// SPDX-License-Identifier: GPL-2.0 #include "statsmanager.h" StatsManager::StatsManager() : view(nullptr) { updateUi(); } StatsManager::~StatsManager() { } void StatsManager::init(StatsView *v, QObject *o) { if (!v) fprintf(stderr, "StatsManager::init(): no StatsView - statistics will not work.\n"); view = v; } void StatsManager::doit() { if (!view) return; view->plot(state); } static void setVariableList(const StatsState::VariableList &list, QStringList &stringList, int &idx) { stringList.clear(); for (const StatsState::Variable &v: list.variables) stringList.push_back(v.name); idx = list.selected; } static void setBinnerList(const StatsState::BinnerList &list, QStringList &stringList, int &idx) { stringList.clear(); for (const QString &v: list.binners) stringList.push_back(v); idx = list.selected; } void StatsManager::updateUi() { uiState = state.getUIState(); setVariableList(uiState.var1, var1List, var1Index); setBinnerList(uiState.binners1, binner1List, binner1Index); setVariableList(uiState.var2, var2List, var2Index); setBinnerList(uiState.binners2, binner2List, binner2Index); setVariableList(uiState.operations2, operation2List, operation2Index); var1ListChanged(); binner1ListChanged(); var2ListChanged(); binner2ListChanged(); operation2ListChanged(); var1IndexChanged(); binner1IndexChanged(); var2IndexChanged(); binner2IndexChanged(); operation2IndexChanged(); if (view) view->plot(state); } void StatsManager::var1Changed(int idx) { if (uiState.var1.variables.empty()) return; idx = std::clamp(idx, 0, (int)uiState.var1.variables.size()); state.var1Changed(uiState.var1.variables[idx].id); updateUi(); } void StatsManager::var1BinnerChanged(int idx) { state.binner1Changed(idx); updateUi(); } void StatsManager::var2Changed(int idx) { if (uiState.var2.variables.empty()) return; idx = std::clamp(idx, 0, (int)uiState.var2.variables.size()); state.var2Changed(uiState.var2.variables[idx].id); updateUi(); } void StatsManager::var2BinnerChanged(int idx) { state.binner2Changed(idx); updateUi(); } void StatsManager::var2OperationChanged(int idx) { if (uiState.operations2.variables.empty()) return; idx = std::clamp(idx, 0, (int)uiState.operations2.variables.size()); state.var2OperationChanged(uiState.operations2.variables[idx].id); updateUi(); }