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authorGravatar Alex Ong <the.onga@gmail.com>2019-01-04 19:43:45 +1100
committerGravatar Alex Ong <the.onga@gmail.com>2019-01-04 19:43:45 +1100
commit2bb2977c133646c4e056960e72029270d77cc1eb (patch)
tree235d491f992121ac1716c5bf2fafb80983748576 /keyboards/redox/keymaps/jeherve/keymap.c
parenta55c838961c89097ab849ed6cb1f261791e6b9b4 (diff)
parent47c91fc7f75ae0a477e55b687aa0fc30da0a283c (diff)
downloadqmk_firmware-2bb2977c133646c4e056960e72029270d77cc1eb.tar.gz
Merge branch 'master' into debounce_refactor
# Conflicts: # tmk_core/common/keyboard.c
Diffstat (limited to 'keyboards/redox/keymaps/jeherve/keymap.c')
-rw-r--r--keyboards/redox/keymaps/jeherve/keymap.c259
1 files changed, 259 insertions, 0 deletions
diff --git a/keyboards/redox/keymaps/jeherve/keymap.c b/keyboards/redox/keymaps/jeherve/keymap.c
new file mode 100644
index 000000000..f39b5a438
--- /dev/null
+++ b/keyboards/redox/keymaps/jeherve/keymap.c
@@ -0,0 +1,259 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _COLEMAK 0
+#define _SYMB 1
+#define _NAV 2
+#define _INTER 3
+#define _ADJUST 4
+
+enum custom_keycodes {
+ COLEMAK = SAFE_RANGE,
+ SYMB,
+ NAV,
+ INTER,
+ ADJUST,
+ // These use process_record_user()
+ M_BRACKET_LEFT,
+ M_BRACKET_RIGHT,
+ SHRUG,
+ WAVE,
+ YOSHI,
+ THUMB_UP,
+ NBSP,
+ INV_1P,
+ ALFRED
+};
+
+// Is shift being held? Let's store this in a bool.
+static bool shift_held = false;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode) {
+ case SHRUG:
+ if (record->event.pressed) {
+ send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
+ }
+ return false;
+ break;
+ case INV_1P:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LGUI)SS_DOWN(X_LALT)SS_TAP(X_BSLASH)SS_UP(X_LGUI)SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case ALFRED:
+ if (record->event.pressed) {
+ SEND_STRING(SS_DOWN(X_LALT)SS_TAP(X_SPACE)SS_UP(X_LALT));
+ }
+ return false;
+ break;
+ case YOSHI:
+ if (record->event.pressed) {
+ SEND_STRING(":yellow_yoshi:");
+ }
+ return false;
+ break;
+ case THUMB_UP:
+ if (record->event.pressed) {
+ SEND_STRING(SS_LALT("D83D+DC4D"));
+ }
+ return false;
+ break;
+ case WAVE:
+ if (record->event.pressed) {
+ SEND_STRING(SS_LALT("D83D+DC4B"));
+ }
+ return false;
+ break;
+ case NBSP:
+ if (record->event.pressed) {
+ SEND_STRING("&nbsp;");
+ }
+ return false;
+ break;
+ case KC_LSFT:
+ shift_held = record->event.pressed;
+ return true;
+ break;
+ case KC_RSFT:
+ shift_held = record->event.pressed;
+ return true;
+ break;
+ case M_BRACKET_LEFT: {
+ if (record->event.pressed) {
+ if (shift_held) {
+ unregister_code(KC_LSFT);
+ unregister_code(KC_RSFT);
+ register_code(KC_LBRC);
+ } else {
+ register_code(KC_LSFT);
+ register_code(KC_9);
+ }
+ } else { // Release the key
+ unregister_code(KC_LBRC);
+ unregister_code(KC_LSFT);
+ unregister_code(KC_RSFT);
+ unregister_code(KC_9);
+ }
+ return false;
+ break;
+ }
+ case M_BRACKET_RIGHT: {
+ if (record->event.pressed) {
+ if (shift_held) {
+ unregister_code(KC_LSFT);
+ unregister_code(KC_RSFT);
+ register_code(KC_RBRC);
+ } else {
+ register_code(KC_LSFT);
+ register_code(KC_0);
+ }
+ } else { // Release the key
+ unregister_code(KC_RBRC);
+ unregister_code(KC_LSFT);
+ unregister_code(KC_RSFT);
+ unregister_code(KC_0);
+ }
+ return false;
+ break;
+ }
+ }
+ return true;
+};
+
+// Shortcut to make keymap more readable
+#define KC_SYQT LT(_SYMB,KC_QUOT)
+#define SYM_L MO(_SYMB)
+#define MO_INTR MO(_INTER)
+#define TT_ADJ TT(_ADJUST)
+
+#define UC_00E0 UC(0x00E0)
+#define UC_00FC UC(0x00FC)
+#define UC_00E8 UC(0x00E8)
+#define UC_00F6 UC(0x00F6)
+#define UC_00E1 UC(0x00E1)
+#define UC_00F9 UC(0x00F9)
+#define UC_00E9 UC(0x00E9)
+#define UC_00ED UC(0x00ED)
+#define UC_00F3 UC(0x00F3)
+#define UC_00E2 UC(0x00E2)
+#define UC_00E7 UC(0x00E7)
+#define UC_0171 UC(0x0171)
+#define UC_00EA UC(0x00EA)
+#define UC_0151 UC(0x0151)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_COLEMAK] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , INV_1P ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , ALFRED , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_SYMB] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_LCBR , KC_RCBR ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,_______ ,_______ ,KC_TILD ,KC_GRV , _______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_EQL ,KC_PLUS ,_______ ,_______ ,_______ ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_NAV] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_INTER] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,NBSP , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,RESET ,DEBUG ,AU_TOG ,XXXXXXX ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ )
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_colemak[][2] = SONG(ZELDA_TREASURE);
+#endif
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+// Set unicode in Mac OS.
+void eeconfig_init_user(void) {
+ set_unicode_input_mode(UC_OSX);
+};
+
+// Change LED colors depending on the layer.
+uint32_t layer_state_set_user(uint32_t state) {
+ switch (biton32(state)) {
+ case _SYMB:
+ rgblight_setrgb_orange();
+ break;
+ case _NAV:
+ rgblight_setrgb_springgreen();
+ break;
+ case _INTER:
+ rgblight_setrgb_teal();
+ break;
+ case _ADJUST:
+ rgblight_setrgb_red();
+ break;
+ default: // for any other layers, or the default layer
+ rgblight_setrgb_yellow();
+ break;
+ }
+ return state;
+};