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authorGravatar Jack Humbert <jack.humb@gmail.com>2017-10-14 11:32:19 -1000
committerGravatar GitHub <noreply@github.com>2017-10-14 11:32:19 -1000
commit800ec55dfca06b4630acf62cbb5f130c4031e4f1 (patch)
tree718e43d976bc71627558b5f9e1b657e8a64e4131 /Makefile
parente5dc2253e26a105a11e0fad3e4e39c306e49cc92 (diff)
downloadqmk_firmware-800ec55dfca06b4630acf62cbb5f130c4031e4f1.tar.gz
Make arguments redo, subproject elimination (#1784)
* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile360
1 files changed, 182 insertions, 178 deletions
diff --git a/Makefile b/Makefile
index 1ca9876a2..87a3f4993 100644
--- a/Makefile
+++ b/Makefile
@@ -21,7 +21,7 @@ override SILENT := false
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
ifneq ($(QMK_VERSION),)
-$(info QMK Firmware v$(QMK_VERSION))
+$(info QMK Firmware $(QMK_VERSION))
endif
ON_ERROR := error_occurred=1
@@ -65,80 +65,86 @@ $(eval $(call NEXT_PATH_ELEMENT))
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
-ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
- $(eval $(call NEXT_PATH_ELEMENT))
- KEYBOARD := $(CURRENT_PATH_ELEMENT)
- $(eval $(call NEXT_PATH_ELEMENT))
- # If we are in a subfolder of keymaps, or in other words in a keymap
- # folder
- ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
- $(eval $(call NEXT_PATH_ELEMENT))
- KEYMAP := $(CURRENT_PATH_ELEMENT)
- # else if we are not in the keyboard folder itself
- else ifneq ($(CURRENT_PATH_ELEMENT),)
- # the we can assume it's a subproject, as no other folders
- # should have make files in them
- SUBPROJECT := $(CURRENT_PATH_ELEMENT)
- $(eval $(call NEXT_PATH_ELEMENT))
- # if we are inside a keymap folder of a subproject
- ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
- $(eval $(call NEXT_PATH_ELEMENT))
- KEYMAP := $(CURRENT_PATH_ELEMENT)
- endif
- endif
-endif
+#
+# *** No longer needed **
+#
+# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
+# $(eval $(call NEXT_PATH_ELEMENT))
+# KEYBOARD := $(CURRENT_PATH_ELEMENT)
+# $(eval $(call NEXT_PATH_ELEMENT))
+# # If we are in a subfolder of keymaps, or in other words in a keymap
+# # folder
+# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
+# $(eval $(call NEXT_PATH_ELEMENT))
+# KEYMAP := $(CURRENT_PATH_ELEMENT)
+# # else if we are not in the keyboard folder itself
+# else ifneq ($(CURRENT_PATH_ELEMENT),)
+# # the we can assume it's a subproject, as no other folders
+# # should have make files in them
+# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
+# $(eval $(call NEXT_PATH_ELEMENT))
+# # if we are inside a keymap folder of a subproject
+# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
+# $(eval $(call NEXT_PATH_ELEMENT))
+# KEYMAP := $(CURRENT_PATH_ELEMENT)
+# endif
+# endif
+# endif
+
+define GET_KEYBOARDS
+ All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
+ All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
+ All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
+ All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
+
+ KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
+ KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
+ KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
+ KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
+
+ KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
+endef
+
+$(eval $(call GET_KEYBOARDS))
# Only consider folders with makefiles, to prevent errors in case there are extra folders
-KEYBOARDS := $(notdir $(patsubst %/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk)))
+#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
+
+list-keyboards:
+ echo $(KEYBOARDS)
+ exit 0
#Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard
KEYBOARD := $(keyboard)
endif
-ifdef sub
- SUBPROJECT := $(sub)
-endif
-ifdef subproject
- SUBPROJECT := $(subproject)
-endif
ifdef keymap
KEYMAP := $(keymap)
endif
# Uncomment these for debugging
-#$(info Keyboard: $(KEYBOARD))
-#$(info Keymap: $(KEYMAP))
-#$(info Subproject: $(SUBPROJECT))
-#$(info Keyboards: $(KEYBOARDS))
+# $(info Keyboard: $(KEYBOARD))
+# $(info Keymap: $(KEYMAP))
+# $(info Subproject: $(SUBPROJECT))
+# $(info Keyboards: $(KEYBOARDS))
# Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments
-.DEFAULT_GOAL := all
+.DEFAULT_GOAL := all:all
ifneq ($(KEYMAP),)
- ifeq ($(SUBPROJECT),)
- # Inside a keymap folder, just build the keymap, with the
- # default subproject
- .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
- else
- # Inside a subproject keyamp folder, build the keymap
- # for that subproject
- .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
- endif
-else ifneq ($(SUBPROJECT),)
- # Inside a subproject folder, build all keymaps for that subproject
- .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
+ .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
- .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
+ .DEFAULT_GOAL := $(KEYBOARD):all
endif
# Compare the start of the RULE variable with the first argument($1)
-# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
+# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
@@ -147,10 +153,10 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER
RULE:=
RULE_FOUND := true
else
- STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
- ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
+ STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
+ ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
RULE_FOUND := true
- RULE := $$(STARTDASH_REMOVED)
+ RULE := $$(STARTCOLON_REMOVED)
else
RULE_FOUND := false
endif
@@ -229,14 +235,14 @@ define PARSE_ALL_IN_LIST
endef
# The entry point for rule parsing
-# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
+# parses a rule in the format <keyboard>:<keymap>:<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
- # If the rule starts with allkb, then continue the parsing from
+ # If the rule starts with all, then continue the parsing from
# PARSE_ALL_KEYBOARDS
- ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
+ ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
@@ -250,35 +256,106 @@ define PARSE_RULE
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
- # Notice the tab instead of spaces below!
- exit 1
+ $$(info |)
+ $$(info | QMK's make format recently changed to use folder locations and colons:)
+ $$(info | make project_folder:keymap[:target])
+ $$(info | Examples:)
+ $$(info | make planck/rev4:default:dfu)
+ $$(info | make planck:default)
+ $$(info |)
endif
endef
# $1 = Keyboard
-# Parses a rule in the format <subproject>-<keymap>-<target>
+# Parses a rule in the format <keymap>:<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
+ # If we want to compile the default subproject, then we need to
+ # include the correct makefile to determine the actual name of it
CURRENT_KB := $1
- # A subproject is any keyboard subfolder with a makefile
- SUBPROJECTS := $$(notdir $$(patsubst %/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/rules.mk)))
- # if the rule starts with allsp, then continue with looping over all subprojects
- ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
- $$(eval $$(call PARSE_ALL_SUBPROJECTS))
- # A special case for matching the defaultsp (default subproject)
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
- $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
- # If the rule starts with the name of a known subproject
- else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
- $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
- # Try to use the SUBPROJECT variable, which is either determined by the
- # directory which invoked make, or passed as an argument to make
- else ifneq ($$(SUBPROJECT),)
- $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
- # If there's no matching subproject, we assume it's the default
- # This will allow you to leave the subproject part of the target out
+
+ # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
+
+ DEFAULT_FOLDER := $$(CURRENT_KB)
+
+ # We assume that every rules.mk will contain the full default value
+ $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
+ ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
+ $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
+ endif
+ CURRENT_KB := $$(DEFAULT_FOLDER)
+
+ # 5/4/3/2/1
+ KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
+ KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
+ KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
+ KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
+ KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
+ KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
+ KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
+ KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
+ KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
+ KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
+
+ KEYMAPS :=
+ # get a list of all keymaps
+ KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
+ KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
+ KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
+ KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
+ KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
+ KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
+ $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
+
+ KEYBOARD_LAYOUTS :=
+ ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
+ LAYOUTS :=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
+ KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
+ endif
+ ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
+ LAYOUTS :=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
+ KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
+ endif
+ ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
+ LAYOUTS :=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
+ KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
+ endif
+ ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
+ LAYOUTS :=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
+ KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
+ endif
+ ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
+ LAYOUTS :=
+ $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
+ KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
+ endif
+
+ LAYOUT_KEYMAPS :=
+ $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
+
+ KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
+
+ # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
+ # compile all the keymaps
+ ifeq ($$(RULE),)
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ # The same if all was specified
+ else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
+ # Try to match the specified keyamp with the list of known keymaps
+ else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
+ $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
+ # Otherwise try to match the keymap from the current folder, or arguments to the make command
+ else ifneq ($$(KEYMAP),)
+ $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
+ # Otherwise, make all keymaps, again this is consistent with how it works without
+ # any arguments
else
- $$(eval $$(call PARSE_SUBPROJECT,))
+ $$(eval $$(call PARSE_ALL_KEYMAPS))
endif
endef
@@ -291,86 +368,19 @@ endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
-define PARSE_SUBPROJECT
- # If we want to compile the default subproject, then we need to
- # include the correct makefile to determine the actual name of it
- CURRENT_SP := $1
- ifeq ($$(CURRENT_SP),)
- CURRENT_SP := defaultsp
- endif
- ifeq ($$(CURRENT_SP),defaultsp)
- SUBPROJECT_DEFAULT=
- ifneq ("$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk)","")
- $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/subproject.mk)
- endif
- CURRENT_SP := $$(SUBPROJECT_DEFAULT)
- endif
- # If current subproject is empty (the default was not defined), and we have a list of subproject
- # then make all of them
- ifeq ($$(CURRENT_SP),)
- ifneq ($$(SUBPROJECTS),)
- CURRENT_SP := allsp
- endif
- endif
- # The special allsp is handled later
- ifneq ($$(CURRENT_SP),allsp)
- # get a list of all keymaps
- KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
- LAYOUTS :=
- $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
- KEYBOARD_LAYOUTS := $$(LAYOUTS)
- ifneq ($$(CURRENT_SP),)
- # if the subproject is defined, then also look for keymaps inside the subproject folder
- SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
- KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
- # $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/rules.mk)
- # KEYBOARD_LAYOUTS := $$(sort $$(KEYBOARD_LAYOUTS) $$(LAYOUTS))
- endif
+# define PARSE_SUBPROJECT
- LAYOUT_KEYMAPS :=
- $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
-
- KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
- # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
- # compile all the keymaps
- ifeq ($$(RULE),)
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- # The same if allkm was specified
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- # Try to match the specified keyamp with the list of known keymaps
- else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
- $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
- # Otherwise try to match the keymap from the current folder, or arguments to the make command
- else ifneq ($$(KEYMAP),)
- $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
- # No matching keymap found, so we assume that the rest of the rule is the target
- # If we haven't been able to parse out a subproject, then make all of them
- # This is consistent with running make without any arguments from the keyboard
- # folder
- else ifeq ($1,)
- $$(eval $$(call PARSE_ALL_SUBPROJECTS))
- # Otherwise, make all keymaps, again this is consistent with how it works without
- # any arguments
- else
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- endif
- else
- # As earlier mentioned when allsb is specified, we call our self recursively
- # for all of the subprojects
- $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
- endif
-endef
+# endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
-define PARSE_ALL_SUBPROJECTS
- ifeq ($$(SUBPROJECTS),)
- $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
- else
- $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
- endif
-endef
+# define PARSE_ALL_SUBPROJECTS
+# ifeq ($$(SUBPROJECTS),)
+# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
+# else
+# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
+# endif
+# endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
@@ -380,21 +390,18 @@ endef
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
- # Remove the leading "-" from the target, as it acts as a separator
- MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
+ # Remove the leading ":" from the target, as it acts as a separator
+ MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
- COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
+ CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
+ COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
- ifeq ($$(CURRENT_SP),)
- KB_SP := $(CURRENT_KB)
- else
- KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
- endif
+ KB_SP := $$(CURRENT_KB)
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
- MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
+ MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
@@ -455,8 +462,8 @@ endef
define PARSE_TEST
TESTS :=
- TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
- TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
+ TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
+ TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
@@ -504,11 +511,6 @@ if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
-# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
-SUBPROJECTS := $(notdir $(patsubst %/rules.mk,%,$(wildcard ./*/rules.mk)))
-.PHONY: $(SUBPROJECTS)
-$(SUBPROJECTS): %: %-allkm
-
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
%:
@@ -539,22 +541,24 @@ endif
$(foreach TEST,$(TESTS),$(RUN_TEST))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
+# These no longer work because of the colon system
+
# All should compile everything
-.PHONY: all
-all: all-keyboards test-all
+# .PHONY: all
+# all: all-keyboards test-all
# Define some shortcuts, mostly for compatibility with the old syntax
-.PHONY: all-keyboards
-all-keyboards: allkb-allsp-allkm
+# .PHONY: all-keyboards
+# all-keyboards: all\:all\:all
-.PHONY: all-keyboards-defaults
-all-keyboards-defaults: allkb-allsp-default
+# .PHONY: all-keyboards-defaults
+# all-keyboards-defaults: all\:default
-.PHONY: test
-test: test-all
+# .PHONY: test
+# test: test-all
-.PHONY: test-clean
-test-clean: test-all-clean
+# .PHONY: test-clean
+# test-clean: test-all-clean
lib/%:
git submodule sync $?