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author | hdbx <38972365+hdbx@users.noreply.github.com> | 2018-05-06 02:48:28 +0900 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2018-05-05 10:48:28 -0700 |
commit | 24efce0ecadc89d98358c02df9c90c96eb82ecae (patch) | |
tree | 36e09e33d7a0a6ec82391c4adb74a572f2bad28c | |
parent | c9108f4b371bd39f728e5fdbc00407ab514aa8d6 (diff) | |
download | qmk_firmware-24efce0ecadc89d98358c02df9c90c96eb82ecae.tar.gz |
Fixed hdbx keymaps (#2899)
* Add
* Revert "Add"
This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24.
* Add Ergo42 keymaps
for JIS layout
* Fix hdbx keymap for Ergo42
Changed some keys layout and add description.
-rw-r--r-- | keyboards/ergo42/keymaps/hdbx/keymap.c | 60 | ||||
-rw-r--r-- | keyboards/ergo42/keymaps/hdbx/readme.md | 10 |
2 files changed, 35 insertions, 35 deletions
diff --git a/keyboards/ergo42/keymaps/hdbx/keymap.c b/keyboards/ergo42/keymaps/hdbx/keymap.c index 29a419bce..8b3df3f4a 100644 --- a/keyboards/ergo42/keymaps/hdbx/keymap.c +++ b/keyboards/ergo42/keymaps/hdbx/keymap.c @@ -1,11 +1,15 @@ +// WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ +// @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。 + #include "ergo42.h" #include "action_layer.h" #include "eeconfig.h" -#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h {L[{[hݒp -#include <sendstring_jis.h> // macro sendstring for jis keyboard }NMɓ{L[{[hݒł̕ +#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用 +#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避 extern keymap_config_t keymap_config; +// レイヤー #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 @@ -13,12 +17,12 @@ extern keymap_config_t keymap_config; #define _ADJUST 4 enum custom_keycodes { - QWERTY = SAFE_RANGE, - MCR1, - MCR2, - MCR3, - DYNAMIC_MACRO_RANGE, - WN_SCLN, // ^bvJIŚu:v VtgJIŚu;v (Windows) + QWERTY = SAFE_RANGE, // デフォルトレイヤー用 + MCR1, // マクロ1 + MCR2, // マクロ2 + MCR3, // マクロ3 + DYNAMIC_MACRO_RANGE, // ダイナミックマクロ + WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows) }; // Use Dynamic macro @@ -27,14 +31,14 @@ enum custom_keycodes { // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO -#define KC_LOWR LT(_LOWER, KC_MHEN) // ^bvŖϊ z[hLower -#define KC_RASE LT(_RAISE, KC_HENK) // ^bvŕϊ z[hRaise +#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower +#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise +#define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift +#define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift +#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT +#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon +#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows) #define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen -#define KC_LSLP MT(MOD_LSFT, JP_LPRN) // ^bv( z[hōShift -#define KC_RSRP MT(MOD_RSFT, JP_RPRN) // ^bv) z[hʼnEShift -#define KC_ALTB MT(MOD_LALT, KC_TAB) // ^bvTAB z[hōALT -#define KC_ESCA LT(_ADJUST,KC_ESC) // ^bvESC z[hADJUSTC[on - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -42,19 +46,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,-------------------------------------------------------. ,-------------------------------------------------------. * |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - * | Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' | + * |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - * | (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft | + * | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| * | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right | - * |(_GAME)| | |_ADJUST| ϊ| | | | | | ϊ | | | | | + * |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | | * `-------------------------------------------------------' `-------------------------------------------------------' */ [_QWERTY] = KEYMAP( \ KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, JP_RBRC, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \ - KC_LSLP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRP, \ + CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \ + KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \ TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ), @@ -62,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,-------------------------------------------------------. ,-------------------------------------------------------. * |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - * | Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter | + * |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| @@ -81,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,-------------------------------------------------------. ,-------------------------------------------------------. * |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| - * | Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " | + * |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| * | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift | * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| @@ -91,9 +95,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_RAISE] = KEYMAP( \ _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \ - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LBRC, JP_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \ - _______, _______, KC_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \ + _______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \ ), /* GAME @@ -151,7 +155,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - case WN_SCLN: // Ru;:v + case WN_SCLN: // コロン「;:」 if (record->event.pressed) { lshift = keyboard_report->mods & MOD_BIT(KC_LSFT); if (lshift) { @@ -167,19 +171,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { break; case MCR1: if (record->event.pressed) { - SEND_STRING("hogehoge"); // M + SEND_STRING("hogehoge"); // 送信文字列 } return false; break; case MCR2: if (record->event.pressed) { - SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // M + SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列 } return false; break; case MCR3: if (record->event.pressed) { - SEND_STRING("hoge@hoge.co.jp"); // M + SEND_STRING("hoge@hoge.co.jp"); // 送信文字列 } return false; break; diff --git a/keyboards/ergo42/keymaps/hdbx/readme.md b/keyboards/ergo42/keymaps/hdbx/readme.md index 2aeebfe41..fe76fc7cf 100644 --- a/keyboards/ergo42/keymaps/hdbx/readme.md +++ b/keyboards/ergo42/keymaps/hdbx/readme.md @@ -9,14 +9,13 @@ QWERTY ,-------------------------------------------------------. ,-------------------------------------------------------. |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC | |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| -| Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' | +|ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' | |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| -| (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft | +| [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft | |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right | -|(_GAME)| | |_ADJUST| ϊ| | | | | | ϊ | | | | | +|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | | `-------------------------------------------------------' `-------------------------------------------------------' - */ LOWER ,-------------------------------------------------------. ,-------------------------------------------------------. @@ -28,7 +27,6 @@ LOWER |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| |XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right | `-------------------------------------------------------' `-------------------------------------------------------' - */ RAISE ,-------------------------------------------------------. ,-------------------------------------------------------. @@ -40,7 +38,6 @@ RAISE |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| |XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right | `-------------------------------------------------------' `-------------------------------------------------------' - */ GAME ,-------------------------------------------------------. ,-------------------------------------------------------. @@ -52,7 +49,6 @@ GAME |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------| | | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right | `-------------------------------------------------------' `-------------------------------------------------------' - */ ADJUST ,-------------------------------------------------------. ,-------------------------------------------------------. |