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author | Jack Humbert <jack.humb@gmail.com> | 2016-04-21 18:14:25 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-04-21 18:14:25 -0400 |
commit | 9828aba2a12f03fccbc1095bc8e4918ae58fa31b (patch) | |
tree | 9990820fa4f42650599b40527c94fe3e6c3f6a2d /keyboard/preonic | |
parent | a8fd65d86f1bb43a845555ee2ac4b588798684ad (diff) | |
download | qmk_firmware-9828aba2a12f03fccbc1095bc8e4918ae58fa31b.tar.gz |
adds multiple voices and the ability to iterate/deiterate between them
Diffstat (limited to 'keyboard/preonic')
-rw-r--r-- | keyboard/preonic/keymaps/default/keymap.c | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/keyboard/preonic/keymaps/default/keymap.c b/keyboard/preonic/keymaps/default/keymap.c index 267bfab3d..f0d5ed603 100644 --- a/keyboard/preonic/keymaps/default/keymap.c +++ b/keyboard/preonic/keymaps/default/keymap.c @@ -3,7 +3,6 @@ #include "eeconfig.h" #ifdef AUDIO_ENABLE #include "audio.h" - #include "song_list.h" #endif // Each layer gets a name for readability, which is then used in the keymap matrix below. @@ -31,6 +30,8 @@ #endif #define MUS_OFF M(8) #define MUS_ON M(9) +#define VC_IN M(10) +#define VC_DE M(11) // Fillers to make layering more clear #define _______ KC_TRNS @@ -171,7 +172,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, {_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______}, - {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______}, + {_______, VC_DE, VC_IN, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} } @@ -289,6 +290,22 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #endif } break; + case 10: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + voice_iterate(); + PLAY_NOTE_ARRAY(music_scale, false, 0); + #endif + } + break; + case 11: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + voice_deiterate(); + PLAY_NOTE_ARRAY(music_scale, false, 0); + #endif + } + break; } return MACRO_NONE; }; |