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authorGravatar Alex Ong <the.onga@gmail.com>2019-01-04 19:43:45 +1100
committerGravatar Alex Ong <the.onga@gmail.com>2019-01-04 19:43:45 +1100
commit2bb2977c133646c4e056960e72029270d77cc1eb (patch)
tree235d491f992121ac1716c5bf2fafb80983748576 /keyboards/diverge3/keymaps/workman/readme.md
parenta55c838961c89097ab849ed6cb1f261791e6b9b4 (diff)
parent47c91fc7f75ae0a477e55b687aa0fc30da0a283c (diff)
downloadqmk_firmware-2bb2977c133646c4e056960e72029270d77cc1eb.tar.gz
Merge branch 'master' into debounce_refactor
# Conflicts: # tmk_core/common/keyboard.c
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+# The Workman keymap for diverge3
+
+Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
+
+## Layer 1 - Default Layer
+
+Workman programming layout.
+
+![Workman Layout Picture](https://i.imgur.com/IOOmRfI.png)
+
+## Layer 2 - Gaming Layer
+
+Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
+
+![Gaming Layer Picture](https://i.imgur.com/E0vmEAa.png)
+
+## Layer 3 - Raise Layer
+
+Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
+
+![Raise Layer Misc Buttons Picture](https://i.imgur.com/50L3O62.png)