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authorGravatar MakotoKurauchi <pluis@me.com>2020-10-12 11:37:31 +0900
committerGravatar GitHub <noreply@github.com>2020-10-12 11:37:31 +0900
commit4f923b1673fe35644af3dfe5c8e2a766116e0012 (patch)
treeb2890b314456bb0c456cb73133b1e996a925e29a /keyboards/helix/rev3_4rows/config.h
parentcacf495c91c7f6ad0e31edcefa8355eba98f75b6 (diff)
downloadqmk_firmware-4f923b1673fe35644af3dfe5c8e2a766116e0012.tar.gz
[Keyboard] Add Helix rev3 (#10297)
* add Helix Type-R keyboard * add default 4Rows keymaps * cleanup 4row keymaps * update about SPLIT_HAND_MATRIX_GRID and DIP_SWITCH_MATRIX_GRID * change how to toggle mac/win * update "Hardware Availability" * add a section of "How to build" * update "Hardware Supported" * add dip-sw sections * comment updated in function `encoder_update_user` * revert how to toggle mac/win * remove 4Rows variant build options * rename helix_type_r to helix_5r * add helix type-R 4Rows edition * small modifications in keymap.c * small modifications according to renaming * change project root directory * continuous work on ee2c39f1f9bffd97a2deb8f430746933a8d8684c * cleanup unused files * update info.json files * cleanup 5rows' keymaps * rename and update readme.md * update config.h * update helix's readme.md and rules.mk * update keymaps' overviews * split into each keyboard * optimize firmware size for via keymaps * fix LAYOUT to LAYOUT4 in 4rows/rev3.h * remove LAYOUT_kc lines from both keymaps * rename tyep-r to rev3 * enable to SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT * remove image from readme * clean up for PR * delete unnecessary comments * change keyboard directory * rename LAYOUT4 to LAYOUT for rev3_4rows * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> * Cleanup ADJUST Layer code for VIA * change SEND_STRING to tap_code * update readme * moved the oled code from the keymap to the keyboard * moved the dip switch code from the keymap to the keyboard * change layout name for info.json * Update keyboards/helix/rev3_4rows/rev3_4rows.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/rev3_4rows.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/rev3_4rows.h Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/rev3_5rows.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/rev3_5rows.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/keymaps/default/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/keymaps/via/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/keymaps/via/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/oled_display.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/keymaps/default/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/rev3_5rows.h Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/keymaps/default/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/keymaps/via/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/keymaps/via/keymap.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/oled_display.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/oled_display.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_5rows/info.json Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/helix/rev3_4rows/oled_display.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_5rows/oled_display.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rules.mk Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/helix/rev3_4rows/config.h Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update keyboards/helix/rev3_4rows/oled_display.c Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * deleted key_count in info.json Co-authored-by: keyaki-namiki <28521374+keyaki-namiki@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: Joel Challis <git@zvecr.com>
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+/*
+Copyright 2020 yushakobo
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+#include <stdio.h>
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x3265 //yushakobo
+#define PRODUCT_ID 0x0004 //Helix rev3 4rows
+#define DEVICE_VER 0x0001
+#define MANUFACTURER yushakobo
+#define PRODUCT Helix rev3 4rows
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 7
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/* Split hand configration */
+#define SPLIT_HAND_MATRIX_GRID D7,B2
+
+/* Dip switch on matrix grid */
+#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {5,6}, {6,6} }
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
+
+#define RGB_DI_PIN D3
+#define RGBLED_NUM 50 // Number of LEDs
+
+#ifdef RGB_MATRIX_ENABLE
+ #define DRIVER_LED_TOTAL RGBLED_NUM
+# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_HUE_STEP 8
+# define RGB_MATRIX_SAT_STEP 8
+# define RGB_MATRIX_VAL_STEP 8
+# define RGB_MATRIX_SPD_STEP 10
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+ #define RGBLIGHT_SPLIT
+ #define RGBLED_SPLIT { 25, 25 }
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8
+ #define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+/* Custom font */
+#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
+
+/* Encorder */
+#define ENCODERS_PAD_A { B6 }
+#define ENCODERS_PAD_B { B5 }
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP H
+//#define MAGIC_KEY_HELP_ALT SLASH
+//#define MAGIC_KEY_DEBUG D
+//#define MAGIC_KEY_DEBUG_MATRIX X
+//#define MAGIC_KEY_DEBUG_KBD K
+//#define MAGIC_KEY_DEBUG_MOUSE M
+//#define MAGIC_KEY_VERSION V
+//#define MAGIC_KEY_STATUS S
+//#define MAGIC_KEY_CONSOLE C
+//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER0_ALT GRAVE
+//#define MAGIC_KEY_LAYER1 1
+//#define MAGIC_KEY_LAYER2 2
+//#define MAGIC_KEY_LAYER3 3
+//#define MAGIC_KEY_LAYER4 4
+//#define MAGIC_KEY_LAYER5 5
+//#define MAGIC_KEY_LAYER6 6
+//#define MAGIC_KEY_LAYER7 7
+//#define MAGIC_KEY_LAYER8 8
+//#define MAGIC_KEY_LAYER9 9
+//#define MAGIC_KEY_BOOTLOADER B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
+//#define MAGIC_KEY_LOCK CAPS
+//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
+//#define MAGIC_KEY_NKRO N
+//#define MAGIC_KEY_SLEEP_LED Z
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0