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authorGravatar Jack Humbert <jack.humb@gmail.com>2017-03-03 10:28:55 -0500
committerGravatar GitHub <noreply@github.com>2017-03-03 10:28:55 -0500
commit2a5d97200429eb0f88b4a5d7833446526cac93de (patch)
tree8a0d8053f15fe206534f980d21d494df0e8ed641 /keyboards/planck/keymaps
parent4c4cf3ca4921ed94b6f51398a070293e9efc5e0b (diff)
parent61459ab5ba75ba4176589098b659a7a1d5eaf669 (diff)
downloadqmk_firmware-2a5d97200429eb0f88b4a5d7833446526cac93de.tar.gz
Merge pull request #1130 from hot-leaf-juice/master
moar hotkeys
Diffstat (limited to 'keyboards/planck/keymaps')
-rw-r--r--keyboards/planck/keymaps/callum/keymap.c14
-rw-r--r--keyboards/planck/keymaps/callum/readme.md8
2 files changed, 11 insertions, 11 deletions
diff --git a/keyboards/planck/keymaps/callum/keymap.c b/keyboards/planck/keymaps/callum/keymap.c
index e1841dbd8..aede27df7 100644
--- a/keyboards/planck/keymaps/callum/keymap.c
+++ b/keyboards/planck/keymaps/callum/keymap.c
@@ -48,19 +48,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE
* ,-----------------------------------------------------------------------------------.
- * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| | Home | Up | End | | Esc |
+ * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| | Left | Down | Right| Caps | Del |
+ * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | | Pg Dn| Pg Up| | | |
+ * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOVE] = {
- {H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC },
- {H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
- {_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
+ {H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),H(KC_8), KC_HOME, KC_UP, KC_END, H(KC_7), KC_ESC },
+ {H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),H(KC_9),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
+ {_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), H(KC_A), KC_PGDN, KC_PGUP, H(KC_5), H(KC_6), _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
@@ -114,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FUNC] = {
{RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU},
{XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD},
- {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER, XXXXXXX, XXXXXXX, XXXXXXX, _______},
+ {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER,XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
}
diff --git a/keyboards/planck/keymaps/callum/readme.md b/keyboards/planck/keymaps/callum/readme.md
index 1f8f92257..4d4e5cdd7 100644
--- a/keyboards/planck/keymaps/callum/readme.md
+++ b/keyboards/planck/keymaps/callum/readme.md
@@ -6,7 +6,7 @@ This is a layout for the grid planck, built with a few ideals in mind:
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
-We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster, a hotkey cluster, and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
+We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster, other movement keys, and hotkeys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
```
/* BASE
@@ -23,11 +23,11 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
/* MOVE
* ,-----------------------------------------------------------------------------------.
- * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| | Home | Up | End | | Esc |
+ * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| | Left | Down | Right| Caps | Del |
+ * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | | Pg Dn| Pg Up| | | |
+ * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'