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authorGravatar tmk <nobody@nowhere>2013-02-14 15:22:59 +0900
committerGravatar tmk <nobody@nowhere>2013-02-14 15:22:59 +0900
commit0018e19f07661cbae722d64d94cdf6ee388252ff (patch)
tree8e9673dff46070d4c77444fd7172df2a38be2242 /common/action.h
parent7a31451a077a55e1ad97cf8b31a111c7cd311a4d (diff)
downloadqmk_firmware-0018e19f07661cbae722d64d94cdf6ee388252ff.tar.gz
Add layer stack
Diffstat (limited to 'common/action.h')
-rw-r--r--common/action.h133
1 files changed, 73 insertions, 60 deletions
diff --git a/common/action.h b/common/action.h
index b9a6cb5b4..96b8ba2ed 100644
--- a/common/action.h
+++ b/common/action.h
@@ -162,25 +162,34 @@ bool waiting_buffer_has_anykey_pressed(void);
*
* Layer Actions
* -------------
- * ACT_LAYER(1000): Set layer
- * ACT_LAYER_BIT(1001): Bit-op layer
+ * ACT_LAYER(1000): Set layer
+ * ACT_LAYER_BIT(1001): Bit-op layer
+ * ACT_LAYER_STACK: Layer stack
*
- * 1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
- * 1000|LLLL|0000 0001 set L to layer on press
- * 1000|LLLL|0000 0010 set L to layer on release
- * 1000|----|0000 0011 set default to layer on both(return to default layer)
- * 1000|LLLL| keycode set L to layer while hold and send key on tap
- * 1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
- * 1000|LLLL|1111 1111 set L to default and layer(on press)
+ * 1000|LLLL|0000 0000 set current layer on press and return to default on release(momentary)
+ * 1000|LLLL|0000 0001 set current layer on press
+ * 1000|LLLL|0000 0010 set current layer on release
+ * 1000|LLLL|0000 0011 set current layer on both
+ * 1000|LLLL| keycode set current layer on hold and send key on tap
+ * 1000|LLLL|1111 0000 set current layer on hold and toggle on several taps
+ * 1000|DDDD|1111 1111 set default layer on press
+ * L: 0 means default layer
*
- * 1001|BBBB|0000 0000 (not used)
- * 1001|BBBB|0000 0001 bit-xor layer with B on press
- * 1001|BBBB|0000 0010 bit-xor layer with B on release
- * 1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
- * 1001|BBBB| keycode bit-xor layer with B while hold and send key on tap
- * 1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
- * 1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
+ * 1001|BBBB|0000 0000 bit-on current layer on press and bit-off on release(momentary)
+ * 1001|BBBB|0000 0001 bit-xor current layer on press
+ * 1001|BBBB|0000 0010 bit-xor current layer on release
+ * 1001|BBBB|0000 0011 bit-xor current layer on both
+ * 1001|BBBB| keycode bit-xor current layer on hold and send key on tap
+ * 1001|BBBB|1111 0000 bit-xor current layer on hold and toggle on several taps
+ * 1001|BBBB|1111 1111 bit-xor default layer on both
*
+ * 1011|LLLL|0000 0000 push on press and remove on release(momentary)
+ * 1011|LLLL|0000 0001 push or remove on press
+ * 1011|LLLL|0000 0010 push or remove on release
+ * 1011|LLLL|0000 0011 push or remove on both
+ * 1011|LLLL| keycode push or remove on hold and send key on tap
+ * 1011|LLLL|1111 0000 push or remove on hold and toggle on several taps
+ * 1011|LLLL|1111 1111 (not used)
*
*
* Extensions(11XX)
@@ -210,6 +219,7 @@ enum action_kind_id {
ACT_LAYER = 0b1000,
ACT_LAYER_BIT = 0b1001,
+ ACT_LAYER_STACK = 0b1011,
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
@@ -223,20 +233,20 @@ enum action_kind_id {
#define ACTION(kind, param) ((kind)<<12 | (param))
#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
-/* Key */
+/*
+ * Key
+ */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
/* Mods & key */
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
-/* Mod & key */
#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-
-/* Mods + Tap key */
+/* Tap key */
enum mods_codes {
MODS_ONESHOT = 0x00,
};
@@ -244,7 +254,6 @@ enum mods_codes {
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-/* Mod + Tap key */
#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
@@ -252,73 +261,77 @@ enum mods_codes {
/*
- * Switch layer
+ * Layer switching
*/
enum layer_codes {
LAYER_MOMENTARY = 0,
LAYER_ON_PRESS = 1,
LAYER_ON_RELEASE = 2,
- LAYER_DEFAULT =3,
+ LAYER_ON_BOTH =3,
LAYER_TAP_TOGGLE = 0xF0,
- LAYER_CHANGE_DEFAULT = 0xFF
+ LAYER_SET_DEFAULT_ON_PRESS = 0xFD,
+ LAYER_SET_DEFAULT_ON_RELEASE = 0xFE,
+ LAYER_SET_DEFAULT_ON_BOTH = 0xFF
};
-enum layer_vals_default {
- DEFAULT_ON_PRESS = 1,
- DEFAULT_ON_RELEASE = 2,
- DEFAULT_ON_BOTH = 3,
-};
-
/*
- * return to default layer
+ * Default layer
+ */
+/* set default layer */
+#define ACTION_LAYER_SET_DEFAULT(layer) ACTION_LAYER_SET_DEFAULT_R(layer)
+#define ACTION_LAYER_SET_DEFAULT_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
+#define ACTION_LAYER_SET_DEFAULT_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
+#define ACTION_LAYER_SET_DEFAULT_B(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
+/* bit-xor default layer */
+#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION_LAYER_BIT_DEFAULT_R(bits)
+#define ACTION_LAYER_BIT_DEFAULT_P(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
+#define ACTION_LAYER_BIT_DEFAULT_R(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
+#define ACTION_LAYER_BIT_DEFAULT_B(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
+/*
+ * Current layer: Return to default layer
*/
#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
-/* set default layer on press */
-#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
-/* set default layer on release */
-#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
-/* change default layer and set layer */
-
+#define ACTION_LAYER_DEFAULT_P ACTION_LAYER_SET_P(0)
+#define ACTION_LAYER_DEFAULT_R ACTION_LAYER_SET_R(0)
+#define ACTION_LAYER_DEFAULT_B ACTION_LAYER_SET_B(0)
/*
- * Set layer
+ * Current layer: Set
*/
-/* set layer on press and none on release */
#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
-/* set layer on press and set default on release (This is needed by legacy keymap support.) */
#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
-/* set layer on press and none on release */
#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
-/* set layer while hold and send key on tap */
-#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
-/* set layer on press */
#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
-/* set layer on release */
#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
-/* set layer on hold and toggle on several taps */
+#define ACTION_LAYER_SET_B(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_BOTH)
#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
-/* set default layer on both press and release */
-#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
-
+#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
/*
- * Bit-op layer
+ * Current layer: Bit-op
*/
-/* bit-xor on both press and release */
#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
-/* bit-xor on press */
#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
-/* bit-xor while hold and send key on tap */
-#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
-/* bit-xor on press */
#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
-/* bit-xor on release */
#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
-/* bit-xor while hold and toggle on several taps */
+#define ACTION_LAYER_BIT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_BOTH)
#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
-/* bit-xor default layer and set layer */
-#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
+#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
+/*
+ * Layer Stack
+ */
+/* momentary */
+#define ACTION_LAYER_STACK(layer) ACTION_LAYER_STACK_MOMENTARY(layer)
+#define ACTION_LAYER_STACK_MOMENTARY(layer) ACTION(ACT_LAYER_STACK, (layer)<<8 | LAYER_MOMENTARY)
+#define ACTION_LAYER_STACK_TOGGLE(layer) ACTION_LAYER_STACK_R(layer)
+#define ACTION_LAYER_STACK_P(layer) ACTION(ACT_LAYER_STACK, (layer)<<8 | LAYER_ON_PRESS)
+#define ACTION_LAYER_STACK_R(layer) ACTION(ACT_LAYER_STACK, (layer)<<8 | LAYER_ON_RELEASE)
+#define ACTION_LAYER_STACK_B(layer) ACTION(ACT_LAYER_STACK, (layer)<<8 | LAYER_ON_BOTH)
+#define ACTION_LAYER_STACK_TAP_TOGGLE(layer) ACTION(ACT_LAYER_STACK, (layer)<<8 | LAYER_TAP_TOGGLE)
+#define ACTION_LAYER_STACK_TAP_KEY(layer, key) ACTION(ACT_LAYER_STACK, (layer)<<8 | (key))
-/* HID Usage */
+/*
+ * HID Usage
+ */
enum usage_pages {
PAGE_SYSTEM,
PAGE_CONSUMER