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authorGravatar yohewi <yohewi@gmail.com>2020-01-25 12:33:04 +0900
committerGravatar James Young <18669334+noroadsleft@users.noreply.github.com>2020-01-24 19:33:04 -0800
commit154336ee2747eafee23a13073203cd984dc999b5 (patch)
tree8e26279d66452c8f57f493b18be0fdcea25c434f /keyboards/numatreus/keymaps/like_jis
parentd4ccb2e0e6bd7ab976533ec2c0d62a8042bb5bc6 (diff)
downloadqmk_firmware-154336ee2747eafee23a13073203cd984dc999b5.tar.gz
[Keyboard] numatreus (#7929)
* Add files via upload * Delete NumAtreus * 20190405 * 20190405 * Delete keymap.c * Delete config.h * Delete keymap.c * Delete rules.mk * Delete rules_default.mk * Delete readme.md * Delete NumAtreus.c * Delete NumAtreus.h * Delete config.h * Delete info.json * 20190404 * Add files via upload * Add files via upload * 20190405 * Delete NumAtreus * 20190406 * 20190407 * 20190408 * 20190408 * 20190410 * Update readme.md * Update readme.md * Add files via upload 大文字小文字の修正をしました。 * Update readme.md * Update readme.md * Update readme.md * Delete NumAtreus.c * Delete NumAtreus.h * Add files via upload * 20200118 * 20200118_default * update * readme * Delete rules.mk * Delete readme.md * Delete numatreus.h * Delete config.h * Delete info.json * Delete info.json_txt * Delete numatreus.c * Delete config.h * Delete keymap.c * Delete rules.mk * Delete keymap.c * Delete keymap.c * del * update * update * Update keyboards/numatreus/config.h * Update keyboards/numatreus/config.h * Update keyboards/numatreus/config.h * Update keyboards/numatreus/keymaps/hdbx/keymap.c * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/keymaps/hdbx/keymap.c * Update keyboards/numatreus/keymaps/like_jis/config.h * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/readme.md * Update keyboards/numatreus/readme.md * Update keyboards/numatreus/readme.md * Update keyboards/numatreus/readme.md * Update keyboards/numatreus/readme.md * Update keyboards/numatreus/readme.md * 20190119_Modified * 20200119_Modified * 20200119_uranuma * Update keyboards/numatreus/keymaps/hdbx/keymap.c * Update keyboards/numatreus/keymaps/default/keymap.c * Update keyboards/numatreus/keymaps/default/keymap.c * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/rules.mk * Update keyboards/numatreus/rules.mk * Delete info.json_txt * 20200121_Modified * 20200121_Modified * 20200121_Modified * 20200121_Modified * 20200122 * Update keyboards/numatreus/config.h * 20200122_Modified * Update keyboards/uranuma/rules.mk * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/uranuma/rules.mk * Update keyboards/uranuma/rules.mk * Update keyboards/uranuma/rules.mk * Update keyboards/uranuma/rules.mk * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/numatreus/keymaps/like_jis/keymap.c * Update keyboards/uranuma/config.h * Update keyboards/uranuma/readme.md * Update keyboards/uranuma/readme.md * Update keyboards/uranuma/readme.md * 20200122 * Delete config.h * Delete uranuma.h * Delete uranuma.c * Delete rules.mk * Delete readme.md * Delete keymap.c * Delete info.json * Update keyboards/numatreus/rules.mk
Diffstat (limited to 'keyboards/numatreus/keymaps/like_jis')
-rw-r--r--keyboards/numatreus/keymaps/like_jis/config.h59
-rw-r--r--keyboards/numatreus/keymaps/like_jis/keymap.c196
-rw-r--r--keyboards/numatreus/keymaps/like_jis/rules.mk8
3 files changed, 263 insertions, 0 deletions
diff --git a/keyboards/numatreus/keymaps/like_jis/config.h b/keyboards/numatreus/keymaps/like_jis/config.h
new file mode 100644
index 000000000..961de83e4
--- /dev/null
+++ b/keyboards/numatreus/keymaps/like_jis/config.h
@@ -0,0 +1,59 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// place overrides here
+
+#ifdef TAPPING_TERM
+#undef TAPPING_TERM
+#endif
+#define TAPPING_TERM 225
+#define IGNORE_MOD_TAP_INTERRUPT
+
+#ifdef MOUSEKEY_ENABLE
+ #undef MOUSEKEY_INTERVAL
+ #define MOUSEKEY_INTERVAL 1
+
+ #undef MOUSEKEY_TIME_TO_MAX
+ #define MOUSEKEY_TIME_TO_MAX 150
+
+ #undef MOUSEKEY_MAX_SPEED
+ #define MOUSEKEY_MAX_SPEED 3
+
+ #undef MOUSEKEY_MOVE_DELTA
+ #define MOUSEKEY_MOVE_DELTA 4
+
+ #undef MOUSEKEY_DELAY
+ #define MOUSEKEY_DELAY 0
+#endif
+
+// Selection of RGBLIGHT MODE to use.
+#if defined(LED_ANIMATIONS)
+ //#define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ //#define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ //#define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ //#define RGBLIGHT_EFFECT_RGB_TEST
+ //#define RGBLIGHT_EFFECT_ALTERNATING
+#endif
diff --git a/keyboards/numatreus/keymaps/like_jis/keymap.c b/keyboards/numatreus/keymaps/like_jis/keymap.c
new file mode 100644
index 000000000..eb9e9230d
--- /dev/null
+++ b/keyboards/numatreus/keymaps/like_jis/keymap.c
@@ -0,0 +1,196 @@
+#include QMK_KEYBOARD_H
+#include "keymap_jp.h"
+
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE = 0,
+ _NUMPAD,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ BASE = SAFE_RANGE,
+ NUMPAD,
+ KANJI,
+ LOWER,
+ RAISE,
+ ADJUST,
+ RGBRST
+};
+
+enum tapdances{
+ TD_CODO = 0,
+ // TD_MNUB,
+};
+
+// Layer Mode aliases
+#define KC_LOWER LOWER
+#define KC_RAISE RAISE
+#define KC_ADJST ADJUST
+#define KC_DLNP NUMPAD //DF(_NUMPAD)
+#define KC_DLBS BASE //DF(_BASE)
+
+#define KC_ZSFT LSFT_T(KC_Z)
+#define KC_MNSF LSFT_T(KC_MINS)
+#define KC_ESCT LCTL_T(KC_ESC)
+#define KC_TBAL LALT_T(KC_TAB)
+#define KC_11SF LSFT_T(KC_F11)
+#define KC_ALAP LALT_T(KC_APP)
+#define KC_JEQL LSFT(KC_MINS)
+#define KC_WLCK LALT(KC_L)
+#define KC_SFEQ LSFT(KC_MINS)
+#define KC_SFPL LSFT(KC_SCLN)
+#define KC_SFAS LSFT(KC_QUOT)
+
+#define KC_CODO TD(TD_CODO)
+// #define KC_MNUB TD(TD_MNUB)
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
+ // [TD_MNUB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, LSFT(KC_RO)),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ //,----------------------------------. ,----------------------------------.
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_ZSFT, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_CODO, KC_UP, KC_MNSF,
+ //|------+------+------+------+------|------+------+------+------+------+------+------|
+ KC_ESCT, KC_TBAL, KC_LGUI, KC_LOWER, KC_BSPC, KC_BSPC, KC_SPC, KC_SPC, KC_RAISE, KC_LEFT, KC_DOWN, KC_RGHT
+ //|------+------+------+------+-------------+------+------+------+------+------+------|
+ ),
+
+ [_NUMPAD] = LAYOUT(
+ //,----------------------------------. ,----------------------------------.
+ KC_P7, KC_P8, KC_P9, KC_PAST, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PAST, KC_NLCK,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_P1, KC_P2, KC_P3, KC_PPLS, KC_QUOT, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_QUOT,
+ //|------+------+------+------+------|------+------+------+------+------+------+------|
+ KC_DLBS, KC_P0, KC_PDOT, KC_SFEQ, KC_SPC, KC_DEL, KC_SPC, KC_DLBS, KC_P0, KC_PDOT, KC_SFEQ, KC_BSPC
+ //|------+------+------+------+-------------+------+------+------+------+------+------|
+ ),
+
+ [_LOWER] = LAYOUT(
+ //,----------------------------------. ,----------------------------------.
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_11SF, KC_F12, KC_DLNP, KANJI, KC_ENT, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO,
+ //|------+------+------+------+------|------+------+------+------+------+------+------|
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ //|------+------+------+------+-------------+------+------+------+------+------+------|
+ ),
+
+ [_RAISE] = LAYOUT(
+ //,----------------------------------. ,----------------------------------.
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_QUOT, KC_4, KC_5, KC_6, KC_MINS,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_1, KC_2, KC_3, KC_PPLS,
+ //|------+------+------+------+------|------+------+------+------+------+------+------|
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WLCK, KC_TRNS, KC_0, KC_DOT, KC_JEQL
+ //|------+------+------+------+-------------+------+------+------+------+------+------|
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //,----------------------------------. ,----------------------------------.
+ RESET, RGBRST, AG_NORM, AG_SWAP, KC_CAPS, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_SLCK, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN,
+ //|------+------+------+------+------| |------+------+------+------+------|
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NLCK, XXXXXXX, KC_BTN1, KC_BTN2, KC_MS_U, XXXXXXX,
+ //|------+------+------+------+------|------+------+------+------+------+------+------|
+ KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R
+ //|------+------+------+------+-------------+------+------+------+------+------+------|
+ )
+};
+
+#define L_BASE _BASE
+#define L_NUMPAD (1<<_NUMPAD)
+
+static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+
+ pressed ? layer_on(layer1) : layer_off(layer1);
+ IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
+}
+
+int RGB_current_mode;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ bool result = false;
+ switch (keycode) {
+ case BASE:
+ if (record->event.pressed) {
+ default_layer_set(L_BASE);
+ }
+ break;
+ case NUMPAD:
+ if (record->event.pressed) {
+ default_layer_set(L_NUMPAD);
+ }
+ break;
+ case LOWER:
+ update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
+ break;
+ case RAISE:
+ update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
+ break;
+ case KANJI:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lalt_lgui == false) {
+ register_code(KC_LANG2);
+ } else {
+ tap_code16(A(KC_GRV));
+ }
+ } else {
+ unregister_code(KC_LANG2);
+ }
+ break;
+ #ifdef RGBLIGHT_ENABLE
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ case RGBRST:
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ #endif
+ default:
+ result = true;
+ break;
+ }
+
+ return result;
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+}
diff --git a/keyboards/numatreus/keymaps/like_jis/rules.mk b/keyboards/numatreus/keymaps/like_jis/rules.mk
new file mode 100644
index 000000000..959653f3f
--- /dev/null
+++ b/keyboards/numatreus/keymaps/like_jis/rules.mk
@@ -0,0 +1,8 @@
+MOUSEKEY_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+RGBLIGHT_ENABLE = yes
+LED_ANIMATIONS = yes
+
+ifeq ($(strip $(LED_ANIMATIONS)), yes)
+ OPT_DEFS += -DLED_ANIMATIONS
+endif