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authorGravatar MechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-08-04 23:06:33 -0700
committerGravatar noroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-08-04 23:06:33 -0700
commit7f8922ae7bc6c52bd22d3953b8eda9e87c664cf9 (patch)
tree3aaecbcb755bfe722e1c3522079ff146b90542f8 /keyboards/gh60/satan/keymaps/stanleylai
parent72f382fc02b3c5c81c54fd2d239d653fe2f8083c (diff)
downloadqmk_firmware-7f8922ae7bc6c52bd22d3953b8eda9e87c664cf9.tar.gz
GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have * set bootmagic to lite * rename gh60 file to revc
Diffstat (limited to 'keyboards/gh60/satan/keymaps/stanleylai')
-rw-r--r--keyboards/gh60/satan/keymaps/stanleylai/config.h15
-rw-r--r--keyboards/gh60/satan/keymaps/stanleylai/keymap.c88
2 files changed, 103 insertions, 0 deletions
diff --git a/keyboards/gh60/satan/keymaps/stanleylai/config.h b/keyboards/gh60/satan/keymaps/stanleylai/config.h
new file mode 100644
index 000000000..7f4bb441c
--- /dev/null
+++ b/keyboards/gh60/satan/keymaps/stanleylai/config.h
@@ -0,0 +1,15 @@
+#include "../../config.h"
+
+// Backlight configuration
+#undef BACKLIGHT_LEVELS
+#define BACKLIGHT_LEVELS 3
+
+// Underlight configuration
+#undef RGBLED_NUM
+#define RGBLED_NUM 6 // Number of LEDs
+#undef RGBLIGHT_HUE_STEP
+#define RGBLIGHT_HUE_STEP 8
+#undef RGBLIGHT_SAT_STEP
+#define RGBLIGHT_SAT_STEP 8
+#undef RGBLIGHT_VAL_STEP
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/gh60/satan/keymaps/stanleylai/keymap.c b/keyboards/gh60/satan/keymaps/stanleylai/keymap.c
new file mode 100644
index 000000000..633719a88
--- /dev/null
+++ b/keyboards/gh60/satan/keymaps/stanleylai/keymap.c
@@ -0,0 +1,88 @@
+#include QMK_KEYBOARD_H
+
+
+// Used for SHIFT_ESC
+#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _RGBL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ // See base_layer.png and rgb_layer.png for layout reference
+
+ // Base Default Layer
+ // Mac Modifier Layout. Use BootMagic to toggle GUI and ALT positions.
+ [_BL] = LAYOUT_60_ansi_split_bs_rshift(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
+ LT(_FL, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(_FL), \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ // Function layer
+ [_FL] = LAYOUT_60_ansi_split_bs_rshift(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, XXXXXXX, \
+ XXXXXXX, KC_MPRV, KC_UP, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, \
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LT(_RGBL, KC_PGUP), _______, \
+ _______, _______, _______, KC_MPLY, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ // RGB Layer
+ [_RGBL] = LAYOUT_60_ansi_split_bs_rshift(
+ #ifdef RGBLIGHT_ENABLE
+ RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______
+ #else
+ RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______
+ #endif
+ ),
+};
+
+enum function_id {
+ SHIFT_ESC,
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(SHIFT_ESC),
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t shift_esc_shift_mask;
+ switch (id) {
+ case SHIFT_ESC:
+ shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
+ if (record->event.pressed) {
+ if (shift_esc_shift_mask) {
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ if (shift_esc_shift_mask) {
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}