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author | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2018-08-11 16:45:29 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-11 16:45:29 -0700 |
commit | f0e0ca402c10fe2ade7129b28a0066bdf10d018d (patch) | |
tree | eb57f7877b80a14be800776f721c9ebb4bdc2096 | |
parent | 2a49832db33598b8acee822fa7b3a6c6af48de0d (diff) | |
download | qmk_firmware-f0e0ca402c10fe2ade7129b28a0066bdf10d018d.tar.gz |
Keymap: copy skully's faux clicky mods (#3628)
-rw-r--r-- | layouts/community/66_ansi/mechmerlin/config.h | 12 | ||||
-rw-r--r-- | layouts/community/66_ansi/mechmerlin/keymap.c | 2 |
2 files changed, 13 insertions, 1 deletions
diff --git a/layouts/community/66_ansi/mechmerlin/config.h b/layouts/community/66_ansi/mechmerlin/config.h new file mode 100644 index 000000000..f51361866 --- /dev/null +++ b/layouts/community/66_ansi/mechmerlin/config.h @@ -0,0 +1,12 @@ +#pragma once + +#ifdef AUDIO_CLICKY + #define AUDIO_CLICKY_ON + #define AUDIO_CLICKY_FREQ_DEFAULT 261.63f + #define AUDIO_CLICKY_FREQ_MIN 65.41f + #define AUDIO_CLICKY_FREQ_MAX 1046.5f + //#define AUDIO_CLICKY_FREQ_FACTOR 1.18921f + //#define AUDIO_CLICKY_FREQ_FACTOR 2.71828f // e + #define AUDIO_CLICKY_FREQ_FACTOR 1.61803f // golden ratio + #define AUDIO_CLICKY_FREQ_RANDOMNESS 17.0f +#endif diff --git a/layouts/community/66_ansi/mechmerlin/keymap.c b/layouts/community/66_ansi/mechmerlin/keymap.c index 9baf238c7..b8142f967 100644 --- a/layouts/community/66_ansi/mechmerlin/keymap.c +++ b/layouts/community/66_ansi/mechmerlin/keymap.c @@ -30,7 +30,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_CL] = LAYOUT_66_ansi( BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, _______, RGB_VAI, \ RGB_TOG,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + CK_TOGG,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \ _______,_______,_______, RGB_MOD, _______,_______,_______,RGB_HUD,RGB_SAD,RGB_HUI), }; |