#!/bin/bash # # this should be run from the src directory which contains the subsurface # directory; the layout should look like this: # .../src/subsurface # # the script will build Subsurface and libdivecomputer (plus some other # dependencies if requestsed) from source. # # it installs the libraries and subsurface in the install-root subdirectory # of the current directory (except on Mac where the Subsurface.app ends up # in subsurface/build) # # by default it puts the build folders in # ./subsurface/libdivecomputer/build (libdivecomputer build) # ./subsurface/build (desktop build) # ./subsurface/build-mobile (mobile build) # ./subsurface/build-downloader (headless downloader build) # # there is basic support for building from a shared directory, e.g., with # one subsurface source tree on a host computer, accessed from multiple # VMs as well as the host to build without stepping on each other - the # one exception is running autotools for libdiveconputer which has to # happen in the shared libdivecomputer folder # one way to achieve this is to have ./subsurface be a symlink; in that # case the build directories are libdivecomputer/build, build, build-mobile # alternatively a build prefix can be explicitly given with -build-prefix # that build prefix is directly pre-pended to the destinations mentioned # above - if this is a directory, it needs to end with '/' # don't keep going if we run into an error set -e # create a log file of the build exec 1> >(tee build.log) 2>&1 SRC=$(pwd) if [[ -L subsurface && -d subsurface ]] ; then # ./subsurface is a symbolic link to the source directory, so let's # set up a prefix that puts the build directories in the current directory # but this can be overwritten via the command line BUILD_PREFIX="$SRC/" fi PLATFORM=$(uname) BTSUPPORT="ON" DEBUGRELEASE="Debug" SRC_DIR="subsurface" # deal with all the command line arguments while [[ $# -gt 0 ]] ; do arg="$1" case $arg in -no-bt) # force Bluetooth support off BTSUPPORT="OFF" ;; -quick) # only build libdivecomputer and Subsurface - this assumes that all other dependencies don't need rebuilding QUICK="1" ;; -src-dir) # instead of using "subsurface" as source directory, use src/ # this is convinient when using "git worktree" to have multiple branches # checked out on the computer. # remark must be in src (in parallel to subsurface), in order to # use the same 3rd party set. shift SRC_DIR="$1" ;; -build-deps) # in order to build the dependencies on Mac for release builds (to deal with the macosx-version-min for those) # call this script with -build-deps BUILD_DEPS="1" ;; -build-prefix) # instead of building in build & build-mobile in the current directory, build in build # and build-mobile; notice that there's no slash between the prefix and the two directory # names, so if the prefix is supposed to be a path, add the slash at the end of it, or do funky things # where build/build-mobile get appended to partial path name shift BUILD_PREFIX="$1" ;; -build-with-webkit) # unless you build Qt from source (or at least webkit from source, you won't have webkit installed # -build-with-webkit tells the script that in fact we can assume that webkit is present (it usually # is still available on Linux distros) BUILD_WITH_WEBKIT="1" ;; -mobile) # we are building Subsurface-mobile # Note that this will run natively on the host OS. # To cross build for Android or iOS (including simulator) # use the scripts in packaging/xxx BUILD_MOBILE="1" ;; -desktop) # we are building Subsurface BUILD_DESKTOP="1" ;; -downloader) # we are building Subsurface-downloader BUILD_DOWNLOADER="1" ;; -both) # we are building Subsurface and Subsurface-mobile BUILD_MOBILE="1" BUILD_DESKTOP="1" ;; -all) # we are building Subsurface, Subsurface-mobile, and Subsurface-downloader BUILD_MOBILE="1" BUILD_DESKTOP="1" BUILD_DOWNLOADER="1" ;; -create-appdir) # we are building an AppImage as by product CREATE_APPDIR="1" ;; -release) # don't build Debug binaries DEBUGRELEASE="Release" ;; *) echo "Unknown command line argument $arg" echo "Usage: build.sh [-no-bt] [-quick] [-build-deps] [-src-dir ] [-build-prefix ] [-build-with-webkit] [-mobile] [-desktop] [-downloader] [-both] [-all] [-create-appdir] [-release]" exit 1 ;; esac shift done if [ "$BUILD_DEPS" = "1" ] && [ "$QUICK" = "1" ] ; then echo "Conflicting options; cannot request combine -build-deps and -quick" exit 1; fi # Verify that the Xcode Command Line Tools are installed if [ "$PLATFORM" = Darwin ] ; then if [ -d /Developer/SDKs ] ; then SDKROOT=/Developer/SDKs elif [ -d /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs ] ; then SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs else echo "Cannot find SDK sysroot (usually /Developer/SDKs or" echo "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs)" exit 1; fi BASESDK=$(ls $SDKROOT | grep "MacOSX10\.1.\.sdk" | head -1 | sed -e "s/MacOSX//;s/\.sdk//") OLDER_MAC="-mmacosx-version-min=10.11 -isysroot${SDKROOT}/MacOSX${BASESDK}.sdk" OLDER_MAC_CMAKE="-DCMAKE_OSX_DEPLOYMENT_TARGET=${BASESDK} -DCMAKE_OSX_SYSROOT=${SDKROOT}/MacOSX${BASESDK}.sdk/" if [[ ! -d /usr/include && ! -d "${SDKROOT}/MacOSX.sdk/usr/include" ]] ; then echo "Error: Xcode Command Line Tools are not installed" echo "" echo "Please run:" echo " xcode-select --install" echo "to install them (you'll have to agree to Apple's licensing terms etc), then run build.sh again" exit 1; fi fi # normally this script builds the desktop version in subsurface/build # the user can explicitly pick the builds requested # for historic reasons, -both builds mobile and desktop, -all builds the downloader as well if [ "$BUILD_MOBILE" = "1" ] ; then echo "building Subsurface-mobile in ${SRC_DIR}/build-mobile" BUILDS+=( "MobileExecutable" ) BUILDDIRS+=( "${BUILD_PREFIX}build-mobile" ) fi if [ "$BUILD_DOWNLOADER" = "1" ] ; then echo "building Subsurface-downloader in ${SRC_DIR}/build-downloader" BUILDS+=( "DownloaderExecutable" ) BUILDDIRS+=( "${BUILD_PREFIX}build-downloader" ) fi if [ "$BUILD_DESKTOP" = "1" ] || [ "$BUILDS" = "" ] ; then # if no option is given, we build the desktopb version echo "building Subsurface in ${SRC_DIR}/build" BUILDS+=( "DesktopExecutable" ) BUILDDIRS+=( "${BUILD_PREFIX}build" ) fi if [[ ! -d "${SRC_DIR}" ]] ; then echo "please start this script from the directory containing the Subsurface source directory" exit 1 fi if [ -z "$BUILD_PREFIX" ] ; then INSTALL_ROOT=$SRC/install-root else INSTALL_ROOT="$BUILD_PREFIX"install-root fi mkdir -p "$INSTALL_ROOT" export INSTALL_ROOT # make sure we find our own packages first (e.g., libgit2 only uses pkg_config to find libssh2) export PKG_CONFIG_PATH=$INSTALL_ROOT/lib/pkgconfig:$PKG_CONFIG_PATH echo Building from "$SRC", installing in "$INSTALL_ROOT" # find qmake if [ -n "$CMAKE_PREFIX_PATH" ] ; then QMAKE=$CMAKE_PREFIX_PATH/../../bin/qmake else hash qmake > /dev/null 2> /dev/null && QMAKE=qmake [ -z $QMAKE ] && hash qmake-qt5 > /dev/null 2> /dev/null && QMAKE=qmake-qt5 [ -z $QMAKE ] && echo "cannot find qmake or qmake-qt5" && exit 1 fi # it's not entirely clear why we only set this on macOS, but this appears to be what works if [ "$PLATFORM" = Darwin ] ; then if [ -z "$CMAKE_PREFIX_PATH" ] ; then # we already found qmake and can get the right path information from that libdir=$($QMAKE -query QT_INSTALL_LIBS) if [ $? -eq 0 ]; then export CMAKE_PREFIX_PATH=$libdir/cmake else echo "something is broken with the Qt install" exit 1 fi fi fi # on Debian and Ubuntu based systems, the private QtLocation and # QtPositioning headers aren't bundled. Download them if necessary. if [ "$PLATFORM" = Linux ] ; then QT_HEADERS_PATH=$($QMAKE -query QT_INSTALL_HEADERS) QT_VERSION=$($QMAKE -query QT_VERSION) if [ ! -d "$QT_HEADERS_PATH/QtLocation/$QT_VERSION/QtLocation/private" ] && [ ! -d "$INSTALL_ROOT"/include/QtLocation/private ] ; then echo "Missing private Qt headers for $QT_VERSION; downloading them..." QTLOC_GIT=./qtlocation_git QTLOC_PRIVATE=$INSTALL_ROOT/include/QtLocation/private QTPOS_PRIVATE=$INSTALL_ROOT/include/QtPositioning/private rm -rf $QTLOC_GIT > /dev/null 2>&1 rm -rf "$INSTALL_ROOT"/include/QtLocation > /dev/null 2>&1 rm -rf "$INSTALL_ROOT"/include/QtPositioning > /dev/null 2>&1 git clone --branch "v$QT_VERSION" git://code.qt.io/qt/qtlocation.git --depth=1 $QTLOC_GIT mkdir -p "$QTLOC_PRIVATE" cd $QTLOC_GIT/src/location find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTLOC_PRIVATE" cd "$SRC" mkdir -p "$QTPOS_PRIVATE" cd $QTLOC_GIT/src/positioning find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTPOS_PRIVATE" cd "$SRC" echo "* cleanup..." rm -rf $QTLOC_GIT > /dev/null 2>&1 fi fi # set up the right file name extensions if [ "$PLATFORM" = Darwin ] ; then SH_LIB_EXT=dylib if [ ! "$BUILD_DEPS" == "1" ] ; then pkg-config --exists libgit2 && LIBGIT=$(pkg-config --modversion libgit2) && LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1) && LIBGIT=$(echo $LIBGIT | cut -d. -f2) if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON" fi fi else SH_LIB_EXT=so LIBGIT_ARGS=" -DLIBGIT2_DYNAMIC=ON " # check if we need to build libgit2 (and do so if necessary) # first check pkgconfig (that will capture our own local build if # this script has been run before) if pkg-config --exists libgit2 ; then LIBGIT=$(pkg-config --modversion libgit2) LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1) LIBGIT=$(echo $LIBGIT | cut -d. -f2) if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON" fi fi if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then # maybe there's a system version that's new enough? # Ugh that's uggly - read the ultimate filename, split at the last 'o' which gets us ".0.26.3" or ".1.0.0" # since that starts with a dot, the field numbers in the cut need to be one higher LDCONFIG=$(PATH=/sbin:/usr/sbin:$PATH which ldconfig) if [ ! -z "$LDCONFIG" ] ; then LIBGIT=$(realpath $("$LDCONFIG" -p | grep libgit2\\.so\\. | cut -d\ -f4) | awk -Fo '{ print $NF }') LIBGITMAJ=$(echo $LIBGIT | cut -d. -f2) LIBGIT=$(echo $LIBGIT | cut -d. -f3) fi fi fi if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then # when building distributable binaries on a Mac, we cannot rely on anything from Homebrew, # because that always requires the latest OS (how stupid is that - and they consider it a # feature). So we painfully need to build the dependencies ourselves. cd "$SRC" ./${SRC_DIR}/scripts/get-dep-lib.sh single . libz pushd libz # no, don't install pkgconfig files in .../libs/share/pkgconf - that's just weird sed -i .bak 's/share\/pkgconfig/pkgconfig/' CMakeLists.txt mkdir -p build cd build cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \ -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \ .. make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . libcurl pushd libcurl bash ./buildconf mkdir -p build cd build CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" --with-darwinssl \ --disable-tftp --disable-ftp --disable-ldap --disable-ldaps --disable-imap --disable-pop3 --disable-smtp --disable-gopher --disable-smb --disable-rtsp make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . openssl pushd openssl mkdir -p build cd build ../Configure --prefix="$INSTALL_ROOT" --openssldir="$INSTALL_ROOT" "$OLDER_MAC" darwin64-x86_64-cc make depend # all the tests fail because the assume that openssl is already installed. Odd? Still thinks work make -j4 -k make -k install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . libssh2 pushd libssh2 mkdir -p build cd build cmake "$OLDER_MAC_CMAKE" -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE=$DEBUGRELEASE -DBUILD_SHARED_LIBS=ON -DBUILD_TESTING=OFF -DBUILD_EXAMPLES=OFF .. make -j4 make install popd if [ "$PLATFORM" = Darwin ] ; then # in order for macdeployqt to do its job correctly, we need the full path in the dylib ID cd "$INSTALL_ROOT"/lib NAME=$(otool -L libssh2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t') echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME" fi fi fi if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then LIBGIT_ARGS=" -DLIBGIT2_INCLUDE_DIR=$INSTALL_ROOT/include -DLIBGIT2_LIBRARIES=$INSTALL_ROOT/lib/libgit2.$SH_LIB_EXT " cd "$SRC" ./${SRC_DIR}/scripts/get-dep-lib.sh single . libgit2 pushd libgit2 mkdir -p build cd build cmake "$OLDER_MAC_CMAKE" -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" -DBUILD_CLAR=OFF .. make -j4 make install popd if [ "$PLATFORM" = Darwin ] ; then # in order for macdeployqt to do its job correctly, we need the full path in the dylib ID cd "$INSTALL_ROOT/lib" NAME=$(otool -L libgit2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t') echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME" fi fi fi if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then # when building distributable binaries on a Mac, we cannot rely on anything from Homebrew, # because that always requires the latest OS (how stupid is that - and they consider it a # feature). So we painfully need to build the dependencies ourselves. cd "$SRC" ./${SRC_DIR}/scripts/get-dep-lib.sh single . libzip pushd libzip mkdir -p build cd build cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \ -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \ .. make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . hidapi pushd hidapi # there is no good tag, so just build master bash ./bootstrap mkdir -p build cd build CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . libusb pushd libusb bash ./bootstrap.sh mkdir -p build cd build CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" --disable-examples make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . libmtp pushd libmtp echo 'N' | NOCONFIGURE="1" bash ./autogen.sh mkdir -p build cd build CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" make -j4 make install popd ./${SRC_DIR}/scripts/get-dep-lib.sh single . libftdi1 pushd libftdi1 mkdir -p build cd build cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \ -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \ .. make -j4 make install popd fi cd "$SRC" # build libdivecomputer cd ${SRC_DIR} if [ ! -d libdivecomputer/src ] ; then git submodule init git submodule update --recursive fi mkdir -p "${BUILD_PREFIX}libdivecomputer/build" cd "${BUILD_PREFIX}libdivecomputer/build" if [ ! -f "$SRC"/${SRC_DIR}/libdivecomputer/configure ] ; then # this is not a typo # in some scenarios it appears that autoreconf doesn't copy the # ltmain.sh file; running it twice, however, fixes that problem autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer fi CFLAGS="$OLDER_MAC -I$INSTALL_ROOT/include $LIBDC_CFLAGS" "$SRC"/${SRC_DIR}/libdivecomputer/configure --prefix="$INSTALL_ROOT" --disable-examples if [ "$PLATFORM" = Darwin ] ; then # remove some copmpiler options that aren't supported on Mac # otherwise the log gets very noisy for i in $(find . -name Makefile) do sed -i .bak 's/-Wrestrict//;s/-Wno-unused-but-set-variable//' "$i" done # it seems that on my Mac some of the configure tests for libdivecomputer # pass even though the feature tested for is actually missing # let's hack around that # touch config.status, recreate config.h and then disable HAVE_CLOCK_GETTIME # this seems to work so that the Makefile doesn't re-run the # configure process and overwrite all the changes we just made touch config.status make config.h grep CLOCK_GETTIME config.h sed -i .bak 's/^#define HAVE_CLOCK_GETTIME 1/#undef HAVE_CLOCK_GETTIME /' config.h fi make -j4 make install # make sure we know where the libdivecomputer.a was installed - sometimes it ends up in lib64, sometimes in lib STATIC_LIBDC="$INSTALL_ROOT/$(grep ^libdir Makefile | cut -d/ -f2)/libdivecomputer.a" cd "$SRC" if [ "$QUICK" != "1" ] && [ "$BUILD_DESKTOP$BUILD_MOBILE" != "" ] ; then # build the googlemaps map plugin cd "$SRC" ./${SRC_DIR}/scripts/get-dep-lib.sh single . googlemaps pushd googlemaps mkdir -p build mkdir -p J10build cd build $QMAKE "INCLUDEPATH=$INSTALL_ROOT/include" ../googlemaps.pro # on Travis the compiler doesn't support c++1z, yet qmake adds that flag; # since things compile fine with c++11, let's just hack that away # similarly, don't use -Wdata-time if [ "$TRAVIS" = "true" ] ; then mv Makefile Makefile.bak cat Makefile.bak | sed -e 's/std=c++1z/std=c++11/g ; s/-Wdate-time//' > Makefile fi make -j4 make install popd fi # finally, build Subsurface set -x for (( i=0 ; i < ${#BUILDS[@]} ; i++ )) ; do SUBSURFACE_EXECUTABLE=${BUILDS[$i]} BUILDDIR=${BUILDDIRS[$i]} echo "build $SUBSURFACE_EXECUTABLE in $BUILDDIR" if [ "$SUBSURFACE_EXECUTABLE" = "DesktopExecutable" ] && [ "$BUILD_WITH_WEBKIT" = "1" ]; then EXTRA_OPTS="-DNO_USERMANUAL=OFF -DNO_PRINTING=OFF" else EXTRA_OPTS="-DNO_USERMANUAL=ON -DNO_PRINTING=ON" fi cd "$SRC"/${SRC_DIR} # pull the plasma-mobile components from upstream if building Subsurface-mobile if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then bash ./scripts/mobilecomponents.sh EXTRA_OPTS="$EXTRA_OPTS -DECM_DIR=$SRC/$SRC_DIR/mobile-widgets/3rdparty/ECM" fi mkdir -p "$BUILDDIR" cd "$BUILDDIR" export CMAKE_PREFIX_PATH="$INSTALL_ROOT/lib/cmake;${CMAKE_PREFIX_PATH}" cmake -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \ -DSUBSURFACE_TARGET_EXECUTABLE="$SUBSURFACE_EXECUTABLE" \ "$LIBGIT_ARGS" \ -DLIBDIVECOMPUTER_INCLUDE_DIR="$INSTALL_ROOT"/include \ -DLIBDIVECOMPUTER_LIBRARIES="$STATIC_LIBDC" \ -DCMAKE_PREFIX_PATH="$CMAKE_PREFIX_PATH" \ -DBTSUPPORT="$BTSUPPORT" \ -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \ $LIBGIT2_FROM_PKGCONFIG \ -DFORCE_LIBSSH=OFF \ $EXTRA_OPTS \ "$SRC"/${SRC_DIR} if [ "$PLATFORM" = Darwin ] ; then rm -rf Subsurface.app rm -rf Subsurface-mobile.app fi LIBRARY_PATH=$INSTALL_ROOT/lib make -j4 LIBRARY_PATH=$INSTALL_ROOT/lib make install if [ "$CREATE_APPDIR" = "1" ] ; then # if we create an AppImage this makes gives us a sane starting point cd "$SRC" mkdir -p ./appdir mkdir -p appdir/usr/share/metainfo mkdir -p appdir/usr/share/icons/hicolor/256x256/apps cp -r ./install-root/* ./appdir/usr cp ${SRC_DIR}/appdata/subsurface.appdata.xml appdir/usr/share/metainfo/ cp ${SRC_DIR}/icons/subsurface-icon.png appdir/usr/share/icons/hicolor/256x256/apps/ fi done