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author | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-08-04 23:06:33 -0700 |
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committer | noroadsleft <18669334+noroadsleft@users.noreply.github.com> | 2019-08-04 23:06:33 -0700 |
commit | 7f8922ae7bc6c52bd22d3953b8eda9e87c664cf9 (patch) | |
tree | 3aaecbcb755bfe722e1c3522079ff146b90542f8 /keyboards/gh60/satan/keymaps/stanleylai | |
parent | 72f382fc02b3c5c81c54fd2d239d653fe2f8083c (diff) | |
download | qmk_firmware-7f8922ae7bc6c52bd22d3953b8eda9e87c664cf9.tar.gz |
GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have
* set bootmagic to lite
* rename gh60 file to revc
Diffstat (limited to 'keyboards/gh60/satan/keymaps/stanleylai')
-rw-r--r-- | keyboards/gh60/satan/keymaps/stanleylai/config.h | 15 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/stanleylai/keymap.c | 88 |
2 files changed, 103 insertions, 0 deletions
diff --git a/keyboards/gh60/satan/keymaps/stanleylai/config.h b/keyboards/gh60/satan/keymaps/stanleylai/config.h new file mode 100644 index 000000000..7f4bb441c --- /dev/null +++ b/keyboards/gh60/satan/keymaps/stanleylai/config.h @@ -0,0 +1,15 @@ +#include "../../config.h" + +// Backlight configuration +#undef BACKLIGHT_LEVELS +#define BACKLIGHT_LEVELS 3 + +// Underlight configuration +#undef RGBLED_NUM +#define RGBLED_NUM 6 // Number of LEDs +#undef RGBLIGHT_HUE_STEP +#define RGBLIGHT_HUE_STEP 8 +#undef RGBLIGHT_SAT_STEP +#define RGBLIGHT_SAT_STEP 8 +#undef RGBLIGHT_VAL_STEP +#define RGBLIGHT_VAL_STEP 8 diff --git a/keyboards/gh60/satan/keymaps/stanleylai/keymap.c b/keyboards/gh60/satan/keymaps/stanleylai/keymap.c new file mode 100644 index 000000000..633719a88 --- /dev/null +++ b/keyboards/gh60/satan/keymaps/stanleylai/keymap.c @@ -0,0 +1,88 @@ +#include QMK_KEYBOARD_H + + +// Used for SHIFT_ESC +#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _RGBL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + // See base_layer.png and rgb_layer.png for layout reference + + // Base Default Layer + // Mac Modifier Layout. Use BootMagic to toggle GUI and ALT positions. + [_BL] = LAYOUT_60_ansi_split_bs_rshift( + F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ + LT(_FL, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(_FL), \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT + ), + + // Function layer + [_FL] = LAYOUT_60_ansi_split_bs_rshift( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, XXXXXXX, \ + XXXXXXX, KC_MPRV, KC_UP, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, \ + _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + _______, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LT(_RGBL, KC_PGUP), _______, \ + _______, _______, _______, KC_MPLY, _______, KC_HOME, KC_PGDN, KC_END + ), + + // RGB Layer + [_RGBL] = LAYOUT_60_ansi_split_bs_rshift( + #ifdef RGBLIGHT_ENABLE + RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______ + #else + RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______ + #endif + ), +}; + +enum function_id { + SHIFT_ESC, +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_FUNCTION(SHIFT_ESC), +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { + static uint8_t shift_esc_shift_mask; + switch (id) { + case SHIFT_ESC: + shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; + if (record->event.pressed) { + if (shift_esc_shift_mask) { + add_key(KC_GRV); + send_keyboard_report(); + } else { + add_key(KC_ESC); + send_keyboard_report(); + } + } else { + if (shift_esc_shift_mask) { + del_key(KC_GRV); + send_keyboard_report(); + } else { + del_key(KC_ESC); + send_keyboard_report(); + } + } + break; + } +} |