#ifndef FILTERWIDGET_2_H #define FILTERWIDGET_2_H #include #include #include "ui_filterwidget2.h" #include "core/divefilter.h" #include "qt-models/filterconstraintmodel.h" class FilterConstraintWidget; class QMenu; class QHideEvent; class QShowEvent; class FilterWidget2 : public QWidget { Q_OBJECT public: explicit FilterWidget2(QWidget *parent = 0); ~FilterWidget2(); protected: void hideEvent(QHideEvent *event) override; void showEvent(QShowEvent *event) override; private slots: void clearFilter(); void closeFilter(); void updateFilter(); void constraintAdded(const QModelIndex &parent, int first, int last); void constraintRemoved(const QModelIndex &parent, int first, int last); void constraintChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector &roles); void constraintsReset(); void updatePresetMenu(); void presetClicked(const QModelIndex &index); void presetSelected(const QItemSelection &selected, const QItemSelection &); void on_addSetButton_clicked(); private: bool ignoreSignal; Ui::FilterWidget2 ui; FilterConstraintModel constraintModel; void addConstraint(filter_constraint_type type); std::vector> constraintWidgets; FilterData createFilterData() const; void setFilterData(const FilterData &filterData); void loadPreset(int index); void selectPreset(int i); void clearFilterData(); std::unique_ptr loadFilterPresetMenu; int selectedPreset() const; // returns -1 of no preset is selected void updatePresetLabel(); }; #endif