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author | Alex Ong <the.onga@gmail.com> | 2019-01-04 19:43:45 +1100 |
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committer | Alex Ong <the.onga@gmail.com> | 2019-01-04 19:43:45 +1100 |
commit | 2bb2977c133646c4e056960e72029270d77cc1eb (patch) | |
tree | 235d491f992121ac1716c5bf2fafb80983748576 /keyboards/diverge3/keymaps/workman/readme.md | |
parent | a55c838961c89097ab849ed6cb1f261791e6b9b4 (diff) | |
parent | 47c91fc7f75ae0a477e55b687aa0fc30da0a283c (diff) | |
download | qmk_firmware-2bb2977c133646c4e056960e72029270d77cc1eb.tar.gz |
Merge branch 'master' into debounce_refactor
# Conflicts:
# tmk_core/common/keyboard.c
Diffstat (limited to 'keyboards/diverge3/keymaps/workman/readme.md')
-rw-r--r-- | keyboards/diverge3/keymaps/workman/readme.md | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/keyboards/diverge3/keymaps/workman/readme.md b/keyboards/diverge3/keymaps/workman/readme.md new file mode 100644 index 000000000..48ba482fe --- /dev/null +++ b/keyboards/diverge3/keymaps/workman/readme.md @@ -0,0 +1,21 @@ +# The Workman keymap for diverge3 + +Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default. + +## Layer 1 - Default Layer + +Workman programming layout. + +![Workman Layout Picture](https://i.imgur.com/IOOmRfI.png) + +## Layer 2 - Gaming Layer + +Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility. + +![Gaming Layer Picture](https://i.imgur.com/E0vmEAa.png) + +## Layer 3 - Raise Layer + +Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`). + +![Raise Layer Misc Buttons Picture](https://i.imgur.com/50L3O62.png) |