diff options
author | Joel Challis <git@zvecr.com> | 2019-12-20 17:37:40 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-20 17:37:40 +0000 |
commit | d47809575662d3587924c306579f0b7e8c8809f1 (patch) | |
tree | 726f2825df3c416a5dcd87887528d89a7d626fe0 | |
parent | adf4acf5967e9dd50eac1583ead1fa796487882c (diff) | |
parent | 3f696664d67c96e5e39d426c1a10feba9fe2e3d4 (diff) | |
download | qmk_firmware-d47809575662d3587924c306579f0b7e8c8809f1.tar.gz |
Merge pull request #7663 from fauxpark/dztech-config-h
Tidy up dztech config.h
-rw-r--r-- | keyboards/dztech/dz60rgb/config.h | 3 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb/v1/config.h | 58 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb/v2/config.h | 76 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_ansi/config.h | 1 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_ansi/v1/config.h | 58 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_ansi/v2/config.h | 76 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_wkl/config.h | 3 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_wkl/v1/config.h | 58 | ||||
-rw-r--r-- | keyboards/dztech/dz60rgb_wkl/v2/config.h | 76 | ||||
-rw-r--r-- | keyboards/dztech/dz65rgb/config.h | 3 | ||||
-rw-r--r-- | keyboards/dztech/dz65rgb/v1/config.h | 87 | ||||
-rw-r--r-- | keyboards/dztech/dz65rgb/v2/config.h | 87 |
12 files changed, 381 insertions, 205 deletions
diff --git a/keyboards/dztech/dz60rgb/config.h b/keyboards/dztech/dz60rgb/config.h index 434b6c591..b8c5759db 100644 --- a/keyboards/dztech/dz60rgb/config.h +++ b/keyboards/dztech/dz60rgb/config.h @@ -1,2 +1,3 @@ #pragma once -#include "config_common.h"
\ No newline at end of file + +#include "config_common.h" diff --git a/keyboards/dztech/dz60rgb/v1/config.h b/keyboards/dztech/dz60rgb/v1/config.h index d0358a243..b22b8f5dc 100644 --- a/keyboards/dztech/dz60rgb/v1/config.h +++ b/keyboards/dztech/dz60rgb/v1/config.h @@ -1,36 +1,56 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1219 #define DEVICE_VER 0x0001 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB #define DESCRIPTION DZ60 ARM RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } -#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } - -/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ +#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } +#define UNUSED_PINS +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_LED_PROCESS_LIMIT 4 -#define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 63 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL -#endif
\ No newline at end of file +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_LED_PROCESS_LIMIT 4 +# define RGB_MATRIX_LED_FLUSH_LIMIT 26 +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 63 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +#endif diff --git a/keyboards/dztech/dz60rgb/v2/config.h b/keyboards/dztech/dz60rgb/v2/config.h index ed1056ca9..c145cf03b 100644 --- a/keyboards/dztech/dz60rgb/v2/config.h +++ b/keyboards/dztech/dz60rgb/v2/config.h @@ -1,44 +1,66 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1219 #define DEVICE_VER 0x0002 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB #define DESCRIPTION DZ60 AVR RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 -#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } -#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } +#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } #define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 63 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 63 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #endif diff --git a/keyboards/dztech/dz60rgb_ansi/config.h b/keyboards/dztech/dz60rgb_ansi/config.h index e38246b22..b8c5759db 100644 --- a/keyboards/dztech/dz60rgb_ansi/config.h +++ b/keyboards/dztech/dz60rgb_ansi/config.h @@ -1,2 +1,3 @@ #pragma once + #include "config_common.h" diff --git a/keyboards/dztech/dz60rgb_ansi/v1/config.h b/keyboards/dztech/dz60rgb_ansi/v1/config.h index bd9d6e848..050f66c6f 100644 --- a/keyboards/dztech/dz60rgb_ansi/v1/config.h +++ b/keyboards/dztech/dz60rgb_ansi/v1/config.h @@ -1,36 +1,56 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1220 #define DEVICE_VER 0x0001 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB_ANSI #define DESCRIPTION DZ60 ARM RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } -#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } - -/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ +#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } +#define UNUSED_PINS +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_LED_PROCESS_LIMIT 4 -#define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 61 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL -#endif
\ No newline at end of file +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_LED_PROCESS_LIMIT 4 +# define RGB_MATRIX_LED_FLUSH_LIMIT 26 +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 61 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +#endif diff --git a/keyboards/dztech/dz60rgb_ansi/v2/config.h b/keyboards/dztech/dz60rgb_ansi/v2/config.h index b963fa2be..b357ceefe 100644 --- a/keyboards/dztech/dz60rgb_ansi/v2/config.h +++ b/keyboards/dztech/dz60rgb_ansi/v2/config.h @@ -1,44 +1,66 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1220 #define DEVICE_VER 0x0002 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB_ANSI #define DESCRIPTION DZ60 AVR RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 -#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } -#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } +#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } #define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 61 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 61 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #endif diff --git a/keyboards/dztech/dz60rgb_wkl/config.h b/keyboards/dztech/dz60rgb_wkl/config.h index 434b6c591..b8c5759db 100644 --- a/keyboards/dztech/dz60rgb_wkl/config.h +++ b/keyboards/dztech/dz60rgb_wkl/config.h @@ -1,2 +1,3 @@ #pragma once -#include "config_common.h"
\ No newline at end of file + +#include "config_common.h" diff --git a/keyboards/dztech/dz60rgb_wkl/v1/config.h b/keyboards/dztech/dz60rgb_wkl/v1/config.h index 97dd46c5f..f7195a1c7 100644 --- a/keyboards/dztech/dz60rgb_wkl/v1/config.h +++ b/keyboards/dztech/dz60rgb_wkl/v1/config.h @@ -1,36 +1,56 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1221 #define DEVICE_VER 0x0001 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB_WKL #define DESCRIPTION DZ60 ARM RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } -#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } - -/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/ +#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 } +#define UNUSED_PINS +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_LED_PROCESS_LIMIT 4 -#define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 62 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL -#endif
\ No newline at end of file +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_LED_PROCESS_LIMIT 4 +# define RGB_MATRIX_LED_FLUSH_LIMIT 26 +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 62 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +#endif diff --git a/keyboards/dztech/dz60rgb_wkl/v2/config.h b/keyboards/dztech/dz60rgb_wkl/v2/config.h index e2b29d2f8..7dace7b1e 100644 --- a/keyboards/dztech/dz60rgb_wkl/v2/config.h +++ b/keyboards/dztech/dz60rgb_wkl/v2/config.h @@ -1,44 +1,66 @@ #pragma once + /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1221 #define DEVICE_VER 0x0002 #define MANUFACTURER DZTECH - #define PRODUCT DZ60RGB_WKL #define DESCRIPTION DZ60 AVR RGB keyboard + +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 -#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 } -#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } +#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } #define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 3 + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 62 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DRIVER_ADDR_1 0b1010000 +# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 62 +# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #endif diff --git a/keyboards/dztech/dz65rgb/config.h b/keyboards/dztech/dz65rgb/config.h index 434b6c591..b8c5759db 100644 --- a/keyboards/dztech/dz65rgb/config.h +++ b/keyboards/dztech/dz65rgb/config.h @@ -1,2 +1,3 @@ #pragma once -#include "config_common.h"
\ No newline at end of file + +#include "config_common.h" diff --git a/keyboards/dztech/dz65rgb/v1/config.h b/keyboards/dztech/dz65rgb/v1/config.h index 361c27df3..cc40fdc5a 100644 --- a/keyboards/dztech/dz65rgb/v1/config.h +++ b/keyboards/dztech/dz65rgb/v1/config.h @@ -1,4 +1,6 @@ #pragma once + +/* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1222 #define DEVICE_VER 0x0001 @@ -6,40 +8,61 @@ #define PRODUCT DZ65RGB #define DESCRIPTION DZ65 ARM RGB keyboard +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 } -#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 } +#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 } + +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_MATRIX_LED_PROCESS_LIMIT 4 -#define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DEBOUNCE 3 -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110111 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 35 -#define DRIVER_2_LED_TOTAL 33 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) -#endif
\ No newline at end of file +# define RGB_MATRIX_LED_PROCESS_LIMIT 4 +# define RGB_MATRIX_LED_FLUSH_LIMIT 26 +# define DEBOUNCE 3 +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110111 +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 35 +# define DRIVER_2_LED_TOTAL 33 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#endif diff --git a/keyboards/dztech/dz65rgb/v2/config.h b/keyboards/dztech/dz65rgb/v2/config.h index 44bf0b734..778d43df9 100644 --- a/keyboards/dztech/dz65rgb/v2/config.h +++ b/keyboards/dztech/dz65rgb/v2/config.h @@ -1,4 +1,6 @@ #pragma once + +/* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x1222 #define DEVICE_VER 0x0002 @@ -6,40 +8,61 @@ #define PRODUCT DZ65RGB #define DESCRIPTION DZ65 AVR RGB keyboard +/* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 -#define MATRIX_ROW_PINS {F0, F1, F4, E6, C6 } -#define MATRIX_COL_PINS {F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2} + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { F0, F1, F4, E6, C6 } +#define MATRIX_COL_PINS { F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2 } + +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW + +/* disable these deprecated features by default */ +#ifndef LINK_TIME_OPTIMIZATION_ENABLE +# define NO_ACTION_MACRO +# define NO_ACTION_FUNCTION +#endif + #ifdef RGB_MATRIX_ENABLE -#define RGB_MATRIX_LED_PROCESS_LIMIT 4 -#define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DEBOUNCE 3 -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended -#define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110111 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 35 -#define DRIVER_2_LED_TOTAL 33 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +# define RGB_MATRIX_LED_PROCESS_LIMIT 4 +# define RGB_MATRIX_LED_FLUSH_LIMIT 26 +# define DEBOUNCE 3 +# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_KEYPRESSES +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +# define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110111 +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 35 +# define DRIVER_2_LED_TOTAL 33 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif |