/* windows.c */ /* implements Windows specific functions */ #include "dive.h" #include "display.h" #define _WIN32_WINNT 0x500 #include #include #include #include #include #include #include const char system_divelist_default_font[] = "Calibri"; const int system_divelist_default_font_size = 8; void subsurface_user(struct user_info *user) { /* Encourage use of at least libgit2-0.20 */ } const char *system_default_filename(void) { char datapath[MAX_PATH]; const char *user; char *buffer; int len; /* I don't think this works on Windows */ user = getenv("USERNAME"); if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, datapath))) { datapath[0] = '.'; datapath[1] = '\0'; } len = strlen(datapath) + strlen(user) + 17; buffer = malloc(len); snprintf(buffer, len, "%s\\Subsurface\\%s.xml", datapath, user); return buffer; } int enumerate_devices(device_callback_t callback, void *userdata, int dc_type) { int index = -1; DWORD i; if (dc_type != DC_TYPE_UEMIS) { // Open the registry key. HKEY hKey; LONG rc = RegOpenKeyEx(HKEY_LOCAL_MACHINE, "HARDWARE\\DEVICEMAP\\SERIALCOMM", 0, KEY_QUERY_VALUE, &hKey); if (rc != ERROR_SUCCESS) { return -1; } // Get the number of values. DWORD count = 0; rc = RegQueryInfoKey(hKey, NULL, NULL, NULL, NULL, NULL, NULL, &count, NULL, NULL, NULL, NULL); if (rc != ERROR_SUCCESS) { RegCloseKey(hKey); return -1; } for (i = 0; i < count; ++i) { // Get the value name, data and type. char name[512], data[512]; DWORD name_len = sizeof(name); DWORD data_len = sizeof(data); DWORD type = 0; rc = RegEnumValue(hKey, i, name, &name_len, NULL, &type, (LPBYTE)data, &data_len); if (rc != ERROR_SUCCESS) { RegCloseKey(hKey); return -1; } // Ignore non-string values. if (type != REG_SZ) continue; // Prevent a possible buffer overflow. if (data_len >= sizeof(data)) { RegCloseKey(hKey); return -1; } // Null terminate the string. data[data_len] = 0; callback(data, userdata); index++; if (is_default_dive_computer_device(name)) index = i; } RegCloseKey(hKey); } if (dc_type != DC_TYPE_SERIAL) { int i; const int bufdef = 512; const char *dlabels[] = {"UEMISSDA", NULL}; char bufname[bufdef], bufval[bufdef], *p; DWORD bufname_len; /* add drive letters that match labels */ memset(bufname, 0, bufdef); bufname_len = bufdef; if (GetLogicalDriveStringsA(bufname_len, bufname)) { p = bufname; while (*p) { memset(bufval, 0, bufdef); if (GetVolumeInformationA(p, bufval, bufdef, NULL, NULL, NULL, NULL, 0)) { for (i = 0; dlabels[i] != NULL; i++) if (!strcmp(bufval, dlabels[i])) { char data[512]; snprintf(data, sizeof(data), "%s (%s)", p, dlabels[i]); callback(data, userdata); if (is_default_dive_computer_device(p)) index = i; i++; } } p = &p[strlen(p) + 1]; } } } return index; } /* this function converts a utf-8 string to win32's utf-16 2 byte string. * the caller function should manage the allocated memory. */ static wchar_t *utf8_to_utf16_fl(const char *utf8, char *file, int line) { assert(utf8 != NULL); assert(file != NULL); assert(line); /* estimate buffer size */ const int sz = strlen(utf8) + 1; wchar_t *utf16 = (wchar_t *)malloc(sizeof(wchar_t) * sz); if (!utf16) { fprintf(stderr, "%s:%d: %s %d.", file, line, "cannot allocate buffer of size", sz); return NULL; } if (MultiByteToWideChar(CP_UTF8, 0, utf8, -1, utf16, sz)) return utf16; fprintf(stderr, "%s:%d: %s", file, line, "cannot convert string."); free((void *)utf16); return NULL; } #define utf8_to_utf16(s) utf8_to_utf16_fl(s, __FILE__, __LINE__) /* bellow we provide a set of wrappers for some I/O functions to use wchar_t. * on win32 this solves the issue that we need paths to be utf-16 encoded. */ int subsurface_rename(const char *path, const char *newpath) { int ret = -1; if (!path || !newpath) return -1; wchar_t *wpath = utf8_to_utf16(path); wchar_t *wnewpath = utf8_to_utf16(newpath); if (wpath && wnewpath) ret = _wrename(wpath, wnewpath); free((void *)wpath); free((void *)wnewpath); return ret; } int subsurface_open(const char *path, int oflags, mode_t mode) { int ret = -1; if (!path) return -1; wchar_t *wpath = utf8_to_utf16(path); if (wpath) { ret = _wopen(wpath, oflags, mode); free((void *)wpath); return ret; } return ret; } FILE *subsurface_fopen(const char *path, const char *mode) { FILE *ret = NULL; if (!path) return ret; wchar_t *wpath = utf8_to_utf16(path); if (wpath) { const int len = strlen(mode); wchar_t wmode[len + 1]; for (int i = 0; i < len; i++) wmode[i] = (wchar_t)mode[i]; wmode[len] = 0; ret = _wfopen(wpath, wmode); free((void *)wpath); return ret; } return ret; } /* here we return a void pointer instead of _WDIR or DIR pointer */ void *subsurface_opendir(const char *path) { _WDIR *ret = NULL; if (!path) return ret; wchar_t *wpath = utf8_to_utf16(path); if (wpath) { ret = _wopendir(wpath); free((void *)wpath); return (void *)ret; } return (void *)ret; } #ifndef O_BINARY #define O_BINARY 0 #endif struct zip *subsurface_zip_open_readonly(const char *path, int flags, int *errorp) { #if defined(LIBZIP_VERSION_MAJOR) /* libzip 0.10 has zip_fdopen, let's use it since zip_open doesn't have a * wchar_t version */ int fd = subsurface_open(path, O_RDONLY | O_BINARY, 0); struct zip *ret = zip_fdopen(fd, flags, errorp); if (!ret) close(fd); return ret; #else return zip_open(path, flags, errorp); #endif } int subsurface_zip_close(struct zip *zip) { return zip_close(zip); } /* win32 console */ static struct { bool allocated; UINT cp; FILE *out, *err; } console_desc; void subsurface_console_init(bool dedicated) { (void)console_desc; /* if this is a console app already, do nothing */ #ifndef WIN32_CONSOLE_APP /* just in case of multiple calls */ memset((void *)&console_desc, 0, sizeof(console_desc)); /* the AttachConsole(..) call can be used to determine if the parent process * is a terminal. if it succeeds, there is no need for a dedicated console * window and we don't need to call the AllocConsole() function. on the other * hand if the user has set the 'dedicated' flag to 'true' and if AttachConsole() * has failed, we create a dedicated console window. */ console_desc.allocated = AttachConsole(ATTACH_PARENT_PROCESS); if (console_desc.allocated) dedicated = false; if (!console_desc.allocated && dedicated) console_desc.allocated = AllocConsole(); if (!console_desc.allocated) return; console_desc.cp = GetConsoleCP(); SetConsoleOutputCP(CP_UTF8); /* make the ouput utf8 */ /* set some console modes; we don't need to reset these back. * ENABLE_EXTENDED_FLAGS = 0x0080, ENABLE_QUICK_EDIT_MODE = 0x0040 */ HANDLE h_in = GetStdHandle(STD_INPUT_HANDLE); if (h_in) { SetConsoleMode(h_in, 0x0080 | 0x0040); CloseHandle(h_in); } /* dedicated only; disable the 'x' button as it will close the main process as well */ HWND h_cw = GetConsoleWindow(); if (h_cw && dedicated) { SetWindowTextA(h_cw, "Subsurface Console"); HMENU h_menu = GetSystemMenu(h_cw, 0); if (h_menu) { EnableMenuItem(h_menu, SC_CLOSE, MF_BYCOMMAND | MF_DISABLED); DrawMenuBar(h_cw); } SetConsoleCtrlHandler(NULL, TRUE); /* disable the CTRL handler */ } /* redirect; on win32, CON is a reserved pipe target, like NUL */ console_desc.out = freopen("CON", "w", stdout); console_desc.err = freopen("CON", "w", stderr); if (!dedicated) puts(""); /* add an empty line */ #endif } void subsurface_console_exit(void) { #ifndef WIN32_CONSOLE_APP if (!console_desc.allocated) return; /* close handles */ if (console_desc.out) fclose(console_desc.out); if (console_desc.err) fclose(console_desc.err); /* reset code page and free */ SetConsoleOutputCP(console_desc.cp); FreeConsole(); #endif }