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author | yeeeargh <sebatian@hauser.tv> | 2013-07-03 13:04:33 +0200 |
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committer | yeeeargh <sebatian@hauser.tv> | 2013-07-03 13:04:33 +0200 |
commit | e0cb9cf30bd9d326bc379bcca6ec44e86ca7c283 (patch) | |
tree | 9de7bbdb685e769ca89c7030adc428f7a4425a9f /keyboard/hid_liber/keymap_custom.h | |
parent | 681e0194501aba4e6234f478d2c96d428b1223b5 (diff) | |
download | qmk_firmware-e0cb9cf30bd9d326bc379bcca6ec44e86ca7c283.tar.gz |
Added standard layouts for ANSI and ISO. Moved the initial layout from alaricljs to a seperate layout file. If no layout gets defined ANSI is used as a default.
Added a README.md with links to the deskthority wikipages for this project and some build instructions.
Diffstat (limited to 'keyboard/hid_liber/keymap_custom.h')
-rw-r--r-- | keyboard/hid_liber/keymap_custom.h | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/keyboard/hid_liber/keymap_custom.h b/keyboard/hid_liber/keymap_custom.h index 257106b51..03e1a1bfa 100644 --- a/keyboard/hid_liber/keymap_custom.h +++ b/keyboard/hid_liber/keymap_custom.h @@ -1,7 +1,9 @@ +// hid_liber custom +// ANSI layout with FN key instead of APP button +// Layer 1 has mediakeys on the nav cluster and keypad numbers for alt-codes + static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Keymap 0: Default Keymap - * - * ANSI: +/* Layer 0: Default ANSI * * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| @@ -19,7 +21,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------' `-----------' */ - KEYMAP( + KEYMAP(\ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \ @@ -28,7 +30,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LCTL, LGUI, LALT, SPC, RALT, RGUI, FN1, RCTL, LEFT, DOWN, RGHT), /* - * Keymap 1: Media Keys + * Layer 1: Media Keys + * Keypad numbers instead of normal numbers * * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| @@ -46,15 +49,16 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------' `-----------' */ - KEYMAP( + KEYMAP(\ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, P1, P2, P3, P4, P5, P6, P7, P8, P9, P0, TRNS, TRNS, TRNS, TRNS, MSEL, VOLU, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MPLY, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, TRNS, MPRV, MSTP, MNXT), + }; static const uint16_t PROGMEM fn_actions[] = { - [1] = ACTION_LAYER_MOMENTARY(1), // activate Keymap 1 when FN1 pressed + [1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed }; |