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import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2
import QtQuick.Dialogs 1.2
import QtQuick.Layouts 1.1
import org.subsurfacedivelog.mobile 1.0
import org.kde.kirigami 1.0 as Kirigami
Item {
id: detailsEdit
property int dive_id
property int number
property alias dateText: txtDate.text
property alias locationText: txtLocation.text
property string gpsText
property alias airtempText: txtAirTemp.text
property alias watertempText: txtWaterTemp.text
property alias suitText: txtSuit.text
property alias buddyText: txtBuddy.text
property alias divemasterText: txtDiveMaster.text
property alias notesText: txtNotes.text
property alias durationText: txtDuration.text
property alias depthText: txtDepth.text
property alias weightText: txtWeight.text
property alias startpressureText: txtStartPressure.text
property alias endpressureText: txtEndPressure.text
property alias gasmixText: txtGasMix.text
function saveData() {
// apply the changes to the dive_table
manager.commitChanges(dive_id, detailsEdit.dateText, detailsEdit.locationText, detailsEdit.gpsText, detailsEdit.durationText,
detailsEdit.depthText, detailsEdit.airtempText, detailsEdit.watertempText, detailsEdit.suitText,
detailsEdit.buddyText, detailsEdit.divemasterText, detailsEdit.weightText, detailsEdit.notesText,
detailsEdit.startpressureText, detailsEdit.endpressureText, detailsEdit.gasmixText)
// trigger the profile to be redrawn
QMLProfile.diveId = dive_id
// apply the changes to the dive detail view - since the edit could have changed the order
// first make sure that we are looking at the correct dive - our model allows us to look
// up the index based on the unique dive_id
var newIdx = diveModel.getIdxForId(dive_id)
diveDetailsListView.currentIndex = newIdx
diveDetailsListView.currentItem.modelData.date = detailsEdit.dateText
diveDetailsListView.currentItem.modelData.location = detailsEdit.locationText
diveDetailsListView.currentItem.modelData.duration = detailsEdit.durationText
diveDetailsListView.currentItem.modelData.depth = detailsEdit.depthText
diveDetailsListView.currentItem.modelData.airtemp = detailsEdit.airtempText
diveDetailsListView.currentItem.modelData.watertemp = detailsEdit.watertempText
diveDetailsListView.currentItem.modelData.suit = detailsEdit.suitText
diveDetailsListView.currentItem.modelData.buddy = detailsEdit.buddyText
diveDetailsListView.currentItem.modelData.divemaster = detailsEdit.divemasterText
diveDetailsListView.currentItem.modelData.notes = detailsEdit.notesText
diveDetailsPage.state = "view"
Qt.inputMethod.hide()
// now make sure we directly show the saved dive (this may be a new dive, or it may have moved)
showDiveIndex(newIdx)
}
height: editArea.height
ColumnLayout {
id: editArea
spacing: Kirigami.Units.smallSpacing
width: subsurfaceTheme.columnWidth - 2 * Kirigami.Units.gridUnit
GridLayout {
id: editorDetails
width: parent.width
columns: 2
Kirigami.Heading {
Layout.columnSpan: 2
text: "Dive " + number
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Date:"
}
TextField {
id: txtDate;
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Location:"
}
TextField {
id: txtLocation;
Layout.fillWidth: true
}
// we should add a checkbox here that allows the user
// to add the current location as the dive location
// (think of someone adding a dive while on the boat or
// at the dive site)
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Use current\nGPS location:"
}
CheckBox {
id: checkboxGPS
onCheckedChanged: {
if (checked)
gpsText = manager.getCurrentPosition()
}
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Depth:"
}
TextField {
id: txtDepth
Layout.fillWidth: true
validator: RegExpValidator { regExp: /[^-]*/ }
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Duration:"
}
TextField {
id: txtDuration
Layout.fillWidth: true
validator: RegExpValidator { regExp: /[^-]*/ }
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Air Temp:"
}
TextField {
id: txtAirTemp
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Water Temp:"
}
TextField {
id: txtWaterTemp
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Suit:"
}
TextField {
id: txtSuit
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Buddy:"
}
TextField {
id: txtBuddy
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Dive Master:"
}
TextField {
id: txtDiveMaster
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Weight:"
}
TextField {
id: txtWeight
readOnly: (text == "cannot edit multiple weight systems" ? true : false)
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Gas mix:"
}
TextField {
id: txtGasMix
readOnly: (text == "cannot edit multiple gases" ? true : false)
Layout.fillWidth: true
validator: RegExpValidator { regExp: /(EAN100|EAN\d\d|AIR|100|\d{1,2}|\d{1,2}\/\d{1,2})/ }
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "Start Pressure:"
}
TextField {
id: txtStartPressure
readOnly: (text == "cannot edit multiple cylinders" ? true : false)
Layout.fillWidth: true
}
Kirigami.Label {
Layout.alignment: Qt.AlignRight
text: "End Pressure:"
}
TextField {
id: txtEndPressure
readOnly: (text == "cannot edit multiple cylinders" ? true : false)
Layout.fillWidth: true
}
Kirigami.Label {
Layout.columnSpan: 2
Layout.alignment: Qt.AlignLeft
text: "Notes:"
}
TextArea {
Layout.columnSpan: 2
width: parent.width
id: txtNotes
textFormat: TextEdit.RichText
focus: true
Layout.fillWidth: true
Layout.fillHeight: true
Layout.minimumHeight: Kirigami.Units.gridUnit * 6
selectByMouse: true
wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
}
}
Item {
height: Kirigami.Units.gridUnit * 3
width: height // just to make sure the spacer doesn't produce scrollbars, but also isn't null
}
}
}
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