Creating a Subsurface bundle ============================ install gtk-mac-bundler (this has been tested with version 0.7.0) and run $ gtk-mac-bundler subsurface.bundle This should install a self-contained Subsurface application under ./staging/Subsurface.app Sadly because of the way gettext accesses the gtk20.mo file, this fails for localized use - in that case you need to rebuild MacPorts with -prefix /Applications/Subsurface.app/Contents/Resources And then things work correctly IFF the app gets installed with that path. What a pain. You still need to manually build a DMG if you want to easily distribute this. hdiutil create -volname Subsurface -srcfolder staging Subsurface-.dmg Caveats ------- * You need (at least with MacPorts) to build pango like this: $ sudo port install pango +builtin_modules +no_x11 +quartz Without the builtin modules the installed application fails to find the modules and doesn't render any text. Also note the comment above about the -prefix * It seems that gtk-mac-bundler expects the charset.alias file to be in the ${prefix}/lib folder which it isn't with the current version of MacPorts. The following fixes that: $ sudo cp /usr/lib/charset.alias /opt/local/lib * libdivecomputer needs to be configured with --with-prefix=/opt/local (or /Applications/Subsurface.app/Contents/Resources for localized builds)