dives structure divesToAdd.dives.reserve(dives_to_add.nr); for (int i = 0; i < dives_to_add.nr; ++i) { OwningDivePtr divePtr(dives_to_add.dives[i]); divePtr->selected = false; // See above in AddDive::AddDive() dive_trip *trip = divePtr->divetrip; divePtr->divetrip = nullptr; // See above in AddDive::AddDive() dive_site *site = divePtr->dive_site; divePtr->dive_site = nullptr; // See above in AddDive::AddDive() int idx = dive_table_get_insertion_index(&dive_table, divePtr.get()); // Note: The dives are added in reverse order of the divesToAdd array. // This, and the fact that we populate the array in chronological order // means that wo do *not* have to manipulated the indices. // Yes, that's all horribly subtle. divesToAdd.dives.push_back({ std::move(divePtr), trip, site, idx }); } // Add dive to be deleted to the divesToRemove structure divesAndSitesToRemove.dives.reserve(dives_to_remove.nr); for (int i = 0; i < dives_to_remove.nr; ++i) divesAndSitesToRemove.dives.push_back(dives_to_remove.dives[i]); } bool ImportDives::workToBeDone() { return !divesToAdd.dives.empty(); } void ImportDives::redoit() { // Remember selection so that we can undo it currentDive = current_dive; // Add new dives and sites DivesAndSitesToRemove divesAndSitesToRemoveNew = addDives(divesToAdd); // Remove old dives and sites divesToAdd = removeDives(divesAndSitesToRemove); // Select the newly added dives restoreSelection(divesAndSitesToRemoveNew.dives, divesAndSitesToRemoveNew.dives.back()); // Remember dives and sites to remove divesAndSitesToRemove = std::move(divesAndSitesToRemoveNew); mark_divelist_changed(true); } void ImportDives::undoit() { // Add new dives and sites DivesAndSitesToRemove divesAndSitesToRemoveNew = addDives(divesToAdd); // Remove old dives and sites divesToAdd = removeDives(divesAndSitesToRemove); // Remember dives and sites to remove divesAndSitesToRemove = std::move(divesAndSitesToRemoveNew); // ...and restore the selection restoreSelection(selection, currentDive); mark_divelist_changed(true); } DeleteDive::DeleteDive(const QVector &divesToDeleteIn) { divesToDelete.dives = divesToDeleteIn.toStdVector(); setText(tr("delete %n dive(s)", "", divesToDelete.dives.size())); } bool DeleteDive::workToBeDone() { return !divesToDelete.dives.empty(); } void DeleteDive::undoit() { divesToDelete = addDives(divesToAdd); sort_trip_table(&trip_table); // Though unlikely, removing a dive may reorder trips mark_divelist_changed(true); // Select all re-added dives and make the first one current dive *currentDive = !divesToDelete.dives.empty() ? divesToDelete.dives[0] : nullptr; restoreSelection(divesToDelete.dives, currentDive); } void DeleteDive::redoit() { divesToAdd = removeDives(divesToDelete); sort_trip_table(&trip_table); // Though unlikely, adding a dive may reorder trips mark_divelist_changed(true); // Deselect all dives and select dive that was close to the first deleted dive dive *newCurrent = nullptr; if (!divesToAdd.dives.empty()) { timestamp_t when = divesToAdd.dives[0].dive->when; newCurrent = find_next_visible_dive(when); } if (newCurrent) restoreSelection(std::vector{ newCurrent }, newCurrent); else restoreSelection(std::vector(), nullptr); } ShiftTime::ShiftTime(const QVector &changedDives, int amount) : diveList(changedDives), timeChanged(amount) { setText(tr("shift time of %n dives", "", changedDives.count())); } void ShiftTime::redoit() { for (dive *d: diveList) d->when += timeChanged; // Changing times may have unsorted the dive table sort_dive_table(&dive_table); sort_trip_table(&trip_table); // We send one time changed signal per trip (see comments in DiveListNotifier.h). // Therefore, collect all dives in an array and sort by trip. std::vector> dives; dives.reserve(diveList.size()); for (dive *d: diveList) dives.push_back({ d->divetrip, d }); // Send signals and sort tables. processByTrip(dives, [&](dive_trip *trip, const QVector &divesInTrip) { if (trip) sort_dive_table(&trip->dives); // Keep the trip-table in order emit diveListNotifier.divesTimeChanged(trip, timeChanged, divesInTrip); }); // Negate the time-shift so that the next call does the reverse timeChanged = -timeChanged; mark_divelist_changed(true); } bool ShiftTime::workToBeDone() { return !diveList.isEmpty(); } void ShiftTime::undoit() { // Same as redoit(), since after redoit() we reversed the timeOffset redoit(); } RenumberDives::RenumberDives(const QVector> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn) { setText(tr("renumber %n dive(s)", "", divesToRenumber.count())); } void RenumberDives::undoit() { renumberDives(divesToRenumber); mark_divelist_changed(true); } bool RenumberDives::workToBeDone() { return !divesToRenumber.isEmpty(); } void RenumberDives::redoit() { // Redo and undo do the same thing! undoit(); } bool TripBase::workToBeDone() { return !divesToMove.divesToMove.empty(); } void TripBase::redoit() { moveDivesBetweenTrips(divesToMove); sort_trip_table(&trip_table); // Though unlikely, moving dives may reorder trips mark_divelist_changed(true); } void TripBase::undoit() { // Redo and undo do the same thing! redoit(); } RemoveDivesFromTrip::RemoveDivesFromTrip(const QVector &divesToRemove) { setText(tr("remove %n dive(s) from trip", "", divesToRemove.size())); divesToMove.divesToMove.reserve(divesToRemove.size()); for (dive *d: divesToRemove) { // If a user manually removes a dive from a trip, don't autogroup this dive. // The flag will not be reset on undo, but that should be acceptable. d->notrip = true; divesToMove.divesToMove.push_back( {d, nullptr} ); } } RemoveAutogenTrips::RemoveAutogenTrips() { setText(tr("remove autogenerated trips")); // TODO: don't touch core-innards directly int i; struct dive *dive; for_each_dive(i, dive) { if (dive->divetrip && dive->divetrip->autogen) divesToMove.divesToMove.push_back( {dive, nullptr} ); } } AddDivesToTrip::AddDivesToTrip(const QVector &divesToAddIn, dive_trip *trip) { setText(tr("add %n dives to trip", "", divesToAddIn.size())); for (dive *d: divesToAddIn) divesToMove.divesToMove.push_back( {d, trip} ); } CreateTrip::CreateTrip(const QVector &divesToAddIn) { setText(tr("create trip")); if (divesToAddIn.isEmpty()) return; dive_trip *trip = create_trip_from_dive(divesToAddIn[0]); divesToMove.tripsToAdd.emplace_back(trip); for (dive *d: divesToAddIn) divesToMove.divesToMove.push_back( {d, trip} ); } AutogroupDives::AutogroupDives() { setText(tr("autogroup dives")); dive_trip *trip; bool alloc; int from, to; for(int i = 0; (trip = get_dives_to_autogroup(&dive_table, i, &from, &to, &alloc)) != NULL; i = to) { // If this is an allocated trip, take ownership if (alloc) divesToMove.tripsToAdd.emplace_back(trip); for (int j = from; j < to; ++j) divesToMove.divesToMove.push_back( { get_dive(j), trip } ); } } MergeTrips::MergeTrips(dive_trip *trip1, dive_trip *trip2) { if (trip1 == trip2) return; dive_trip *newTrip = combine_trips(trip1, trip2); divesToMove.tripsToAdd.emplace_back(newTrip); for (int i = 0; i < trip1->dives.nr; ++i) divesToMove.divesToMove.push_back( { trip1->dives.dives[i], newTrip } ); for (int i = 0; i < trip2->dives.nr; ++i) divesToMove.divesToMove.push_back( { trip2->dives.dives[i], newTrip } ); } // std::array is the same as struct *dive[2], with the fundamental // difference that it can be returned from functions. Thus, this constructor // can be chained with the result of a function. SplitDivesBase::SplitDivesBase(dive *d, std::array newDives) { // If either of the new dives is null, simply return. Empty arrays indicate that nothing is to be done. if (!newDives[0] || !newDives[1]) return; // Currently, the core code selects the dive -> this is not what we want, as // we manually manage the selection post-command. // TODO: Reset selection in core. newDives[0]->selected = false; newDives[1]->selected = false; // Getting the insertion indexes correct is actually not easy, as we don't know // which of the dives will land first when splitting out dive computers! // TODO: We really should think about not storing the insertion index in the undo // command, but calculating it on the fly on execution. int idx_old = get_divenr(d); int idx1 = dive_table_get_insertion_index(&dive_table, newDives[0]); int idx2 = dive_table_get_insertion_index(&dive_table, newDives[1]); if (idx1 > idx_old) --idx1; if (idx2 > idx_old) --idx2; if (idx1 == idx2 && dive_less_than(newDives[0], newDives[1])) ++idx2; diveToSplit.dives.push_back(d); splitDives.dives.resize(2); splitDives.dives[0].dive.reset(newDives[0]); splitDives.dives[0].trip = d->divetrip; splitDives.dives[0].idx = idx1; splitDives.dives[1].dive.reset(newDives[1]); splitDives.dives[1].trip = d->divetrip; splitDives.dives[1].idx = idx2; } bool SplitDivesBase::workToBeDone() { return !diveToSplit.dives.empty(); } void SplitDivesBase::redoit() { divesToUnsplit = addDives(splitDives); unsplitDive = removeDives(diveToSplit); mark_divelist_changed(true); // Select split dives and make first dive current restoreSelection(divesToUnsplit.dives, divesToUnsplit.dives[0]); } void SplitDivesBase::undoit() { // Note: reverse order with respect to redoit() diveToSplit = addDives(unsplitDive); splitDives = removeDives(divesToUnsplit); mark_divelist_changed(true); // Select unsplit dive and make it current restoreSelection(diveToSplit.dives, diveToSplit.dives[0] ); } static std::array doSplitDives(const dive *d, duration_t time) { // Split the dive dive *new1, *new2; if (time.seconds < 0) split_dive(d, &new1, &new2); else split_dive_at_time(d, time, &new1, &new2); return { new1, new2 }; } SplitDives::SplitDives(dive *d, duration_t time) : SplitDivesBase(d, doSplitDives(d, time)) { setText(tr("split dive")); } static std::array splitDiveComputer(const dive *d, int dc_num) { // Refuse to do anything if the dive has only one dive computer. // Yes, this should have been checked by the UI, but let's just make sure. if (!d->dc.next) return { nullptr, nullptr}; dive *new1, *new2; split_divecomputer(d, dc_num, &new1, &new2); return { new1, new2 }; } SplitDiveComputer::SplitDiveComputer(dive *d, int dc_num) : SplitDivesBase(d, splitDiveComputer(d, dc_num)) { setText(tr("split dive computer")); } MergeDives::MergeDives(const QVector &dives) { setText(tr("merge dive")); // Just a safety check - if there's not two or more dives - do nothing // The caller should have made sure that this doesn't happen. if (dives.count() < 2) { qWarning() << "Merging less than two dives"; return; } dive_trip *preferred_trip; dive_site *preferred_site; OwningDivePtr d(merge_dives(dives[0], dives[1], dives[1]->when - dives[0]->when, false, &preferred_trip, &preferred_site)); // Currently, the core code selects the dive -> this is not what we want, as // we manually manage the selection post-command. // TODO: Remove selection code from core. d->selected = false; // Set the preferred dive trip, so that for subsequent merges the better trip can be selected d->divetrip = preferred_trip; for (int i = 2; i < dives.count(); ++i) { d.reset(merge_dives(d.get(), dives[i], dives[i]->when - d->when, false, &preferred_trip, &preferred_site)); // Set the preferred dive trip and site, so that for subsequent merges the better trip and site can be selected d->divetrip = preferred_trip; d->dive_site = preferred_site; } // We got our preferred trip and site, so now the references can be deleted from the newly generated dive d->divetrip = nullptr; d->dive_site = nullptr; // The merged dive gets the number of the first dive d->number = dives[0]->number; // We will only renumber the remaining dives if the joined dives are consecutive. // Otherwise all bets are off concerning what the user wanted and doing nothing seems // like the best option. int idx = get_divenr(dives[0]); int num = dives.count(); if (idx < 0 || idx + num > dive_table.nr) { // It was the callers responsibility to pass only known dives. // Something is seriously wrong - give up. qWarning() << "Merging unknown dives"; return; } // std::equal compares two ranges. The parameters are (begin_range1, end_range1, begin_range2). // Here, we can compare C-arrays, because QVector guarantees contiguous storage. if (std::equal(&dives[0], &dives[0] + num, &dive_table.dives[idx]) && dives[0]->number && dives.last()->number && dives[0]->number < dives.last()->number) { // We have a consecutive set of dives. Rename all following dives according to the // number of erased dives. This considers that there might be missing numbers. // Comment copied from core/divelist.c: // So if you had a dive list 1 3 6 7 8, and you // merge 1 and 3, the resulting numbered list will // be 1 4 5 6, because we assume that there were // some missing dives (originally dives 4 and 5), // that now will still be missing (dives 2 and 3 // in the renumbered world). // // Obviously the normal case is that everything is // consecutive, and the difference will be 1, so the // above example is not supposed to be normal. int diff = dives.last()->number - dives[0]->number; divesToRenumber.reserve(dive_table.nr - idx - num); int previousnr = dives[0]->number; for (int i = idx + num; i < dive_table.nr; ++i) { int newnr = dive_table.dives[i]->number - diff; // Stop renumbering if stuff isn't in order (see also core/divelist.c) if (newnr <= previousnr) break; divesToRenumber.append(QPair(dive_table.dives[i], newnr)); previousnr = newnr; } } mergedDive.dives.resize(1); mergedDive.dives[0].dive = std::move(d); mergedDive.dives[0].idx = get_divenr(dives[0]); mergedDive.dives[0].trip = preferred_trip; divesToMerge.dives = dives.toStdVector(); } bool MergeDives::workToBeDone() { return !mergedDive.dives.empty(); } void MergeDives::redoit() { renumberDives(divesToRenumber); diveToUnmerge = addDives(mergedDive); unmergedDives = removeDives(divesToMerge); // Select merged dive and make it current restoreSelection(diveToUnmerge.dives, diveToUnmerge.dives[0]); } void MergeDives::undoit() { divesToMerge = addDives(unmergedDives); mergedDive = removeDives(diveToUnmerge); renumberDives(divesToRenumber); // Select unmerged dives and make first one current restoreSelection(divesToMerge.dives, divesToMerge.dives[0]); } } // namespace Command