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#include "profilewidget2.h"
#include "diveplotdatamodel.h"
#include "divepixmapitem.h"
#include "diverectitem.h"
#include "divecartesianaxis.h"
#include "diveprofileitem.h"
#include "helpers.h"
#include <QStateMachine>
ProfileWidget2::ProfileWidget2(QWidget *parent) :
QGraphicsView(parent),
dataModel(new DivePlotDataModel(this)),
currentState(INVALID),
stateMachine(new QStateMachine(this)),
background (new DivePixmapItem()),
profileYAxis(new DepthAxis()),
gasYAxis(new DiveCartesianAxis()),
timeAxis(new TimeAxis()),
depthController(new DiveRectItem()),
timeController(new DiveRectItem()),
diveProfileItem(new DiveProfileItem())
{
setScene(new QGraphicsScene());
scene()->setSceneRect(0, 0, 100, 100);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scene()->setItemIndexMethod(QGraphicsScene::NoIndex);
setOptimizationFlags(QGraphicsView::DontSavePainterState);
setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform);
// Creating the needed items.
// ORDER: {BACKGROUND, PROFILE_Y_AXIS, GAS_Y_AXIS, TIME_AXIS, DEPTH_CONTROLLER, TIME_CONTROLLER, COLUMNS};
profileYAxis->setOrientation(Qt::Vertical);
gasYAxis->setOrientation(Qt::Vertical);
timeAxis->setOrientation(Qt::Horizontal);
// Defaults of the Axis Coordinates:
profileYAxis->setMinimum(0);
profileYAxis->setTickInterval(M_OR_FT(10,30)); //TODO: This one should be also hooked up on the Settings change.
timeAxis->setMinimum(0);
timeAxis->setTickInterval(600); // 10 to 10 minutes?
// Default Sizes of the Items.
profileYAxis->setLine(0, 0, 0, 90);
profileYAxis->setX(2);
profileYAxis->setTickSize(1);
gasYAxis->setLine(0, 0, 0, 20);
timeAxis->setLine(0,0,96,0);
timeAxis->setX(3);
timeAxis->setTickSize(1);
depthController->setRect(0, 0, 10, 5);
timeController->setRect(0, 0, 10, 5);
timeController->setX(sceneRect().width() - timeController->boundingRect().width()); // Position it on the right spot.
// insert in the same way it's declared on the Enum. This is needed so we don't use an map.
QList<QGraphicsItem*> stateItems; stateItems << background << profileYAxis << gasYAxis
<< timeAxis << depthController << timeController;
Q_FOREACH(QGraphicsItem *item, stateItems){
scene()->addItem(item);
}
background->setFlag(QGraphicsItem::ItemIgnoresTransformations);
}
// Currently just one dive, but the plan is to enable All of the selected dives.
void ProfileWidget2::plotDives(QList<dive*> dives)
{
}
void ProfileWidget2::settingsChanged()
{
}
void ProfileWidget2::contextMenuEvent(QContextMenuEvent* event)
{
}
void ProfileWidget2::resizeEvent(QResizeEvent* event)
{
}
void ProfileWidget2::showEvent(QShowEvent* event)
{
}
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