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author | Jack Humbert <jack.humb@gmail.com> | 2016-06-21 22:39:54 -0400 |
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committer | GitHub <noreply@github.com> | 2016-06-21 22:39:54 -0400 |
commit | 649b33d7783cf3021928534b7ae127e0a89e8807 (patch) | |
tree | c2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboard/planck/keymaps/charlie/keymap.c | |
parent | 464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff) | |
download | qmk_firmware-649b33d7783cf3021928534b7ae127e0a89e8807.tar.gz |
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo
* rename keyboard to keyboards
Diffstat (limited to 'keyboard/planck/keymaps/charlie/keymap.c')
-rw-r--r-- | keyboard/planck/keymaps/charlie/keymap.c | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/keyboard/planck/keymaps/charlie/keymap.c b/keyboard/planck/keymaps/charlie/keymap.c deleted file mode 100644 index 966c60d20..000000000 --- a/keyboard/planck/keymaps/charlie/keymap.c +++ /dev/null @@ -1,54 +0,0 @@ -#include "keymap.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [0] = { /* Native */ - {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, FUNC(2)}, - {KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, - {KC_TAB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, - {KC_DEL, KC_LCTL, KC_NO, KC_LSFT, KC_LALT, KC_SPC, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, - [1] = { /* QWERTY->PHOTOSHOP */ - {KC_DELETE, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, FUNC(1)}, - {KC_O, KC_G, KC_S, KC_U, KC_T, FUNC(27), KC_F21, KC_F10, KC_F11, KC_F7, KC_F8, KC_F9}, - {KC_TAB, FUNC(4), FUNC(5), FUNC(6), KC_F1, FUNC(7), KC_F18, KC_F19, KC_F23, KC_F20, KC_F22, FUNC(9)}, - {KC_COMM, KC_DOT, KC_R, FUNC(11), FUNC(3), KC_SPC, FUNC(12), KC_F2, FUNC(8), KC_F3, KC_F14} - }, - [2] = { /* 2: FUNC(3 PHOTOSHOP */ - {KC_ESC, FUNC(25), FUNC(26), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO}, - {KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, FUNC(19), FUNC(20), FUNC(21)}, - {KC_C, KC_NO, FUNC(22), FUNC(5), KC_NO, FUNC(23), KC_NO, KC_NO, KC_NO, KC_NO, FUNC(13), KC_NO}, - {FUNC(14), FUNC(15), FUNC(16), FUNC(17), FUNC(3), KC_SPC, FUNC(18), KC_NO, KC_NO, KC_F24, KC_NO} - } -}; - -const uint16_t PROGMEM fn_actions[] = { - [1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout - [2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets - [3] = ACTION_LAYER_MOMENTARY(2), // Photoshop function layer - - [4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK - [5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse - [6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select - [7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill - [8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp - [9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer - [10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out - [11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders - [12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save - [13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy - [14] = ACTION_MODS_KEY(MOD_LCTL, KC_F2), // stroke - [15] = ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_F2), // stroke layer - [16] = ACTION_MODS_KEY(MOD_LCTL, KC_0), // zoom 0 - [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders - [18] = ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_S), // save as - [19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur - [20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur - [21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter - [22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending - [23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_BSPC), // KC_NOrmal layer blending - [24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending - [25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back - [26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward - [27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize - -}; |