aboutsummaryrefslogtreecommitdiffstats
path: root/keyboards/rgbkb/sol/keymaps/default/keymap.c
diff options
context:
space:
mode:
authorGravatar XScorpion2 <rcalt2vt@gmail.com>2019-05-14 13:58:56 -0500
committerGravatar Drashna Jaelre <drashna@live.com>2019-05-14 11:58:56 -0700
commit4cdb86c730528c8ca5ff90f5b9b01c395d31fc0e (patch)
treee7d20a62af90342ba4dc59d769b46aec01b5c31a /keyboards/rgbkb/sol/keymaps/default/keymap.c
parente8b27a965d4f6abcc2773022f451bdc7eabebf69 (diff)
downloadqmk_firmware-4cdb86c730528c8ca5ff90f5b9b01c395d31fc0e.tar.gz
[Keyboard] Create RGBKB Folder (#5858)
* Move Sol, Zen, & Zygomorph keyboards to RGBKB folder * Updated default keymaps * Fixing more areas due too folder moves * Fixing Zen layer numbers * Fixing zygomorph layer comments * Fixing Colmak comments * Fixing Sol Colmak readme * Macro alignment * Zen rev2 configuration json * Fixing sol ifdef * Fixing Sol info.json
Diffstat (limited to 'keyboards/rgbkb/sol/keymaps/default/keymap.c')
-rw-r--r--keyboards/rgbkb/sol/keymaps/default/keymap.c316
1 files changed, 316 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/default/keymap.c b/keyboards/rgbkb/sol/keymaps/default/keymap.c
new file mode 100644
index 000000000..ca7352482
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/default/keymap.c
@@ -0,0 +1,316 @@
+#include QMK_KEYBOARD_H
+
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _FN,
+ _ADJ
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ FN,
+ ADJ,
+ BACKLIT,
+ RGBRST
+};
+
+enum macro_keycodes {
+ KC_SAMPLEMACRO,
+};
+
+
+
+#define FN_ESC LT(_FN, KC_ESC)
+#define FN_CAPS LT(_FN, KC_CAPS)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * |FN(CAPS)| A | S | D | F | G | ( | | ) | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * |Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shift |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Space| DEL | | Enter| Space|
+ * `-------------' `-------------'
+ */
+ [_QWERTY] = LAYOUT( \
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, \
+ KC_SPC, KC_DEL, KC_ENT, KC_SPC \
+ ),
+
+ /* Colemak
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | Q | W | F | P | B | [ | | ] | J | L | U | Y | ; | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * |FN(CAPS)| A | R | S | T | G | ( | | ) | K | N | E | I | O | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * |Shift | Z | X | C | D | V | { | | } | M | H | , | . | / |Shift |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Space| DEL | | Enter| Space|
+ * `-------------' `-------------'
+ */
+ [_COLEMAK] = LAYOUT( \
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_LBRC, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
+ FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LPRN, KC_RPRN, KC_K, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_LCBR, KC_RCBR, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, \
+ KC_SPC, KC_DEL, KC_ENT, KC_SPC \
+ ),
+
+ /* FN
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+ */
+ [_FN] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
+ _______, _______, _______, _______ \
+ ),
+
+ /* ADJ
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | SAD | VAI | SAI | RESET| | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | |RGBMOD(| | | | | | | |RGBRMOD| HUD | SAD | VAD |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+ */
+
+ [_ADJ] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
+ _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
+ _______, _______, _______, _______ \
+ )
+};
+
+
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+#ifdef ENCODER_ENABLE
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ } else if (index == 1) { /* Second encoder*/
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ }
+}
+#endif
+
+// Setting ADJ layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode);
+ #endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
+
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if(record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case FN:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(15);
+ #endif
+ }
+ layer_on(_FN);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ layer_off(_FN);
+ TOG_STATUS = false;
+ }
+ return false;
+ break;
+ case ADJ:
+ if (record->event.pressed) {
+ layer_on(_ADJ);
+ } else {
+ layer_off(_ADJ);
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+#endif
+}
+
+
+// OLED Driver Logic
+#ifdef OLED_DRIVER_ENABLE
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (!has_usb())
+ return OLED_ROTATION_180; // flip 180 for offhand
+ return rotation;
+}
+
+static void render_logo(void) {
+ static const char PROGMEM sol_logo[] = {
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
+
+ oled_write_P(sol_logo, false);
+}
+
+//assign the right code to your layers for OLED display
+#define L_BASE 0
+#define L_FN (1<<_FN)
+#define L_ADJ (1<<_ADJ)
+#define L_ADJ_TRI (L_ADJ|L_FN)
+
+static void render_status(void) {
+ // Render to mode icon
+ static const char PROGMEM mode_logo[4][4] = {
+ {0x95,0x96,0x0a,0},
+ {0xb5,0xb6,0x0a,0},
+ {0x97,0x98,0x0a,0},
+ {0xb7,0xb8,0x0a,0} };
+
+ if (keymap_config.swap_lalt_lgui != false) {
+ oled_write_P(mode_logo[0], false);
+ oled_write_P(mode_logo[1], false);
+ } else {
+ oled_write_P(mode_logo[2], false);
+ oled_write_P(mode_logo[3], false);
+ }
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ oled_write_P(PSTR("Layer: "), false);
+ switch (layer_state) {
+ case L_BASE:
+ oled_write_P(PSTR("Default\n"), false);
+ break;
+ case L_FN:
+ oled_write_P(PSTR("FN \n"), false);
+ break;
+ case L_ADJ:
+ case L_ADJ_TRI:
+ oled_write_P(PSTR("ADJ \n"), false);
+ break;
+ default:
+ oled_write_P(PSTR("UNDEF \n"), false);
+ }
+
+ // Host Keyboard LED Status
+ uint8_t led_usb_state = host_keyboard_leds();
+ oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_master())
+ render_status();
+ else
+ render_logo();
+}
+
+#endif