aboutsummaryrefslogtreecommitdiffstats
path: root/keyboards/ai03/orbit_x/orbit_x.h
diff options
context:
space:
mode:
authorGravatar ai03 <sarcaphx510@gmail.com>2020-04-03 20:33:53 +0900
committerGravatar GitHub <noreply@github.com>2020-04-03 04:33:53 -0700
commit2f623daa459eeab29f2bdfe03bc7c2c05e875d45 (patch)
tree15663d88fb28b0966e44c6327d4e515511a4408a /keyboards/ai03/orbit_x/orbit_x.h
parentebbaba9001c09f904e29b16f9b0458afdefdae2f (diff)
downloadqmk_firmware-2f623daa459eeab29f2bdfe03bc7c2c05e875d45.tar.gz
[Keyboard] Add Orbit-X Keyboard (#8605)
* Make initial batch of files * Tweak keymap * Mod default keymap * Add via compat * Update default keymap based on real world use * Remove RGB, LCD, MIDI options * Remove unnecessary functons from orbit_x.c * Update readme * Cleanup makefile as necessary * Make the readme file for default keymap not completely empty * Update keyboards/ai03/orbit_x/keymaps/default/keymap.c * Update keyboards/ai03/orbit_x/readme.md * Update keyboards/ai03/orbit_x/info.json
Diffstat (limited to 'keyboards/ai03/orbit_x/orbit_x.h')
-rw-r--r--keyboards/ai03/orbit_x/orbit_x.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/keyboards/ai03/orbit_x/orbit_x.h b/keyboards/ai03/orbit_x/orbit_x.h
new file mode 100644
index 000000000..a1ae8304b
--- /dev/null
+++ b/keyboards/ai03/orbit_x/orbit_x.h
@@ -0,0 +1,44 @@
+/* Copyright 2019 Ryota Goto
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+) \
+{ \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { R00, R01, R02, R03, R04, R05 }, \
+ { R10, R11, R12, R13, R14, R15 }, \
+ { R20, R21, R22, R23, R24, R25 }, \
+ { R30, R31, R32, R33, R34, R35 }, \
+}