// SPDX-License-Identifier: GPL-2.0 #include "legend.h" #include "statscolors.h" #include "zvalues.h" #include #include #include #include static const double legendBorderSize = 2.0; static const double legendBoxBorderSize = 1.0; static const double legendBoxBorderRadius = 4.0; // radius of rounded corners static const double legendBoxScale = 0.8; // 1.0: text-height of the used font static const double legendInternalBorderSize = 2.0; static const QColor legendColor(0x00, 0x8e, 0xcc, 192); // Note: fourth argument is opacity static const QColor legendBorderColor(Qt::black); Legend::Legend(const std::vector &names) : RoundRectItem(legendBoxBorderRadius), displayedItems(0), width(0.0), height(0.0) { setZValue(ZValues::legend); entries.reserve(names.size()); int idx = 0; for (const QString &name: names) entries.emplace_back(name, idx++, (int)names.size(), this); // Calculate the height and width of the elements if (!entries.empty()) { QFontMetrics fm(entries[0].text->font()); fontHeight = fm.height(); for (Entry &e: entries) e.width = fontHeight + 2.0 * legendBoxBorderSize + fm.size(Qt::TextSingleLine, e.text->text()).width(); } else { // Set to an arbitrary non-zero value, because Coverity doesn't understand // that we don't use the value as divisor below if entries is empty. fontHeight = 10.0; } setPen(QPen(legendBorderColor, legendBorderSize)); setBrush(QBrush(legendColor)); } Legend::Entry::Entry(const QString &name, int idx, int numBins, QGraphicsItem *parent) : rect(new QGraphicsRectItem(parent)), text(new QGraphicsSimpleTextItem(name, parent)), width(0) { rect->setZValue(ZValues::legend); rect->setPen(QPen(legendBorderColor, legendBoxBorderSize)); rect->setBrush(QBrush(binColor(idx, numBins))); text->setZValue(ZValues::legend); text->setBrush(QBrush(darkLabelColor)); } void Legend::hide() { for (Entry &e: entries) { e.rect->hide(); e.text->hide(); } QGraphicsRectItem::hide(); } void Legend::resize() { if (entries.empty()) return hide(); QSizeF size = scene()->sceneRect().size(); // Silly heuristics: make the legend at most half as high and half as wide as the chart. // Not sure if that makes sense - this might need some optimization. int maxRows = static_cast(size.height() / 2.0 - 2.0 * legendInternalBorderSize) / fontHeight; if (maxRows <= 0) return hide(); int numColumns = ((int)entries.size() - 1) / maxRows + 1; int numRows = ((int)entries.size() - 1) / numColumns + 1; double x = legendInternalBorderSize; displayedItems = 0; for (int col = 0; col < numColumns; ++col) { double y = legendInternalBorderSize; double nextX = x; for (int row = 0; row < numRows; ++row) { int idx = col * numRows + row; if (idx >= (int)entries.size()) break; entries[idx].pos = QPointF(x, y); nextX = std::max(nextX, x + entries[idx].width); y += fontHeight; ++displayedItems; } x = nextX; width = nextX; if (width >= size.width() / 2.0) // More than half the chart-width -> give up break; } width += legendInternalBorderSize; height = 2 * legendInternalBorderSize + numRows * fontHeight; updatePosition(); } void Legend::updatePosition() { if (displayedItems <= 0) return hide(); // For now, place the legend in the top right corner. QPointF pos(scene()->sceneRect().width() - width - 10.0, 10.0); setRect(QRectF(pos, QSizeF(width, height))); for (int i = 0; i < displayedItems; ++i) { QPointF itemPos = pos + entries[i].pos; QRectF rect(itemPos, QSizeF(fontHeight, fontHeight)); // Decrease box size by legendBoxScale factor double delta = fontHeight * (1.0 - legendBoxScale) / 2.0; rect = rect.adjusted(delta, delta, -delta, -delta); entries[i].rect->setRect(rect); itemPos.rx() += fontHeight + 2.0 * legendBoxBorderSize; entries[i].text->setPos(itemPos); entries[i].rect->show(); entries[i].text->show(); } for (int i = displayedItems; i < (int)entries.size(); ++i) { entries[i].rect->hide(); entries[i].text->hide(); } show(); }