#include "divecomputermanagementdialog.h" #include "models.h" #include "ui_divecomputermanagementdialog.h" #include "mainwindow.h" #include DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget* parent, Qt::WindowFlags f): QDialog(parent, f) , ui( new Ui::DiveComputerManagementDialog()) { ui->setupUi(this); model = new DiveComputerModel(); ui->tableView->setModel(model); connect(ui->tableView, SIGNAL(clicked(QModelIndex)), this, SLOT(tryRemove(QModelIndex))); } DiveComputerManagementDialog* DiveComputerManagementDialog::instance() { static DiveComputerManagementDialog *self = new DiveComputerManagementDialog(); return self; } void DiveComputerManagementDialog::update() { model->update(); ui->tableView->resizeColumnsToContents(); ui->tableView->setColumnWidth(DiveComputerModel::REMOVE, 22); layout()->activate(); } void DiveComputerManagementDialog::tryRemove(const QModelIndex& index) { if (index.column() != DiveComputerModel::REMOVE){ return; } QMessageBox::StandardButton response = QMessageBox::question( this, tr("Remove the selected Dive Computer?"), tr("Are you sure that you want to \n remove the selected dive computer?"), QMessageBox::Ok | QMessageBox::Cancel ); if (response == QMessageBox::Ok){ model->remove(index); } }