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author | Callum Oakley <c.oakley108@gmail.com> | 2016-08-09 12:39:59 +0100 |
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committer | Callum Oakley <c.oakley108@gmail.com> | 2016-08-09 12:39:59 +0100 |
commit | 49fbcb3e7cea2d47df6350918ff6e00960a78b15 (patch) | |
tree | 468105b030bd61b3c12c1b93784ff38334113355 /keyboards/cluecard/readme.md | |
parent | 725dd7328f9963959f72318af912ed66f5a5f513 (diff) | |
parent | adad05c3fbd511e77a77484945fa2f675d6abf8b (diff) | |
download | qmk_firmware-49fbcb3e7cea2d47df6350918ff6e00960a78b15.tar.gz |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'keyboards/cluecard/readme.md')
-rw-r--r-- | keyboards/cluecard/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md new file mode 100644 index 000000000..ae1afbbfd --- /dev/null +++ b/keyboards/cluecard/readme.md @@ -0,0 +1,28 @@ +cluecard keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|<name>] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` |