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authorGravatar MechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-10-04 22:03:10 -0700
committerGravatar noroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-10-04 22:03:10 -0700
commitec053c8283a58de59954f6fe9a9438ef29a24918 (patch)
tree81ec04d3cfffc73424d182e93cea74473822158f /keyboards/percent/skog_lite/config.h
parentc5ffd182c8daeaa0b50c45f4f959b5615ae2a6e6 (diff)
downloadqmk_firmware-ec053c8283a58de59954f6fe9a9438ef29a24918.tar.gz
[Keyboard] Percent Skog Lite (#6882)
* initial commit of skog_lite * add layout macro from misterkeeb's tool * add default keymap * add pins used * rgb support * add tkl ansi community support * update readmes * add new layouts and configurator support
Diffstat (limited to 'keyboards/percent/skog_lite/config.h')
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diff --git a/keyboards/percent/skog_lite/config.h b/keyboards/percent/skog_lite/config.h
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+/*
+Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+#define VENDOR_ID 0x20A0
+#define PRODUCT_ID 0x422D
+#define MANUFACTURER Percent
+#define PRODUCT Skog Lite
+
+#define RGBLED_NUM 18
+
+#define MATRIX_ROWS 7
+#define MATRIX_COLS 15
+
+// 0 1 2 3 4 5 6 7 8 9 A B C D E
+#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B6, B5 }
+#define MATRIX_COL_PINS { C4, C2, D7, C7, C6, A0, A1, A2, A3, A7, A6, A5, A4, C5, C3}
+#define UNUSED_PINS
+
+#define DIODE_DIRECTION COL2ROW
+#define DEBOUNCE 5
+
+#define BACKLIGHT_LEVELS 1
+#define RGBLIGHT_ANIMATIONS