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authorGravatar GreenShadowMaker <39226745+GreenShadowMaker@users.noreply.github.com>2018-05-17 07:05:34 -0700
committerGravatar Drashna Jaelre <drashna@live.com>2018-05-17 07:05:34 -0700
commit227c3b909a0e9c13156a7190c641758e35da9e94 (patch)
tree34d43c7ec3fc933e43bc106922817fa6fdeb41cb /keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c
parent42a72c633b460beb900a94c7747737c71078da5b (diff)
downloadqmk_firmware-227c3b909a0e9c13156a7190c641758e35da9e94.tar.gz
Add copy of knops/mini default keymap with comments for new user (#2989)
Diffstat (limited to 'keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c')
-rw-r--r--keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c485
1 files changed, 485 insertions, 0 deletions
diff --git a/keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c b/keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c
new file mode 100644
index 000000000..e35b8ec08
--- /dev/null
+++ b/keyboards/knops/mini/keymaps/default-gsm-newbs/keymap.c
@@ -0,0 +1,485 @@
+#include QMK_KEYBOARD_H
+
+/*
+* Copy of knopps mini default May 16,2018
+* Added comments in code to more easilly understand it.
+*
+* Key Layout
+* _____ _____ _____
+* | | | | | |
+* | 1 | | 2 | | 3 |
+* |_____| |_____| |_____|
+* _____ _____ _____
+* | | | | | |
+* | 4 | | 5 | | 6 |
+* |_____| |_____| |_____|
+*
+* Each Layout row below keys. 1,2,3,4,5,6
+*
+* Hold 3 when powering on for DFU Program Mode
+*/
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+* Layer 0 (Default)
+* _____ _____ _____
+* | | | | | |
+* Stop VolUp Play
+* |_____| |_____| |_____|
+* _____ _____ _____
+* | | | | | |
+* Prev VolDwn Next
+* |_____| |_____| |_____|
+*
+* Button 1 (stop) is Held to activate Layer 3 only while held, User then selects the keymap to change to
+*/
+ LAYOUT(
+ LT(3, KC_MSTP), KC_VOLU, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
+
+/*
+* Layer 1
+* _____ _____ _____
+* | | | | | |
+* ESC Macro3 Macro4
+* |_____| |_____| |_____|
+* _____ _____ _____
+* | | | | | |
+* Macro5 Macro6 Macro7
+* |_____| |_____| |_____|
+*
+*/
+ LAYOUT(
+ LT(3, KC_ESC), M(3), M(4), M(5), M(6), M(7)),
+
+/*
+* Layer 2
+* _____ _____ _____
+* | | | | | |
+* | 1 | | 2 | | 3 |
+* |_____| |_____| |_____|
+* _____ _____ _____
+* | | | | | |
+* | 4 | |Macro0 Macro1
+* |_____| |_____| |_____|
+*
+*/
+ LAYOUT(
+ LT(3, KC_1), KC_2, KC_3, KC_4, M(0), M(1)),
+
+/*
+* Layer 3 Key Layout
+* This Layer does the Layer Selection
+* _____ _____ _____
+* | | | | | DFU
+* |None | |None | | FLash
+* |_____| |_____| |_____|
+* _____ _____ _____
+* | | | | | |
+* Layer Layer Layer
+* 0 1 2
+* |_____| |_____| |_____|
+*
+* Layers 0,1,2 have Button 1 held to activate this layer. Then press the specific layer to switch to it.
+*
+*/
+ LAYOUT(
+ KC_TRNS, KC_TRNS, RESET, TO(0), TO(1), TO(2)),
+
+// More Layers that can be used, but are not by default
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
+
+};
+
+// Older way of Macros found here: https://docs.qmk.fm/features/macros
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ //keyevent_t event = record->event;
+
+ switch (id) {
+ case 0:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 0
+ * Content: tglhf<enter>
+ */
+ return MACRO( T(T), T(G), T(L), T(H), T(F), T(ENT), END );
+ }
+ break;
+ case 1:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 1
+ * Content: tgg<enter>
+ */
+ return MACRO( T(T), T(G), T(G), T(ENT), END );
+ }
+ break;
+ case 2:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 2
+ * Content: Press and hold "no" , type "l", release "no"<enter>
+ * I haven't found what this "NO" key maps to
+ */
+ return MACRO( D(NO), T(L), U(NO), END );
+ }
+ break;
+ case 3:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 3
+ * Content: press/hold LCTRL, type "2", release LCTRL
+ */
+ return MACRO( D(LCTL), T(Z), U(LCTL), END );
+ }
+ break;
+ case 4:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 4
+ * Content: press/hold LCTRL, type "2", release LCTRL
+ */
+ return MACRO( D(LCTL), D(LSFT), T(Z), U(LSFT), U(LCTL), END );
+ }
+ break;
+ case 5:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 5
+ * Content: press/hold LCTRL, type "x", release LCTRL
+ */
+ return MACRO( D(LCTL), T(X), U(LCTL), END );
+ }
+ break;
+ case 6:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 6
+ * Content: press/hold LCTRL, type "c", release LCTRL
+ */
+ return MACRO( D(LCTL), T(C), U(LCTL), END );
+ }
+ break;
+ case 7:
+ if (record->event.pressed) {
+ /*
+ * This is Macro 7
+ * Content: press/hold LCTRL, type "v", release LCTRL
+ */
+ return MACRO( D(LCTL), T(V), U(LCTL), END );
+ }
+ break;
+ }
+ return MACRO_NONE;
+}
+
+
+
+void set_switch_led(int ledId, bool state) {
+ if(state) {
+ switch(ledId) {
+ case 1:
+ PORTD |= (1<<7);
+ break;
+ case 2:
+ if((PINB & (1 << 7)) != 0) {
+ PORTC |= (1<<6);
+ } else {
+ PORTC |= (1<<7);
+ }
+ break;
+ case 3:
+ PORTD |= (1<<4);
+ break;
+ case 4:
+ PORTE |= (1<<6);
+ break;
+ case 5:
+ PORTB |= (1<<4);
+ break;
+ case 6:
+ PORTD |= (1<<6);
+ break;
+ }
+ } else {
+ switch(ledId) {
+ case 1:
+ PORTD &= ~(1<<7);
+ break;
+ case 2:
+ if((PINB & (1 << 7)) != 0) {
+ PORTC &= ~(1<<6);
+ } else {
+ PORTC &= ~(1<<7);
+ }
+ break;
+ case 3:
+ PORTD &= ~(1<<4);
+ break;
+ case 4:
+ PORTE &= ~(1<<6);
+ break;
+ case 5:
+ PORTB &= ~(1<<4);
+ break;
+ case 6:
+ PORTD &= ~(1<<6);
+ break;
+ }
+ }
+}
+
+
+void set_layer_led(int layerId) {
+ PORTD |= (1<<5);
+ PORTB &= ~(1<<6);
+ PORTB |= (1<<0);
+ switch(layerId) {
+ case 0:
+ PORTD &= ~(1<<5);
+ break;
+ case 1:
+ PORTB |= (1<<6);
+ break;
+ case 2:
+ PORTB &= ~(1<<0);
+ break;
+ }
+}
+
+void matrix_init_user(void) {
+ led_init_ports();
+
+ PORTB |= (1 << 7);
+ DDRB &= ~(1<<7);
+
+ PORTD |= (1<<7);
+ PORTC |= (1<<6);
+ PORTC |= (1<<7);
+ PORTD |= (1<<4);
+ PORTE |= (1<<6);
+ PORTB |= (1<<4);
+ PORTD |= (1<<6);
+
+ set_layer_led(0);
+}
+
+void matrix_scan_user(void) {
+}
+
+void led_init_ports() {
+ // led voor switch #1
+ DDRD |= (1<<7);
+ PORTD &= ~(1<<7);
+
+ // led voor switch #2
+ DDRC |= (1<<6);
+ DDRC |= (1<<7);
+ PORTC &= ~(1<<6);
+ PORTC &= ~(1<<7);
+
+ // led voor switch #3
+ DDRD |= (1<<4);
+ PORTD &= ~(1<<4);
+
+ // led voor switch #4
+ DDRE |= (1<<6);
+ PORTE &= ~(1<<6);
+
+ // led voor switch #5
+ DDRB |= (1<<4);
+ PORTB &= ~(1<<4);
+
+ // led voor switch #6
+ DDRD |= (1<<6);
+ PORTD &= ~(1<<6);
+
+ /*
+ DDRD |= (1<<7);
+ PORTD |= (1<<7);
+
+ DDRC |= (1<<6);
+ PORTC |= (1<<6);
+
+ DDRD |= (1<<4);
+ PORTD |= (1<<4);
+
+ DDRE |= (1<<6);
+ PORTE |= (1<<6);
+
+ DDRB |= (1<<4);
+ PORTB |= (1<<4);
+
+ DDRD |= (1<<6);
+ PORTD |= (1<<6);
+ // */
+
+ DDRD |= (1<<5);
+ DDRB |= (1<<6);
+ DDRB |= (1<<0);
+ //led_set_layer(0);
+}
+
+void led_set_user(uint8_t usb_led) {
+
+ if (usb_led & (1 << USB_LED_NUM_LOCK)) {
+
+ } else {
+
+ }
+
+ if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
+
+ } else {
+
+ }
+
+ if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
+
+ } else {
+
+ }
+
+ if (usb_led & (1 << USB_LED_COMPOSE)) {
+
+ } else {
+
+ }
+
+ if (usb_led & (1 << USB_LED_KANA)) {
+
+ } else {
+
+ }
+
+}
+
+
+/*
+* NOTE:
+*
+* In case you don't understand this coding stuff, please
+* feel free to mail me or post something
+* at the /r/knops subreddit and I will configure the code as
+* you wish for your needs to make the LEDs do what you want :-).
+*
+* Contact me at: support@knops.io
+*
+*
+* Knops Mini LED Numbers:
+* _____ _____ _____
+* | | | | | |
+* | 1 | | 2 | | 3 | <---
+* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
+* _____ _____ _____ |----- To turn on/off these leds, use:
+* | | | | | | | set_switch_led( [1-6], [true/false]);
+* | 4 | | 5 | | 6 | <---
+* |_____| |_____| |_____|
+*
+* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
+* To turn one of them on, use:
+* set_layer_led( [0-2] );
+*
+*/
+
+/*
+* This function led_set_layer gets called when you switch between layers.
+* It allows you to turn on and off leds for each different layer and do
+* other cool stuff. Currently the GUI does not have LED support. I am working
+* on that, but takes time.
+*/
+void led_set_layer(int layer) {
+ switch(layer) {
+
+ /**
+ * Here is an example to turn LEDs on and of. By default:
+ * - the LEDs are turned on in layer 0
+ * - the LEDs are turned off in layer 1
+ * - the LEDs don't change from state for layer 2
+ */
+
+ case 0:
+ set_layer_led(0); // Turn on only the first/left layer indicator
+ set_switch_led(1, true);
+ set_switch_led(2, true);
+ set_switch_led(3, true);
+ set_switch_led(4, true);
+ set_switch_led(5, true);
+ set_switch_led(6, true);
+ break;
+
+ case 1:
+ set_layer_led(1); // Turn on only the second/middle layer indicator
+ set_switch_led(1, false);
+ set_switch_led(2, false);
+ set_switch_led(3, false);
+ set_switch_led(4, false);
+ set_switch_led(5, false);
+ set_switch_led(6, false);
+ break;
+
+ case 2:
+ set_layer_led(2); // Turn on only the third/right layer indicator
+
+ // Keep leds for layer two in their current state, since we don't use set_switch_led(SWITCH_ID, TRUE_OR_FALSE)
+
+ break;
+ }
+}
+
+bool process_record_user (uint16_t keycode, keyrecord_t *record) {
+ switch(keycode) {
+ case TO(0):
+ if (record->event.pressed) {
+ led_set_layer(0);
+ }
+ break;
+ case TO(1):
+ if (record->event.pressed) {
+ led_set_layer(1);
+ }
+ break;
+ case TO(2):
+ if (record->event.pressed) {
+ led_set_layer(2);
+ }
+ break;
+ }
+ return true;
+}