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author | IBNobody <protospherex@gmail.com> | 2016-03-16 10:27:04 -0500 |
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committer | IBNobody <protospherex@gmail.com> | 2016-03-16 10:27:04 -0500 |
commit | 8a2457d7534ba082b52599e3af56f9e50e8dc38a (patch) | |
tree | 3a5eedcb1cfc25e7500ac9c882b7a396f9f5c7be /keyboard/retro_refit/README.md | |
parent | 17628e9922211d9828341544fbf800c33829afed (diff) | |
download | qmk_firmware-8a2457d7534ba082b52599e3af56f9e50e8dc38a.tar.gz |
Adding Retro_Refit Keyboard
Retro_Refit is an example of using a Teensy to replace a keyboard
controller on an older keyboard. The original 6x15 keyboard had a
non-standard 11x8 matrix.
Diffstat (limited to 'keyboard/retro_refit/README.md')
-rw-r--r-- | keyboard/retro_refit/README.md | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/keyboard/retro_refit/README.md b/keyboard/retro_refit/README.md new file mode 100644 index 000000000..d3c9d4197 --- /dev/null +++ b/keyboard/retro_refit/README.md @@ -0,0 +1,24 @@ +retro_refit keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent README.md](/README.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboard/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default +To build with the default keymap, simply run `make`. + +### Other Keymaps +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +``` +$ make KEYMAP=[default|jack|<name>] +``` +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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