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authorGravatar Xyverz <xyverz@gmail.com>2019-10-28 16:09:01 -0700
committerGravatar noroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-10-28 16:09:01 -0700
commitf19c8b2d5daedcbf833fe8320f290cad9d9f0b83 (patch)
tree3b0f08d1893b1525f234fd2d0f554f1dbf412316 /keyboards/rgbkb
parent8ab7f1f39e715c824cc0e1391aa9a469b2a18438 (diff)
downloadqmk_firmware-f19c8b2d5daedcbf833fe8320f290cad9d9f0b83.tar.gz
[Keymap] Updating keymaps (#7170)
* Added WOW layer * Initial commit for this branch. Still a work in progress. * Added Rorschach keyboard layout. * Simplified keymap Removed the media layer to help simplify things. Also corrected some keymap mistakes in the Qwerty and Colemak layers. * Added ErgoTravel keymap. * reverted to previous layout. * Added Sol keyboard layout. * Minor changes to keymap. * more changes * Added sol graphic by Kagerufu and Cardiactuna * Added colemak layer because I can. * more changes to sol layout * Streamlined Sol layout * minor tweaks to sol layout * further revisions to sol keymap. * Removing deprecated #include statements from my keymaps * Standardizing keymap `include` lines. * Minor change to keymap. Swapped ESC with GRV on all alpha layers. * Tweaks to Atreus62 Keymap Added a layer for FPS RPG Loot Shooters. * Fixed readme.md for Atreus keymap. Replaced "Keymap" with "Layer" in illustrations for continuity's sake * More readme.md clean-up More clarification in the Atreus readme file. * Next verse, same as the first. * Changes to Sol layout Bringing my Sol layout more in line with my other Orthos. * Fixed keymap GUI. Replaced left-hand "RGUI" with "LGUI" on all layers as it should be. * Added ALPS64 keymap * Formatting corrections * fixes to config.h and keymap.c * Fixed errors This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h and removes an stupid comma at the end of each LAYOUT stanza in keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me. * Fixed orthodox keymap config.h file I hope this one fixes the problem. *sigh* * Making suggested changes for PR#6192 Thanks to noroadsleft, fauxpark, and drashna. Still have more work to do, but at least these suggestions have been applied. * Fixing build errors Travis has shown me the error of my ways... * More fixes and corrections Those pesky semicolons... * More Fixes. * Removing unneeded code snippet. * fixed omitted semicolons * Code updates to my keymaps Updating the code for my Iris, Atreus62, and Atreus keymaps. * Fixed Atreus62 Keymap I forgot to add in the aliases for LOWER, RAISE, and ADJUST. * Added userspace Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro * Fixing code that disables LEDs on ProMicros Also tidied up my ErgoTravel keymap. * Moving userspace to new branch Moving my userspace to a new branch for the sake of keeping things clean on the master branch. * Added F13-F15 to Atreus62 Layout. * Update readme.md. * Updated Phantom keymap to current keymap standards * Phantom keymap updates Further updates - tidying and removing cruft. Thank you zvecr on Discord for the help! * Standards Updates Bringing my Kinesis keymap up to current code standards * Adding a readme * Bring GH60 code to standard * Utilizing layouts for 60_ansi and tkl_ansi Moving my GH60 and Phantom keymaps into layouts/community/ * Alps64 layout removal Removing my Alps64 keymap now that I've setup my 60_ansi layout. * Moved Clueboard layout to community/66_ansi. * Additions to 66_ansi config.h * Bringing keymaps up to standard. * More updates to keymaps. * Syntax updates * Revert "Syntax updates" This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183. * Moved WIP keymaps Moved my WIP keymaps to my wip_keymaps branch to keep my master clean * Updates requested by noroadsleft * more changes per noroadsleft More fixes as requested by noroadsleft. Further tidy-up and standardization of my keymap code.
Diffstat (limited to 'keyboards/rgbkb')
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/config.h26
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/keymap.c330
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/readme.md132
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/rules.mk51
4 files changed, 539 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/config.h b/keyboards/rgbkb/sol/keymaps/xyverz/config.h
new file mode 100644
index 000000000..334eee608
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/config.h
@@ -0,0 +1,26 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+
+// place overrides here
+
+/* #define SSD1306OLED */
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
new file mode 100644
index 000000000..f5cf9ed3c
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
@@ -0,0 +1,330 @@
+#include QMK_KEYBOARD_H
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+#ifdef SSD1306OLED
+ #include "common/ssd1306.h"
+#endif
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _DVORAK = 0,
+ _DESTINY,
+ _QWERTY,
+ _COLEMAK,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ DVORAK = SAFE_RANGE,
+ DESTINY,
+ QWERTY,
+ COLEMAK,
+ LOWER,
+ RAISE,
+ ADJUST,
+ BACKLIT,
+ RGBRST
+};
+
+enum macro_keycodes {
+ KC_SAMPLEMACRO,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_DVORAK] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
+ KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
+ KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
+ KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+
+ ),
+
+ [_DESTINY] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
+ KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
+ KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
+ KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+
+ ),
+
+ [_QWERTY] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_END, KC_PGDN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH, \
+ KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
+ KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ ),
+
+ [_COLEMAK] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_END, KC_PGDN, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_SLSH, \
+ KC_RCTL, KC_A, KC_R, KC_S, KC_T, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, XXXXXXX, XXXXXXX, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
+ KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ ),
+
+ [_LOWER] = LAYOUT( \
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_DEL, _______, _______, KC_INS \
+ ),
+
+ [_RAISE] = LAYOUT( \
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
+ _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_DEL, _______, _______, KC_INS \
+ ),
+
+ /* ADJUST
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | |QWERTY|COLEMK|DVORAK|DESTNY| | | | | PrSc | ScLk | NmLk | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | Home | End | | | | | | PgUp | PgDn | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Del | | | | Ins |
+ * `-------------' `-------------'
+ */
+
+ [_ADJUST] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_NLCK, _______, _______, \
+ KC_CAPS, _______, QWERTY, COLEMAK, DVORAK, DESTINY, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, \
+ _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_DEL, _______, _______, KC_INS \
+ )
+};
+
+
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+// Setting ADJ layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode);
+ #endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+}
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DVORAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ case COLEMAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+
+/*
+ Commenting this out since I removed the layer, but I want this in here for reference.
+
+ case FN:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(15);
+ #endif
+ }
+ layer_on(_FN);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ layer_off(_FN);
+ TOG_STATUS = false;
+ }
+ return false;
+ break;
+ */
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+ //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
+ #ifdef SSD1306OLED
+ iota_gfx_init(!has_usb()); // turns on the display
+ #endif
+}
+
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef SSD1306OLED
+
+// hook point for 'led_test' keymap
+// 'default' keymap's led_test_init() is empty function, do nothing
+// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
+__attribute__ ((weak))
+void led_test_init(void) {}
+
+void matrix_scan_user(void) {
+ led_test_init();
+ iota_gfx_task(); // this is what updates the display continuously
+}
+
+void matrix_update(struct CharacterMatrix *dest,
+ const struct CharacterMatrix *source) {
+ if (memcmp(dest->display, source->display, sizeof(dest->display))) {
+ memcpy(dest->display, source->display, sizeof(dest->display));
+ dest->dirty = true;
+ }
+}
+
+//assign the right code to your layers for OLED display
+#define L_BASE 0
+#define L_FN (1<<_FN)
+#define L_ADJ (1<<_ADJ)
+
+static void render_logo(struct CharacterMatrix *matrix) {
+
+ static char logo[]={
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
+ 0};
+ matrix_write(matrix, logo);
+ //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
+}
+
+
+
+void render_status(struct CharacterMatrix *matrix) {
+
+ // Render to mode icon
+ static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
+ if(keymap_config.swap_lalt_lgui==false){
+ matrix_write(matrix, logo[0][0]);
+ matrix_write_P(matrix, PSTR("\n"));
+ matrix_write(matrix, logo[0][1]);
+ }else{
+ matrix_write(matrix, logo[1][0]);
+ matrix_write_P(matrix, PSTR("\n"));
+ matrix_write(matrix, logo[1][1]);
+ }
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ char buf[40];
+ snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
+ matrix_write_P(matrix, PSTR("\nLayer: "));
+ switch (layer_state) {
+ case L_BASE:
+ matrix_write_P(matrix, PSTR("Default"));
+ break;
+ /* case L_FN:
+ matrix_write_P(matrix, PSTR("FN"));
+ break; */
+ case L_ADJ:
+ /* case L_ADJ_TRI: */
+ matrix_write_P(matrix, PSTR("ADJ"));
+ break;
+ default:
+ matrix_write(matrix, buf);
+ }
+
+ // Host Keyboard LED Status
+ char led[40];
+ snprintf(led, sizeof(led), "\n%s %s %s",
+ (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
+ (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
+ (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
+ matrix_write(matrix, led);
+}
+
+
+void iota_gfx_task_user(void) {
+ struct CharacterMatrix matrix;
+
+#if DEBUG_TO_SCREEN
+ if (debug_enable) {
+ return;
+ }
+#endif
+
+ matrix_clear(&matrix);
+ if(is_master){
+ render_status(&matrix);
+ }else{
+ render_logo(&matrix);
+ }
+ matrix_update(&display, &matrix);
+}
+
+#endif
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/readme.md b/keyboards/rgbkb/sol/keymaps/xyverz/readme.md
new file mode 100644
index 000000000..485426f8e
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/readme.md
@@ -0,0 +1,132 @@
+# Xyverz's Sol Layout
+## Layout
+
+### Base modifier layout
+```
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | ESC | | | | | | - | | = | | | | | | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | | | | | | [ | | ] | | | | | | / |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Del | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * |Shift | | | | | | | | | | | | | |Shift |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Adj | Alt | ` | Left | Rght | Ctrl | Alt | | Alt | Ctrl | Up | Down | / | = | Adj |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | BkSp | Win | | Enter| Space|
+ * `-------------' `-------------'
+```
+
+### Qwerty alphas
+```
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | A | S | D | F | G | | | | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | Z | X | C | V | B | | | | N | M | , | . | / | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+```
+
+### Dvorak alphas
+```
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | " | , | . | P | Y | | | | F | G | C | R | L | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | A | O | E | U | I | | | | D | H | T | N | S | - |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | ; | Q | J | K | X | | | | B | M | W | V | Z | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `--------=----'
+```
+### Colemak alphas
+```
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | A | R | S | T | G | | | | K | N | E | I | O | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | Z | X | C | D | V | | | | M | H | , | . | / | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+```
+
+### Adjust (ADJ)
+```
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | |QWERTY|DVORAK|COLEMK| | | | | | PrSc | ScLk | NmLk | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | Home | End | | | | | | PgUp | PgDn | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Del | | | | Ins |
+ * `-------------' `-------------'
+```
+
+## Customize
+
+see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
+
+```
+
+# Variables you can set for SOL
+
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = ne # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
+LED_ANIMATIONS = yes # LED animations
+LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
+RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
+RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy
+RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
+UNICODE_ENABLE = no # Unicode
+SWAP_HANDS_ENABLE = no # Enable one-hand typing
+ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder
+
+OLED_ENABLE = yes # OLED_ENABLE
+IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
+
+
+```
+## Compile
+
+go to qmk top directory.
+```
+$ cd qmk_firmware
+```
+
+build
+```
+$ make sol:xyverz
+```
+
+After the initial flash with AVRdudess, you should be able to flash using this:
+```
+$ make sol:xyverz:flash
+```
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
new file mode 100644
index 000000000..bdec5946d
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
@@ -0,0 +1,51 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no # Mouse keys
+
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
+RGBLIGHT_ANIMATIONS = yes # LED animations
+LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
+RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
+RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy
+RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
+UNICODE_ENABLE = no # Unicode
+SWAP_HANDS_ENABLE = no # Enable one-hand typing
+ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder
+AUDIO_ENABLE = no
+
+OLED_ENABLE = yes # OLED_ENABLE
+IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
+
+# Do not edit past here
+
+ifeq ($(strip $(OLED_ENABLE)), yes)
+ OPT_DEFS += -DOLED_ENABLE
+endif
+
+ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
+ OPT_DEFS += -DENCODER_ENABLE_CUSTOM
+ SRC += common/knob_v2.c
+
+endif
+
+ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
+ OPT_DEFS += -DIOS_DEVICE_ENABLE
+
+else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
+ OPT_DEFS += -DRGBLIGHT_FULL_POWER
+endif
+
+ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
+ OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
+endif
+
+ifeq ($(strip $(LED_MIRRORED)), yes)
+ OPT_DEFS += -DLED_MIRRORED
+endif \ No newline at end of file