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authorGravatar Fred Sundvik <fsundvik@gmail.com>2017-07-09 13:50:18 +0300
committerGravatar Jack Humbert <jack.humb@gmail.com>2017-07-10 09:01:59 -0400
commit011ee294414800eaa18ce7c3f9447054d9eae765 (patch)
treedf9378c71287fedd424b01ab51bd3f1358baea8a /drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
parent630f065376618d94f4616687629aadb3ee91e562 (diff)
downloadqmk_firmware-011ee294414800eaa18ce7c3f9447054d9eae765.tar.gz
Fixup mixed tabs/spaces
Diffstat (limited to 'drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c')
-rw-r--r--drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c246
1 files changed, 123 insertions, 123 deletions
diff --git a/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c b/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
index c55dd0a0e..0691dbfbf 100644
--- a/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
+++ b/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#if GFX_USE_GDISP
-#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
+#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
#include "gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
@@ -34,26 +34,26 @@ extern const uint8_t CIE1931_CURVE[];
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
- #define GDISP_SCREEN_HEIGHT 9
+ #define GDISP_SCREEN_HEIGHT 9
#endif
#ifndef GDISP_SCREEN_WIDTH
- #define GDISP_SCREEN_WIDTH 16
+ #define GDISP_SCREEN_WIDTH 16
#endif
#ifndef GDISP_INITIAL_CONTRAST
- #define GDISP_INITIAL_CONTRAST 0
+ #define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
- #define GDISP_INITIAL_BACKLIGHT 0
+ #define GDISP_INITIAL_BACKLIGHT 0
#endif
-#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
+#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define IS31_ADDR_DEFAULT 0x74
-#define IS31_REG_CONFIG 0x00
+#define IS31_REG_CONFIG 0x00
// bits in reg
-#define IS31_REG_CONFIG_PICTUREMODE 0x00
-#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
+#define IS31_REG_CONFIG_PICTUREMODE 0x00
+#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
@@ -144,14 +144,14 @@ static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
- // The private area is the display surface.
- g->priv = gfxAlloc(sizeof(PrivData));
+ // The private area is the display surface.
+ g->priv = gfxAlloc(sizeof(PrivData));
__builtin_memset(PRIV(g), 0, sizeof(PrivData));
- PRIV(g)->page = 0;
+ PRIV(g)->page = 0;
- // Initialise the board interface
- init_board(g);
- gfxSleepMilliseconds(10);
+ // Initialise the board interface
+ init_board(g);
+ gfxSleepMilliseconds(10);
// zero function page, all registers (assuming full_page is all zeroes)
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
@@ -179,134 +179,134 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// Finish Init
post_init_board(g);
- /* Initialise the GDISP structure */
- g->g.Width = GDISP_SCREEN_WIDTH;
- g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Orientation = GDISP_ROTATE_0;
- g->g.Powermode = powerOff;
- g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
- g->g.Contrast = GDISP_INITIAL_CONTRAST;
- return TRUE;
+ /* Initialise the GDISP structure */
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Powermode = powerOff;
+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
+ return TRUE;
}
#if GDISP_HARDWARE_FLUSH
- LLDSPEC void gdisp_lld_flush(GDisplay *g) {
- // Don't flush if we don't need it.
- if (!(g->flags & GDISP_FLG_NEEDFLUSH))
- return;
-
- PRIV(g)->page++;
- PRIV(g)->page %= 2;
- // TODO: some smarter algorithm for this
- // We should run only one physical page at a time
- // This way we don't need to send so much data, and
- // we could use slightly less memory
- uint8_t* src = PRIV(g)->frame_buffer;
- for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
- for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
- uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
- PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
- ++src;
- }
- }
+ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
+ // Don't flush if we don't need it.
+ if (!(g->flags & GDISP_FLG_NEEDFLUSH))
+ return;
+
+ PRIV(g)->page++;
+ PRIV(g)->page %= 2;
+ // TODO: some smarter algorithm for this
+ // We should run only one physical page at a time
+ // This way we don't need to send so much data, and
+ // we could use slightly less memory
+ uint8_t* src = PRIV(g)->frame_buffer;
+ for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
+ for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
+ uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
+ PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
+ ++src;
+ }
+ }
write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
gfxSleepMilliseconds(1);
write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
- g->flags &= ~GDISP_FLG_NEEDFLUSH;
- }
+ g->flags &= ~GDISP_FLG_NEEDFLUSH;
+ }
#endif
#if GDISP_HARDWARE_DRAWPIXEL
- LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
- coord_t x, y;
-
- switch(g->g.Orientation) {
- default:
- case GDISP_ROTATE_0:
- x = g->p.x;
- y = g->p.y;
- break;
- case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH-1 - g->p.x;
- y = g->p.y;
- break;
- }
- PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
- g->flags |= GDISP_FLG_NEEDFLUSH;
- }
+ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
+ coord_t x, y;
+
+ switch(g->g.Orientation) {
+ default:
+ case GDISP_ROTATE_0:
+ x = g->p.x;
+ y = g->p.y;
+ break;
+ case GDISP_ROTATE_180:
+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ y = g->p.y;
+ break;
+ }
+ PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
+ g->flags |= GDISP_FLG_NEEDFLUSH;
+ }
#endif
#if GDISP_HARDWARE_PIXELREAD
- LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
- coord_t x, y;
-
- switch(g->g.Orientation) {
- default:
- case GDISP_ROTATE_0:
- x = g->p.x;
- y = g->p.y;
- break;
- case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH-1 - g->p.x;
- y = g->p.y;
- break;
- }
- return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
- }
+ LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
+ coord_t x, y;
+
+ switch(g->g.Orientation) {
+ default:
+ case GDISP_ROTATE_0:
+ x = g->p.x;
+ y = g->p.y;
+ break;
+ case GDISP_ROTATE_180:
+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ y = g->p.y;
+ break;
+ }
+ return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
+ }
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
- LLDSPEC void gdisp_lld_control(GDisplay *g) {
- switch(g->p.x) {
- case GDISP_CONTROL_POWER:
- if (g->g.Powermode == (powermode_t)g->p.ptr)
- return;
- switch((powermode_t)g->p.ptr) {
- case powerOff:
- case powerSleep:
- case powerDeepSleep:
+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch(g->p.x) {
+ case GDISP_CONTROL_POWER:
+ if (g->g.Powermode == (powermode_t)g->p.ptr)
+ return;
+ switch((powermode_t)g->p.ptr) {
+ case powerOff:
+ case powerSleep:
+ case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
- break;
- case powerOn:
+ break;
+ case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
- break;
- default:
- return;
- }
- g->g.Powermode = (powermode_t)g->p.ptr;
- return;
-
- case GDISP_CONTROL_ORIENTATION:
- if (g->g.Orientation == (orientation_t)g->p.ptr)
- return;
- switch((orientation_t)g->p.ptr) {
- /* Rotation is handled by the drawing routines */
- case GDISP_ROTATE_0:
- case GDISP_ROTATE_180:
- g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Width = GDISP_SCREEN_WIDTH;
- break;
- case GDISP_ROTATE_90:
- case GDISP_ROTATE_270:
- g->g.Height = GDISP_SCREEN_WIDTH;
- g->g.Width = GDISP_SCREEN_HEIGHT;
- break;
- default:
- return;
- }
- g->g.Orientation = (orientation_t)g->p.ptr;
- return;
-
- case GDISP_CONTROL_BACKLIGHT:
- if (g->g.Backlight == (unsigned)g->p.ptr)
+ break;
+ default:
return;
- unsigned val = (unsigned)g->p.ptr;
- g->g.Backlight = val > 100 ? 100 : val;
+ }
+ g->g.Powermode = (powermode_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_ORIENTATION:
+ if (g->g.Orientation == (orientation_t)g->p.ptr)
+ return;
+ switch((orientation_t)g->p.ptr) {
+ /* Rotation is handled by the drawing routines */
+ case GDISP_ROTATE_0:
+ case GDISP_ROTATE_180:
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_90:
+ case GDISP_ROTATE_270:
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ default:
+ return;
+ }
+ g->g.Orientation = (orientation_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_BACKLIGHT:
+ if (g->g.Backlight == (unsigned)g->p.ptr)
+ return;
+ unsigned val = (unsigned)g->p.ptr;
+ g->g.Backlight = val > 100 ? 100 : val;
g->flags |= GDISP_FLG_NEEDFLUSH;
- return;
- }
- }
+ return;
+ }
+ }
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP