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authorGravatar tmk <nobody@nowhere>2013-03-25 00:01:30 +0900
committerGravatar tmk <nobody@nowhere>2013-03-25 00:01:30 +0900
commitb862b4f030b447e067d307a548ed92182515404e (patch)
tree0569b9df79b2859aaed73e1373be670d710ed982 /keyboard/hid_liber/keymap_custom.h
parent2b08a150a41e25e87362436b7307bb1be35529f3 (diff)
downloadqmk_firmware-b862b4f030b447e067d307a548ed92182515404e.tar.gz
Fix hid_liber for new keymap framework by yeeeargh
Diffstat (limited to 'keyboard/hid_liber/keymap_custom.h')
-rw-r--r--keyboard/hid_liber/keymap_custom.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/keyboard/hid_liber/keymap_custom.h b/keyboard/hid_liber/keymap_custom.h
new file mode 100644
index 000000000..d138ab20e
--- /dev/null
+++ b/keyboard/hid_liber/keymap_custom.h
@@ -0,0 +1,65 @@
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Layer 0: Default Layer
+ *
+ * ANSI:
+ *
+ * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
+ * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
+ * `---' `---------------' `---------------' `---------------' `-----------'
+ * ,-----------------------------------------------------------. ,-----------.
+ * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
+ * |-----------------------------------------------------------| |-----------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
+ * |-----------------------------------------------------------| `-----------'
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------| ,---.
+ * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
+ * |-----------------------------------------------------------| ,-----------.
+ * |Ctl|Gui|Alt| Space |Alt|Gui|FN0|Ctl| |Lef|Dow|Rig|
+ * `-----------------------------------------------------------' `-----------'
+ */
+
+ KEYMAP(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
+ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
+ LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
+ LCTL, LGUI, LALT, SPC, RALT, RGUI, FN0, RCTL, LEFT, DOWN, RGHT),
+
+
+
+};
+
+static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * Layer 1: Media Keys
+ *
+ * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
+ * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
+ * `---' `---------------' `---------------' `---------------' `-----------'
+ * ,-----------------------------------------------------------. ,-----------.
+ * |~ |KP1|KP2|KP3|KP4|KP5|KP6|KP7|KP8|KP9|KP0| -| =|Backsp | |Ins|Med|Vl+|
+ * |-----------------------------------------------------------| |-----------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|Mut|Vl-|
+ * |-----------------------------------------------------------| `-----------'
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------| ,---.
+ * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Ply|
+ * |-----------------------------------------------------------| ,-----------.
+ * |Ctl|Gui|Alt| Space |Alt|Gui|FN0|Ctl| |Prv|Stp|Nxt|
+ * `-----------------------------------------------------------' `-----------'
+ */
+
+ KEYMAP(
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MSEL, VOLU, \
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, \
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MPLY, \
+ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN0, TRNS, MPRV, MSTP, MNXT),
+};
+
+static const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_OVERLAY_MOMENTARY(0), // activate LAYER1 when FN0 pressed
+};