diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
---|---|---|
committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/ergodox/keymaps/coderkun_neo2/readme.md | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) | |
download | qmk_firmware-55b8b8477cc6aee82dfe6792eea4e589cac433d5.tar.gz |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'keyboards/ergodox/keymaps/coderkun_neo2/readme.md')
-rw-r--r-- | keyboards/ergodox/keymaps/coderkun_neo2/readme.md | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/coderkun_neo2/readme.md b/keyboards/ergodox/keymaps/coderkun_neo2/readme.md new file mode 100644 index 000000000..2a4d3a535 --- /dev/null +++ b/keyboards/ergodox/keymaps/coderkun_neo2/readme.md @@ -0,0 +1,31 @@ +# coderkun’s Neo2 layout for the ErgoDox EZ + +The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys. + +The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course). + +It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols. + + +## Layers + +0. Default layer for Neo2 +1. Poor man’s QWERTZ +2. Poor man’s Neo +3. F-keys, mouse keys und Unicode symbols +4. Neo’s software layers 4 rebuilt in hardware + + +## Build + +1. Enable Unicode in Makefile + + ``` + UNICODE_ENABLE = yes + ``` +2. Build as usual + + ``` + make clean + make KEYMAP=coderkun_neo2 + ``` |