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author | Cole Markham <github@themarkhams.us> | 2019-02-05 16:56:17 -0600 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-02-05 14:56:17 -0800 |
commit | 0affcc8bc3fbe6ed1f5ef6791a41b459421f0ed8 (patch) | |
tree | 3718b15a37f983d61ac19414f16d1f13b89c9ac1 /keyboards/scarletbandana/keymaps/default/keymap.c | |
parent | 5c7a31eae2518b2630f31cf825ecbb08e358ae76 (diff) | |
download | qmk_firmware-0affcc8bc3fbe6ed1f5ef6791a41b459421f0ed8.tar.gz |
Add Scarlet Bandana Version IV mark.2 (#3397)
* Add scarlet bandana
* updates for scarlet bandana
Diffstat (limited to 'keyboards/scarletbandana/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/scarletbandana/keymaps/default/keymap.c | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/keyboards/scarletbandana/keymaps/default/keymap.c b/keyboards/scarletbandana/keymaps/default/keymap.c new file mode 100644 index 000000000..c67eeab7f --- /dev/null +++ b/keyboards/scarletbandana/keymaps/default/keymap.c @@ -0,0 +1,192 @@ +/* Copyright 2017 Cole Markham + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "../../scarletbandana.h" + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + DVORAK, + LOWER, + RAISE, + ADJUST, +}; + +// define variables for reactive RGB +bool TOG_STATUS = false; +int RGB_current_mode; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = KEYMAP( + KC_F1, KC_F2, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_PGUP,\ + KC_F3, KC_F4, KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,\ + KC_F5, KC_F6, KC_CAPS,KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_ENT, KC_DEL, KC_HOME,\ + KC_F7, KC_F8, KC_LSFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLASH,KC_RSFT,KC_UP,KC_END,\ + KC_F9, KC_F10, KC_LCTL,KC_LGUI,KC_LALT, RAISE, KC_SPACE, LOWER, KC_RALT,KC_APP,KC_RCTRL,KC_LEFT,KC_DOWN,KC_RIGHT), + + [_RAISE] = KEYMAP( + RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\ + _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______), + + [_LOWER] = KEYMAP( + RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\ + _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______), + + [_ADJUST] = KEYMAP( + RESET, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,\ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\ + _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______) +}; + +const uint16_t PROGMEM fn_actions[] = { + +}; + +// Setting ADJUST layer RGB back to default +void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { +#ifdef RGBLIGHT_ENABLE + rgblight_mode(RGB_current_mode); +#endif + layer_on(layer3); + } else { + layer_off(layer3); + } +} + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +#ifdef AUDIO_ENABLE + + float tone_qwerty[][2] = SONG(QWERTY_SOUND); +#endif + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case LOWER: + if (record->event.pressed) { + //not sure how to have keyboard check mode and set it to a variable, so my work around + //uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; +#ifdef RGBLIGHT_ENABLE + rgblight_mode(16); +#endif + } + layer_on(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { +#ifdef RGBLIGHT_ENABLE + rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change +#endif + TOG_STATUS = false; + layer_off(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + //not sure how to have keyboard check mode and set it to a variable, so my work around + //uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; +#ifdef RGBLIGHT_ENABLE + rgblight_mode(15); +#endif + } + layer_on(_RAISE); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { +#ifdef RGBLIGHT_ENABLE + rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change +#endif + layer_off(_RAISE); + TOG_STATUS = false; + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + // FIXME add RGB feedback + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + break; + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released +#ifdef RGBLIGHT_ENABLE + case RGB_MOD: + if (record->event.pressed) { + rgblight_mode(RGB_current_mode); + rgblight_step(); + RGB_current_mode = rgblight_config.mode; + } + return false; + break; +#endif + } + return true; +} + +void led_set_user(uint8_t usb_led) { + +} |