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author | SjB <steve@sagacity.ca> | 2017-01-29 13:04:43 -0500 |
---|---|---|
committer | SjB <steve@sagacity.ca> | 2017-01-29 13:26:31 -0500 |
commit | 5a860b71a1943358d0722ace9d2c13bd5c77c971 (patch) | |
tree | c14acba6ee9cfc163743d16f3cd5673e44766cdd | |
parent | ec05f654210a01ef82db2ab54e6065783536b802 (diff) | |
download | qmk_firmware-5a860b71a1943358d0722ace9d2c13bd5c77c971.tar.gz |
race condition between oneshot_mods and tap_dance
since the keycode for a tap dance process gets process only after the
TAPPING_TERM timeout, you really only have ONESHOT_TIMEOUT -
TAPPING_TERM time to tap or double tap on the key. This fix save the
oneshot_mods into the action.state structure and applies the mods with
the keycode when it's registered. It also unregisters the mod when the
the tap dance process gets reset.
-rw-r--r-- | quantum/process_keycode/process_tap_dance.c | 7 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.h | 1 |
2 files changed, 7 insertions, 1 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index 6ae362c4c..403dca538 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -43,12 +43,16 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti if (action->state.finished) return; action->state.finished = true; + add_mods(action->state.oneshot_mods); + send_keyboard_report(); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); } static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) { _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); + del_mods(action->state.oneshot_mods); + send_keyboard_report(); } bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { @@ -70,6 +74,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { action->state.keycode = keycode; action->state.count++; action->state.timer = timer_read(); + action->state.oneshot_mods = get_oneshot_mods(); process_tap_dance_action_on_each_tap (action); if (last_td && last_td != keycode) { @@ -109,7 +114,7 @@ void matrix_scan_tap_dance () { if (highest_td == -1) return; - for (int i = 0; i <= highest_td; i++) { +for (int i = 0; i <= highest_td; i++) { qk_tap_dance_action_t *action = &tap_dance_actions[i]; if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) { diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h index f753cbba6..726752ecc 100644 --- a/quantum/process_keycode/process_tap_dance.h +++ b/quantum/process_keycode/process_tap_dance.h @@ -9,6 +9,7 @@ typedef struct { uint8_t count; + uint8_t oneshot_mods; uint16_t keycode; uint16_t timer; bool interrupted; |