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authorGravatar Álvaro A. Volpato <alvaro.volpato@usp.br>2019-10-25 08:27:43 +0200
committerGravatar noroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-10-24 23:27:43 -0700
commit23048798dd4e089c6f636a198cb246f41e6aef73 (patch)
treef4e1a481a5230fae470641b0da51637e61b11075 /keyboards/acheron/shark/shark.h
parente8453bbc1218a2cb40d4eac6cb543bd0c45d3de9 (diff)
downloadqmk_firmware-23048798dd4e089c6f636a198cb246f41e6aef73.tar.gz
[Keyboard] Add SharkPCB rev Alpha support (#7090)
* Add SharkPCB rev Alpha support * Solve PWM pin assignment - Solve PWM pin configuration for the SharkPCB rev.Alpha, which backlight pin is B0 * Update shark.c copyright name * Update shark.h copyright section * Apply suggestions from code review Suggestions from @zvecr and @drashna were accepted and applied for neater code. Also fixed typos and removed unused comments. See [pull request](https://github.com/qmk/qmk_firmware/pull/7090/files#diff-70c0a1f44287ae5810170b4180cdaa5d) for more information. Co-Authored-By: Joel Challis <git@zvecr.com> Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update PRODUCT_ID into config.h * Update metadata info.json Fields "keyboard_name", "keyboard_folder", "url", "maintainer" were updated
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diff --git a/keyboards/acheron/shark/shark.h b/keyboards/acheron/shark/shark.h
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+/* Copyright 2019 Álvaro "Gondolindrim" Volpato
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT_ortho_4x12( \
+ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
+ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
+ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
+ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B \
+) \
+{ \
+ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
+ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
+ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
+ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B } \
+}