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authorGravatar Alex Ong <the.onga@gmail.com>2020-05-11 10:04:38 +1000
committerGravatar GitHub <noreply@github.com>2020-05-11 01:04:38 +0100
commit361ac2f32ac8b906dbb29cd0a6c5f971dad298c3 (patch)
treed4b8a2e2cfc464314a713f00294881fefa67f983
parentd15a60d2d318ede79746c09d5beb79ba72037f30 (diff)
downloadqmk_firmware-361ac2f32ac8b906dbb29cd0a6c5f971dad298c3.tar.gz
Optimization for scanning less layers. (#8311)
* Optimization for scanning less layers. * Rename NUM_LAYERS to MAX_LAYER.
-rw-r--r--tmk_core/common/action_layer.c2
-rw-r--r--tmk_core/common/action_layer.h15
2 files changed, 14 insertions, 3 deletions
diff --git a/tmk_core/common/action_layer.c b/tmk_core/common/action_layer.c
index 81f86f0f3..af2d7d964 100644
--- a/tmk_core/common/action_layer.c
+++ b/tmk_core/common/action_layer.c
@@ -257,7 +257,7 @@ uint8_t layer_switch_get_layer(keypos_t key) {
layer_state_t layers = layer_state | default_layer_state;
/* check top layer first */
- for (int8_t i = sizeof(layer_state_t) * 8 - 1; i >= 0; i--) {
+ for (int8_t i = MAX_LAYER - 1; i >= 0; i--) {
if (layers & (1UL << i)) {
action = action_for_key(i, key);
if (action.code != ACTION_TRANSPARENT) {
diff --git a/tmk_core/common/action_layer.h b/tmk_core/common/action_layer.h
index c283d2623..16922c1ff 100644
--- a/tmk_core/common/action_layer.h
+++ b/tmk_core/common/action_layer.h
@@ -23,12 +23,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#if defined(LAYER_STATE_8BIT)
typedef uint8_t layer_state_t;
+# define MAX_LAYER_BITS 3
+# ifndef MAX_LAYER
+# define MAX_LAYER 8
+# endif
# define get_highest_layer(state) biton(state)
#elif defined(LAYER_STATE_16BIT)
typedef uint16_t layer_state_t;
+# define MAX_LAYER_BITS 4
+# ifndef MAX_LAYER
+# define MAX_LAYER 16
+# endif
# define get_highest_layer(state) biton16(state)
#else
typedef uint32_t layer_state_t;
+# define MAX_LAYER_BITS 5
+# ifndef MAX_LAYER
+# define MAX_LAYER 32
+# endif
# define get_highest_layer(state) biton32(state)
#endif
@@ -96,8 +108,7 @@ layer_state_t layer_state_set_kb(layer_state_t state);
/* pressed actions cache */
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
-/* The number of bits needed to represent the layer number: log2(32). */
-# define MAX_LAYER_BITS 5
+
void update_source_layers_cache(keypos_t key, uint8_t layer);
uint8_t read_source_layers_cache(keypos_t key);
#endif