#include "divecomputermanagementdialog.h" #include "models.h" #include "mainwindow.h" #include #include "../qthelper.h" #include "../helpers.h" DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget* parent, Qt::WindowFlags f): QDialog(parent, f), model(0) { ui.setupUi(this); init(); connect(ui.tableView, SIGNAL(clicked(QModelIndex)), this, SLOT(tryRemove(QModelIndex))); } void DiveComputerManagementDialog::init() { if (model) delete model; model = new DiveComputerModel(dcList.dcMap); ui.tableView->setModel(model); } DiveComputerManagementDialog* DiveComputerManagementDialog::instance() { static DiveComputerManagementDialog *self = new DiveComputerManagementDialog(); self->setAttribute(Qt::WA_QuitOnClose, false); return self; } void DiveComputerManagementDialog::update() { model->update(); ui.tableView->resizeColumnsToContents(); ui.tableView->setColumnWidth(DiveComputerModel::REMOVE, 22); layout()->activate(); } void DiveComputerManagementDialog::tryRemove(const QModelIndex& index) { if (index.column() != DiveComputerModel::REMOVE){ return; } QMessageBox::StandardButton response = QMessageBox::question( this, tr("Remove the selected Dive Computer?"), tr("Are you sure that you want to \n remove the selected dive computer?"), QMessageBox::Ok | QMessageBox::Cancel ); if (response == QMessageBox::Ok){ model->remove(index); } } void DiveComputerManagementDialog::accept() { model->keepWorkingList(); hide(); close(); } void DiveComputerManagementDialog::reject() { model->dropWorkingList(); hide(); close(); }