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authorGravatar Josh Hinnebusch <joshhinnebusch@gmail.com>2019-12-26 12:38:10 -0500
committerGravatar MechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-12-26 09:38:10 -0800
commitcfbb848e03a113c65dd7fb01133a2049dbef6542 (patch)
tree39ec8a08af1ce21c65b1ebcfaf2505fa4631e837 /keyboards/hineybush/physix/physix.c
parent12baca129545bbd194fc95e542abfd6fcf552f47 (diff)
downloadqmk_firmware-cfbb848e03a113c65dd7fb01133a2049dbef6542.tar.gz
Add LZ PhysiX PCB (#7668)
* add physix PCB * update info.json and default keymap per LZ * update make example in readme * remove extra stuff * remove excess newlines
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diff --git a/keyboards/hineybush/physix/physix.c b/keyboards/hineybush/physix/physix.c
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+/* Copyright 2019 hineybush
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "physix.h"
+
+// Optional override functions below.
+// You can leave any or all of these undefined.
+// These are only required if you want to perform custom actions.
+
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+ setPinOutput(D3);
+ setPinOutput(D5);
+ matrix_init_user();
+}
+
+bool led_update_kb(led_t led_state) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+ bool res = led_update_user(led_state);
+ if(res) {
+ // writePin sets the pin high for 1 and low for 0.
+ // In this example the pins are inverted, setting
+ // it low/0 turns it on, and high/1 turns the LED off.
+ // This behavior depends on whether the LED is between the pin
+ // and VCC or the pin and GND.
+ writePin(D3, led_state.caps_lock);
+ writePin(D5, led_state.scroll_lock);
+ }
+ return res;
+ return led_update_user(led_state);
+}
+
+
+